/** * Create an associated context with a specific GL version. * * <p>All capabilities and limitations of {@link WGLARBCreateContext#wglwglCreateContextAttribsARB * wglCreateContextAttribsARB} apply to {@code CreateAssociatedContextAttribsAMD}. * * @param id a valid GPU id * @param shareContext must either be NULL or that of an associated context created with the the * same GPU ID as {@code id} * @param attribList a 0-terminated list of attributes for the context */ public static long wglCreateAssociatedContextAttribsAMD( int id, long shareContext, ByteBuffer attribList) { if (LWJGLUtil.CHECKS) if (attribList != null) checkNT4(attribList); return nwglCreateAssociatedContextAttribsAMD(id, shareContext, memAddressSafe(attribList)); }
public static long eglCreatePbufferFromClientBuffer( long dpy, int buftype, long buffer, long config, ByteBuffer attrib_list) { if (CHECKS) if (attrib_list != null) checkNT4(attrib_list, EGL10.EGL_NONE); return neglCreatePbufferFromClientBuffer( dpy, buftype, buffer, config, memAddressSafe(attrib_list)); }