/** Draws the main menu panorama */ private void drawPanorama(int p_73970_1_, int p_73970_2_, float p_73970_3_) { Tessellator var4 = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); byte var5 = 8; for (int var6 = 0; var6 < var5 * var5; ++var6) { GL11.glPushMatrix(); float var7 = ((float) (var6 % var5) / (float) var5 - 0.5F) / 64.0F; float var8 = ((float) (var6 / var5) / (float) var5 - 0.5F) / 64.0F; float var9 = 0.0F; GL11.glTranslatef(var7, var8, var9); GL11.glRotatef( MathHelper.sin(((float) this.panoramaTimer + p_73970_3_) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float) this.panoramaTimer + p_73970_3_) * 0.1F, 0.0F, 1.0F, 0.0F); for (int var10 = 0; var10 < 6; ++var10) { GL11.glPushMatrix(); if (var10 == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if (var10 == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.getTextureManager().bindTexture(titlePanoramaPaths[var10]); var4.startDrawingQuads(); var4.setColorRGBA_I(16777215, 255 / (var6 + 1)); float var11 = 0.0F; var4.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double) (0.0F + var11), (double) (0.0F + var11)); var4.addVertexWithUV(1.0D, -1.0D, 1.0D, (double) (1.0F - var11), (double) (0.0F + var11)); var4.addVertexWithUV(1.0D, 1.0D, 1.0D, (double) (1.0F - var11), (double) (1.0F - var11)); var4.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double) (0.0F + var11), (double) (1.0F - var11)); var4.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } var4.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_DEPTH_TEST); }
private void func_73970_b(int p_73970_1_, int p_73970_2_, float p_73970_3_) { Tessellator var4 = Tessellator.field_78398_a; GL11.glMatrixMode(5889); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(5888); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glEnable(3042); GL11.glDisable(3008); GL11.glDisable(2884); GL11.glDepthMask(false); GL11.glBlendFunc(770, 771); byte var5 = 8; for (int var6 = 0; var6 < var5 * var5; ++var6) { GL11.glPushMatrix(); float var7 = ((float) (var6 % var5) / (float) var5 - 0.5F) / 64.0F; float var8 = ((float) (var6 / var5) / (float) var5 - 0.5F) / 64.0F; float var9 = 0.0F; GL11.glTranslatef(var7, var8, var9); GL11.glRotatef( MathHelper.func_76126_a(((float) this.field_73979_m + p_73970_3_) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float) this.field_73979_m + p_73970_3_) * 0.1F, 0.0F, 1.0F, 0.0F); for (int var10 = 0; var10 < 6; ++var10) { GL11.glPushMatrix(); if (var10 == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if (var10 == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if (var10 == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.field_73882_e.func_110434_K().func_110577_a(field_73978_o[var10]); var4.func_78382_b(); var4.func_78384_a(16777215, 255 / (var6 + 1)); float var11 = 0.0F; var4.func_78374_a(-1.0D, -1.0D, 1.0D, (double) (0.0F + var11), (double) (0.0F + var11)); var4.func_78374_a(1.0D, -1.0D, 1.0D, (double) (1.0F - var11), (double) (0.0F + var11)); var4.func_78374_a(1.0D, 1.0D, 1.0D, (double) (1.0F - var11), (double) (1.0F - var11)); var4.func_78374_a(-1.0D, 1.0D, 1.0D, (double) (0.0F + var11), (double) (1.0F - var11)); var4.func_78381_a(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } var4.func_78373_b(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(5889); GL11.glPopMatrix(); GL11.glMatrixMode(5888); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(2884); GL11.glEnable(3008); GL11.glEnable(2929); }
/** Draws the main menu panorama */ private void drawPanorama(int par1, int par2, float par3) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); byte b0 = 8; for (int k = 0; k < b0 * b0; ++k) { GL11.glPushMatrix(); float f1 = ((float) (k % b0) / (float) b0 - 0.5F) / 64.0F; float f2 = ((float) (k / b0) / (float) b0 - 0.5F) / 64.0F; float f3 = 0.0F; GL11.glTranslatef(f1, f2, f3); GL11.glRotatef( MathHelper.sin(((float) this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float) this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F); for (int l = 0; l < 6; ++l) { GL11.glPushMatrix(); if (l == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if (l == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (l == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if (l == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if (l == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.getTextureManager().bindTexture(titlePanoramaPaths[l]); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(16777215, 255 / (k + 1)); float f4 = 0.0F; tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double) (0.0F + f4), (double) (0.0F + f4)); tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double) (1.0F - f4), (double) (0.0F + f4)); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double) (1.0F - f4), (double) (1.0F - f4)); tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double) (0.0F + f4), (double) (1.0F - f4)); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_DEPTH_TEST); }
private void drawLogo(float f) { if (logoEffects == null) { logoEffects = new LogoEffectRandomizer[minecraftLogo[0].length()][minecraftLogo.length]; for (int i = 0; i < logoEffects.length; i++) { for (int j = 0; j < logoEffects[i].length; j++) { logoEffects[i][j] = new LogoEffectRandomizer(this, i, j); } } } if (!panorama) { GL11.glEnable(GL11.GL_DEPTH_TEST); } GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); ScaledResolution scaledresolution = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight); int k = 120 * scaledresolution.getScaleFactor(); Project.gluPerspective(70F, (float) mc.displayWidth / (float) k, 0.05F, 100F); GL11.glViewport(0, mc.displayHeight - k, mc.displayWidth, k); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); GL11.glDepthMask(true); RenderBlocks renderblocks = new RenderBlocks(); for (int l = 0; l < 3; l++) { GL11.glPushMatrix(); GL11.glTranslatef(0.4F, 0.6F, -13F); if (l == 0) { GL11.glClear(256); GL11.glTranslatef(0.0F, -0.4F, 0.0F); GL11.glScalef(0.98F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(770, 771); } if (l == 1) { GL11.glDisable(GL11.GL_BLEND); GL11.glClear(256); } if (l == 2) { GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(768, 1); } GL11.glScalef(1.0F, -1F, 1.0F); GL11.glRotatef(15F, 1.0F, 0.0F, 0.0F); GL11.glScalef(0.89F, 1.0F, 0.4F); GL11.glTranslatef( (float) (-minecraftLogo[0].length()) * 0.5F, (float) (-minecraftLogo.length) * 0.5F, 0.0F); mc.func_110434_K().func_110577_a(TextureMap.field_110575_b); if (l == 0) { mc.func_110434_K().func_110577_a(blackResource); } for (int i1 = 0; i1 < minecraftLogo.length; i1++) { for (int j1 = 0; j1 < minecraftLogo[i1].length(); j1++) { char c = minecraftLogo[i1].charAt(j1); if (i1 == 2 && ((double) updateCounter2 < 0.0001D)) { if (i1 == 2) { c = minecraftLogo[i1].charAt(j1 == 20 ? j1 - 1 : (j1 == 16 ? j1 + 1 : j1)); } } if (c == ' ') { continue; } GL11.glPushMatrix(); LogoEffectRandomizer logoeffectrandomizer = logoEffects[j1][i1]; float f1 = (float) (logoeffectrandomizer.field_1311_b + (logoeffectrandomizer.field_1312_a - logoeffectrandomizer.field_1311_b) * (double) f); float f2 = 1.0F; float f3 = 1.0F; float f4 = 0.0F; if (l == 0) { f2 = f1 * 0.04F + 1.0F; f3 = 1.0F / f2; f1 = 0.0F; } GL11.glTranslatef(j1, i1, f1); GL11.glScalef(f2, f2, f2); GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F); renderMenuBlock(Block.stone, f3, renderblocks); GL11.glPopMatrix(); } } GL11.glPopMatrix(); } GL11.glDisable(GL11.GL_BLEND); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glPopMatrix(); GL11.glViewport(0, 0, mc.displayWidth, mc.displayHeight); GL11.glEnable(GL11.GL_CULL_FACE); }
/** Draws the main menu panorama */ private void drawPanorama(int par1, int par2, float par3) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120F, 1.0F, 0.05F, 10F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); int i = 8; for (int j = 0; j < i * i; j++) { GL11.glPushMatrix(); float f = ((float) (j % i) / (float) i - 0.5F) / 64F; float f1 = ((float) (j / i) / (float) i - 0.5F) / 64F; float f2 = 0.0F; GL11.glTranslatef(f, f1, f2); GL11.glRotatef( MathHelper.sin(((float) panoramaTimer + par3) / 400F) * 25F + 20F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float) panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F); for (int k = 0; k < 6; k++) { GL11.glPushMatrix(); if (k == 1) { GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); } if (k == 2) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); } if (k == 3) { GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F); } if (k == 4) { GL11.glRotatef(90F, 1.0F, 0.0F, 0.0F); } if (k == 5) { GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F); } mc.func_110434_K().func_110577_a(titlePanoramaPaths[k]); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(0xffffff, 255 / (j + 1)); float f3 = 0.0F; tessellator.addVertexWithUV(-1D, -1D, 1.0D, 0.0F + f3, 0.0F + f3); tessellator.addVertexWithUV(1.0D, -1D, 1.0D, 1.0F - f3, 0.0F + f3); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, 1.0F - f3, 1.0F - f3); tessellator.addVertexWithUV(-1D, 1.0D, 1.0D, 0.0F + f3, 1.0F - f3); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); }
/** Args : renderPartialTicks, mouseX, mouseY */ @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { OpenGLHelper.colour(1, 1, 1); mc.getTextureManager().bindTexture(field_147078_C); int k = (width - xSize) / 2; int l = (height - ySize) / 2; drawTexturedModalRect(k, l, 0, 0, xSize, ySize); OpenGLHelper.pushMatrix(); OpenGLHelper.matrixMode(5889); OpenGLHelper.pushMatrix(); OpenGLHelper.loadIdentity(); ScaledResolution var6 = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight); OpenGLHelper.viewport( (var6.getScaledWidth() - 320) / 2 * var6.getScaleFactor(), (var6.getScaledHeight() - 240) / 2 * var6.getScaleFactor(), 320 * var6.getScaleFactor(), 240 * var6.getScaleFactor()); OpenGLHelper.translate(-0.34F, 0.23F, 0.0F); Project.gluPerspective(90.0F, 1.3333334F, 9.0F, 80.0F); float var7 = 1.0F; OpenGLHelper.matrixMode(5888); OpenGLHelper.loadIdentity(); RenderHelper.enableStandardItemLighting(); OpenGLHelper.translate(0.0F, 3.3F, -16.0F); OpenGLHelper.scale(var7, var7, var7); float var8 = 5.0F; OpenGLHelper.scale(var8, var8, var8); OpenGLHelper.rotate(180.0F, 0.0F, 0.0F, 1.0F); mc.getTextureManager().bindTexture(field_147070_D); OpenGLHelper.rotate(20.0F, 1.0F, 0.0F, 0.0F); float var9 = field_147076_A + (field_147080_z - field_147076_A) * partialTicks; OpenGLHelper.translate((1.0F - var9) * 0.2F, (1.0F - var9) * 0.1F, (1.0F - var9) * 0.25F); OpenGLHelper.rotate(-(1.0F - var9) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F); OpenGLHelper.rotate(180.0F, 1.0F, 0.0F, 0.0F); float var10 = field_147069_w + (field_147071_v - field_147069_w) * partialTicks + 0.25F; float var11 = field_147069_w + (field_147071_v - field_147069_w) * partialTicks + 0.75F; var10 = (var10 - MathHelper.truncateDoubleToInt(var10)) * 1.6F - 0.3F; var11 = (var11 - MathHelper.truncateDoubleToInt(var11)) * 1.6F - 0.3F; if (var10 < 0.0F) var10 = 0.0F; if (var11 < 0.0F) var11 = 0.0F; if (var10 > 1.0F) var10 = 1.0F; if (var11 > 1.0F) var11 = 1.0F; OpenGLHelper.enableRescaleNormal(); field_147072_E.render((Entity) null, 0.0F, var10, var11, var9, 0.0F, 0.0625F); OpenGLHelper.disableRescaleNormal(); RenderHelper.disableStandardItemLighting(); OpenGLHelper.matrixMode(5889); OpenGLHelper.viewport(0, 0, mc.displayWidth, mc.displayHeight); OpenGLHelper.popMatrix(); OpenGLHelper.matrixMode(5888); OpenGLHelper.popMatrix(); RenderHelper.disableStandardItemLighting(); OpenGLHelper.colour(1.0F, 1.0F, 1.0F); EnchantmentNameParts.instance.reseedRandomGenerator(field_147075_G.enchantmentSeed); int var12 = field_147075_G.func_178147_e(); for (int i1 = 0; i1 < 3; i1++) { int var14 = k + 60; int var15 = var14 + 20; byte var16 = 86; String s = EnchantmentNameParts.instance.generateNewRandomName(); zLevel = 0.0F; mc.getTextureManager().bindTexture(field_147078_C); int j1 = field_147075_G.enchantLevels[i1]; OpenGLHelper.colour(1.0F, 1.0F, 1.0F); if (j1 == 0) drawTexturedModalRect(var14, l + 14 + 19 * i1, 0, 185, 108, 19); else { String s1 = "" + j1; FontRenderer fontrenderer = mc.standardGalacticFontRenderer; int k1 = 6839882; if ((var12 < i1 + 1 || mc.thePlayer.experienceLevel < j1) && !mc.thePlayer.capabilities.isCreativeMode) { drawTexturedModalRect(var14, l + 14 + 19 * i1, 0, 185, 108, 19); drawTexturedModalRect(var14 + 1, l + 15 + 19 * i1, 16 * i1, 239, 16, 16); fontrenderer.drawSplitString(s, var15, l + 16 + 19 * i1, var16, (k1 & 16711422) >> 1); k1 = 4226832; } else { int l1 = mouseX - (k + 60); int i2 = mouseY - (l + 14 + 19 * i1); if (l1 >= 0 && i2 >= 0 && l1 < 108 && i2 < 19) { drawTexturedModalRect(var14, l + 14 + 19 * i1, 0, 204, 108, 19); k1 = 16777088; } else drawTexturedModalRect(var14, l + 14 + 19 * i1, 0, 166, 108, 19); drawTexturedModalRect(var14 + 1, l + 15 + 19 * i1, 16 * i1, 223, 16, 16); fontrenderer.drawSplitString(s, var15, l + 16 + 19 * i1, var16, k1); k1 = 8453920; } fontrenderer = mc.fontRenderer; fontrenderer.drawStringWithShadow( s1, var15 + 86 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1); OpenGLHelper.colour(1, 1, 1); } } }