@Listener public void onInventoryInteract(ClickInventoryEvent event) { if (!event.getTargetInventory().equals(this.container) && !event.getTargetInventory().first().parent().equals(this.inventory)) { return; } System.out.print("Event:\n"); boolean cancel = false; for (SlotTransaction transaction : event.getTransactions()) { ItemStack origStack = transaction.getOriginal().createStack(); ItemStack finalStack = transaction.getFinal().createStack(); String origString = origStack.getItem().equals(ItemTypes.NONE) ? origStack.getItem().getId() : origStack.getItem().getId() + " " + origStack.getQuantity(); String finalString = finalStack.getItem().equals(ItemTypes.NONE) ? finalStack.getItem().getId() : finalStack.getItem().getId() + " " + finalStack.getQuantity(); System.out.print(origString + "->" + finalString + "\n"); boolean upper = !(transaction.getSlot().parent() instanceof PlayerInventory); // TODO this will not work when viewing another playerinventory if (upper) { if (checkTransaction(event, transaction, origStack, finalStack)) { cancel = true; } else { runOnChange(); } } // else lower inventory was affected ; actually we don't care (yet) } if (cancel) { System.out.print("Cancelled\n"); } System.out.print("\n"); }
@Override @SuppressWarnings("deprecation") public int clear(int id, int data) { int removed = 0; for (Slot slot : this.getHandle().<Slot>slots()) { Optional<org.spongepowered.api.item.inventory.ItemStack> stackOptional = slot.peek(); if (stackOptional.isPresent()) { org.spongepowered.api.item.inventory.ItemStack stack = stackOptional.get(); if (id == -1 || stack.getItem() == MaterialConverter.asItem(Material.getMaterial(id))) { int damage = DurabilityConverter.getDamageValue(stack.getContainers()); if (data == -1 || damage == data) { removed += stack.getQuantity(); slot.clear(); } } } } return removed; }