private static org.ucam.srcf.assassins.plugins.vanilla.proto.Kill convertKill(Kill stateChange) { return org.ucam.srcf.assassins.plugins.vanilla.proto.Kill.newBuilder() .setKiller(PlayerConverter.convertStorageToProto(stateChange.getKiller())) .setVictim(PlayerConverter.convertStorageToProto(stateChange.getVictim())) .build(); }