@Override public boolean containsObstacle(Obstacle obstacle) { return kb.containsObstacle(obstacle); }
@Override public synchronized void addThreat(Threat threat) { kb.addThreat(threat); this.need_to_assign_role = true; }
@Override public boolean containsThreat(Threat threat) { return kb.containsThreat(threat); }
@Override public void addObstacle(Obstacle obs) { kb.addObstacle(obs); }
@Override public void addConflict(Conflict conflict) { kb.addConflict(conflict); }
@Override public void setConflicts(ArrayList<Conflict> conflicts) { kb.setConflicts(conflicts); }
@Override public void setThreats(ArrayList<Threat> threats) { kb.setThreats(threats); this.need_to_assign_role = true; }
@Override public void setObstacles(ArrayList<Obstacle> obstacles) { kb.setObstacles(obstacles); }
@Override public synchronized ArrayList<Threat> getThreats() { return kb.getThreats(); }
@Override public synchronized ArrayList<Conflict> getConflicts() { return kb.getConflicts(); }
/** @return */ @Override public synchronized ArrayList<Obstacle> getObstacles() { return kb.getObstacles(); }
/** * assign role for uavs with subteam (size=this.subteam_size), considering the special case: * attacker i should be assigned with role i. Other role should be assigned to the nearest uav * * @param assigned_attacker_index * @param assigned_role_index */ private void roleAssignForAttackerWithSubTeam( int assigned_attacker_index, int assigned_role_index) { TreeSet<Integer> assigned_attacker = new TreeSet<>(); ArrayList<Threat> threats = kb.getThreats(); ArrayList<AttackerModel> attackersList = ReadAttackers.getAttackers(); int threat_num = threats.size(); int attacker_num = HandleTree.attackersNode.getChildCount(); for (int i = 0; i < threat_num; i++) { Threat threat = threats.get(i); if (!threat.isEnabled()) { continue; } Set<Integer> attackers_locked = getLockedAttackers(); if (attackers_locked == null) { attackers_locked = new TreeSet<>(); } assigned_attacker.addAll(attackers_locked); // manually assign if (threat.getIndex() == assigned_role_index) { for (AttackerModel attacker : attackersList) { synchronized (attacker) { if (attacker == null || !attacker.isOnline()) { continue; } } if (assigned_attacker_index == attacker.getIndex()) { if (attacker.getTarget_indicated_by_role() == null || attacker.getTarget_indicated_by_role().getIndex() != threat.getIndex()) { attacker.setFlightMode(CC_StaticInitConfig.FLYING_MODE); } attackerUtils.update.setTarget_indicated_by_role(threat, attacker); attackerUtils.update.setSpeed(CC_StaticInitConfig.SPEED_OF_ATTACKER_ON_TASK, attacker); attackerUtils.update.setReplan(true, attacker); assigned_attacker.add(assigned_attacker_index); break; } } continue; } int remained_team_size = this.sub_team_size - attackers_locked.size(); ArrayList<AttackerModel> attacker_arr_to_assign = new ArrayList<>(); ArrayList<Float> attacker_dist_to_assign = new ArrayList<>(); for (AttackerModel current_attacker : attackersList) { if (!current_attacker.isEnduranceCapReachable(threat)) { continue; } if (assigned_attacker_index == current_attacker.getIndex()) { continue; } if (!current_attacker.isOnline()) { continue; } if (attackers_locked.contains(current_attacker.getIndex())) { continue; } if (assigned_attacker.contains(current_attacker.getIndex())) { continue; } float dist_between_uav_and_role = DistanceUtil.distanceBetween( current_attacker.getCenterCoordinates(), threat.getCoordinates()); int index_to_insert = 0; boolean attacker_added = false; for (float attacker_dist : attacker_dist_to_assign) { if (dist_between_uav_and_role < attacker_dist) { attacker_added = true; break; } index_to_insert++; } if (attacker_added) { attacker_dist_to_assign.add(index_to_insert, dist_between_uav_and_role); attacker_arr_to_assign.add(index_to_insert, current_attacker); if (attacker_dist_to_assign.size() > remained_team_size) { attacker_dist_to_assign.remove(remained_team_size); attacker_arr_to_assign.remove(remained_team_size); } } else if (attacker_dist_to_assign.size() < remained_team_size) { attacker_dist_to_assign.add(dist_between_uav_and_role); attacker_arr_to_assign.add(current_attacker); } } if (attacker_arr_to_assign.size() >= remained_team_size) { for (AttackerModel attacker : attacker_arr_to_assign) { if (attacker.getFlightMode() == CC_StaticInitConfig.TARGET_LOCKED_MODE) { continue; } assigned_attacker.add(attacker.getIndex()); attackerUtils.update.setTarget_indicated_by_role(threat, attacker); attackerUtils.update.setSpeed(CC_StaticInitConfig.SPEED_OF_ATTACKER_ON_TASK, attacker); attackerUtils.update.setReplan(true, attacker); attackerUtils.update.setFlightMode(CC_StaticInitConfig.FLYING_MODE, attacker); } } } for (AttackerModel current_attacker : attackersList) { if (current_attacker.getFlightMode() == CC_StaticInitConfig.TARGET_LOCKED_MODE) { continue; } if (!assigned_attacker.contains(current_attacker.getIndex()) && current_attacker.getTarget_indicated_by_role() != null && current_attacker.getTarget_indicated_by_role().getIndex() != -1) { float[] dummy_threat_coord = current_attacker.getUavPositionInBaseStation(); Threat dummy_threat = new Threat(-1, dummy_threat_coord, 0, ThreatType.DUMMY); attackerUtils.update.setTarget_indicated_by_role(dummy_threat, current_attacker); attackerUtils.update.setReplan(true, current_attacker); attackerUtils.update.setSpeed(CC_StaticInitConfig.SPEED_OF_ATTACKER_IDLE, current_attacker); attackerUtils.update.setFlightMode(CC_StaticInitConfig.FLYING_MODE, current_attacker); } } need_to_assign_role = false; }