public TezzeretAgentofBolasAbility1(GameState state) { super( state, -1, "Target artifact becomes an artifact creature with base power and toughness 5/5."); SetGenerator target = targetedBy(this.addTarget(ArtifactPermanents.instance(), "target artifact")); Animator animate = new Animator(target, 5, 5); animate.addType(Type.ARTIFACT); animate.removeOldTypes(); this.addEffect( createFloatingEffect( Empty.instance(), "Target artifact becomes an artifact creature with base power and toughness 5/5.", animate.getParts())); }