예제 #1
0
  public EntityRef newInstance(BlockFamily blockFamily, EntityRef blockEntity) {
    if (blockFamily == null) {
      return EntityRef.NULL;
    }

    EntityBuilder builder = entityManager.newBuilder("engine:blockItemBase");
    if (blockFamily.getArchetypeBlock().getLuminance() > 0) {
      builder.addComponent(new LightComponent());
    }

    // Copy the components from block prefab into the block item
    for (Component component : blockEntity.iterateComponents()) {
      if (component.getClass().getAnnotation(AddToBlockBasedItem.class) != null) {
        builder.addComponent(entityManager.getComponentLibrary().copy(component));
      }
    }

    ItemComponent item = builder.getComponent(ItemComponent.class);
    if (blockFamily.getArchetypeBlock().isStackable()) {
      item.stackId = "block:" + blockFamily.getURI().toString();
      item.stackCount = (byte) 1;
    }

    BlockItemComponent blockItem = builder.getComponent(BlockItemComponent.class);
    blockItem.blockFamily = blockFamily;

    return builder.build();
  }
예제 #2
0
 public EntityRef newInstance(BlockFamily blockFamily, int quantity) {
   if (blockFamily == null) {
     return EntityRef.NULL;
   }
   EntityBuilder builder = newBuilder(blockFamily, quantity);
   return builder.build();
 }
  private EntityRef createBlockEntity(Vector3i blockPosition, Block block) {
    EntityBuilder builder = entityManager.newBuilder(block.getPrefab().orElse(null));
    builder.addComponent(new LocationComponent(blockPosition.toVector3f()));
    builder.addComponent(new BlockComponent(block, blockPosition));
    if (block.isDestructible() && !builder.hasComponent(HealthComponent.class)) {
      // Block regen should always take the same amount of time,  regardless of its hardness
      builder.addComponent(
          new HealthComponent(
              block.getHardness(), block.getHardness() / BLOCK_REGEN_SECONDS, 1.0f));
    }
    boolean isTemporary = isTemporaryBlock(builder, block);
    if (!isTemporary && !builder.hasComponent(NetworkComponent.class)) {
      builder.addComponent(new NetworkComponent());
    }

    EntityRef blockEntity;
    if (isTemporary) {
      blockEntity = builder.buildWithoutLifecycleEvents();
      temporaryBlockEntities.add(blockEntity);
    } else {
      blockEntity = builder.build();
    }

    blockEntityLookup.put(new Vector3i(blockPosition), blockEntity);
    return blockEntity;
  }
 public EntityRef deserialize(EntityData.PackedEntity entityData) {
   EntityBuilder target;
   if (entityData.hasParentPrefabUri()) {
     target = entityManager.newBuilder(entityData.getParentPrefabUri());
   } else {
     target = entityManager.newBuilder();
   }
   deserializeOnto(target, entityData);
   if (entityData.hasId()) {
     return entityManager.createEntityWithId(entityData.getId(), target.iterateComponents());
   } else {
     return target.build();
   }
 }
예제 #5
0
  @ReceiveEvent
  public void onActivate(
      ActivateEvent event, EntityRef entity, TunnelActionComponent tunnelActionComponent) {

    Vector3f dir = new Vector3f(event.getDirection());
    dir.scale(4.0f);
    Vector3f origin = new Vector3f(event.getOrigin());
    origin.add(dir);
    Vector3i blockPos = new Vector3i();

    int particleEffects = 0;
    int blockCounter = tunnelActionComponent.maxDestroyedBlocks;
    for (int s = 0; s <= tunnelActionComponent.maxTunnelDepth; s++) {
      origin.add(dir);
      if (!worldProvider.isBlockRelevant(origin)) {
        break;
      }

      for (int i = 0; i < tunnelActionComponent.maxRaysCast; i++) {
        Vector3f direction = random.nextVector3f();
        Vector3f impulse = new Vector3f(direction);
        impulse.scale(tunnelActionComponent.explosiveForce);

        for (int j = 0; j < 3; j++) {
          Vector3f target = new Vector3f(origin);

          target.x += direction.x * j;
          target.y += direction.y * j;
          target.z += direction.z * j;

          blockPos.set((int) target.x, (int) target.y, (int) target.z);

          Block currentBlock = worldProvider.getBlock(blockPos);

          if (currentBlock.isDestructible()) {
            if (particleEffects < tunnelActionComponent.maxParticalEffects) {
              EntityBuilder builder = entityManager.newBuilder("engine:smokeExplosion");
              builder.getComponent(LocationComponent.class).setWorldPosition(target);
              builder.build();
              particleEffects++;
            }
            if (random.nextFloat() < tunnelActionComponent.thoroughness) {
              EntityRef blockEntity = blockEntityRegistry.getEntityAt(blockPos);
              blockEntity.send(
                  new DoDamageEvent(
                      tunnelActionComponent.damageAmount, tunnelActionComponent.damageType));
            }

            blockCounter--;
          }

          if (blockCounter <= 0) {
            return;
          }
        }
      }
    }
    // No blocks were destroyed, so cancel the event
    if (blockCounter == tunnelActionComponent.maxDestroyedBlocks) {
      event.consume();
    }
  }