public static void glDrawElementsBaseVertex( int mode, int count, int type, long indices_buffer_offset, int basevertex) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.ARB_draw_elements_base_vertex_glDrawElementsBaseVertex_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureElementVBOenabled(caps); nglDrawElementsBaseVertexBO( mode, count, type, indices_buffer_offset, basevertex, function_pointer); }
public static void glDrawElementsInstancedBaseInstance( int mode, int indices_count, int type, long indices_buffer_offset, int primcount, int baseinstance) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glDrawElementsInstancedBaseInstance; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureElementVBOenabled(caps); nglDrawElementsInstancedBaseInstanceBO( mode, indices_count, type, indices_buffer_offset, primcount, baseinstance, function_pointer); }