/** Test of visit method, of class Visitor. */ @Test public void testVisit_Story() { System.out.println("visit"); Story story = null; Visitor instance = new VisitorImpl(); instance.visit(story); // TODO review the generated test code and remove the default call to fail. fail("The test case is a prototype."); }
private ScribblePlayerHand doSmallGame(final RobotType robotType) throws BoardCreationException, InterruptedException { long currentTime = System.currentTimeMillis(); assertNotNull("No room manager", scribbleBoardManager); final Visitor player = new DefaultVisitor(Language.RU); final ScribbleSettings settings = new ScribbleSettings("This is robots game", player.getLanguage(), 3, true, true); scribbleBoardManager.addBoardListener( new BoardListener() { @Override public void gameStarted( GameBoard<? extends GameSettings, ? extends GamePlayerHand, ? extends GameMove> b) { passGuestTurn(b); } @Override public void gameMoveDone( GameBoard<? extends GameSettings, ? extends GamePlayerHand, ? extends GameMove> b, GameMove move, GameMoveScore moveScore) { passGuestTurn(b); } @Override public void gameFinished( GameBoard<? extends GameSettings, ? extends GamePlayerHand, ? extends GameMove> b, GameResolution resolution, Collection<Personality> winners) { notifyGameFinished(); } private void passGuestTurn( GameBoard<? extends GameSettings, ? extends GamePlayerHand, ? extends GameMove> b) { if (b.getPlayerTurn() == player) { ScribbleBoard sb = (ScribbleBoard) b; try { if (Math.random() < 0.5) { final ScribblePlayerHand playerHand = sb.getPlayerHand(player); final Tile[] tiles1 = playerHand.getTiles(); final int length = Math.min(tiles1.length, sb.getBankRemained()); if (length == 0) { sb.passTurn(player); } else { int[] tiles = new int[length]; for (int i = 0; i < length; i++) { tiles[i] = tiles1[i].getNumber(); } sb.exchangeTiles(player, tiles); } } else { sb.passTurn(player); } } catch (GameMoveException e) { log.error("Something wrong", e); notifyGameFinished(); } } } }); final ScribbleBoard board = scribbleBoardManager.createBoard(settings, player, robotType); assertTrue("Game is not in progress state", board.isActive()); gameFinishedLock.lock(); while (board.isActive()) { gameFinishedCondition.await(); } gameFinishedLock.unlock(); log.info("Game was finished at {}ms ", +(System.currentTimeMillis() - currentTime)); assertTrue("Board is not saved", board.getBoardId() > 0); assertFalse("Board is not finished", board.isActive()); assertTrue("Board has no one move", board.getGameMoves().size() > 0); final Personality playerTurn = board.getPlayerTurn(); if (board.getResolution() == GameResolution.RESIGNED || board.getResolution() == GameResolution.INTERRUPTED) { assertNotNull("Board has a player who has a turn: " + playerTurn, playerTurn); } else { assertNull("Board has a player who has a turn: " + playerTurn, playerTurn); } final Robot robot = (Robot) board.getPlayers().get(1); final ScribblePlayerHand playerHand = board.getPlayerHand(robot); assertTrue(playerHand.getPoints() > 0); assertTrue(playerHand.getOldRating() == robot.getRating()); assertTrue(playerHand.getNewRating() > robot.getRating()); return playerHand; }