public void createUI(LGraphics g) { if (isVisible) { g.drawImage(animation.getSpriteImage().getImage(), x(), y()); } }
public synchronized void draw(LGraphics g) { g.drawImage(characterCG, moveX, y); }
public void createUI(LGraphics g) { if (isVisible) { g.drawImage(animation.getSpriteImage().getImage(), x(), y()); } }
public synchronized void draw(LGraphics g) { g.drawImage(characterCG, moveX, y); }