@Override public Card playCard() { int index = -1; log.debug('\n' + knowledge.toString()); // first find all possible cards final CardList possibleCards = getPlayableCards(knowledge.getTrickCards()); log.debug( "found " + possibleCards.size() + " possible cards: " + possibleCards); //$NON-NLS-1$//$NON-NLS-2$ // then choose a random one index = random.nextInt(possibleCards.size()); log.debug("choosing card " + index); // $NON-NLS-1$ log.debug( "as player " + knowledge.getPlayerPosition() + ": " + possibleCards.get(index)); // $NON-NLS-1$//$NON-NLS-2$ return possibleCards.get(index); }
private static CardList parseHand(final String hand) { final StringTokenizer cardTokens = new StringTokenizer(hand, "."); // $NON-NLS-1$ final CardList result = new CardList(); while (cardTokens.hasMoreTokens()) { result.add(Card.getCardFromString(cardTokens.nextToken())); } return result; }
private static CardList parseSkatCards(final String move) { final StringTokenizer token = new StringTokenizer(move, "."); // $NON-NLS-1$ final CardList result = new CardList(); while (token.hasMoreTokens()) { result.add(Card.getCardFromString(token.nextToken())); } return result; }
@Override public CardList getCardsToDiscard() { final CardList result = new CardList(); CardList discardableCards = new CardList(knowledge.getOwnCards()); // just discard two random cards result.add(discardableCards.remove(random.nextInt(discardableCards.size()))); result.add(discardableCards.remove(random.nextInt(discardableCards.size()))); return result; }
/** * <game-type> :: (G | C | S | H | D | N) (type Grand .. Null) [O] (ouvert) [H] (hand, not given * if O + trump game) [S] (schneider announced, only in H games, not if O or Z) [Z] (schwarz * announced, only in H games) */ private static GameAnnouncement parseGameAnnoucement( final MoveInformation info, final String move) { final StringTokenizer annToken = new StringTokenizer(move, "."); // $NON-NLS-1$ final String gameTypeString = annToken.nextToken(); final GameAnnouncementFactory factory = GameAnnouncement.getFactory(); // at first the game type GameType gameType = null; if (gameTypeString.startsWith("G")) { // $NON-NLS-1$ gameType = GameType.GRAND; } else if (gameTypeString.startsWith("C")) { // $NON-NLS-1$ gameType = GameType.CLUBS; } else if (gameTypeString.startsWith("S")) { // $NON-NLS-1$ gameType = GameType.SPADES; } else if (gameTypeString.startsWith("H")) { // $NON-NLS-1$ gameType = GameType.HEARTS; } else if (gameTypeString.startsWith("D")) { // $NON-NLS-1$ gameType = GameType.DIAMONDS; } else if (gameTypeString.startsWith("N")) { // $NON-NLS-1$ gameType = GameType.NULL; } factory.setGameType(gameType); boolean handGame = false; boolean ouvertGame = false; boolean schwarzGame = false; // parse other game modifiers for (int i = 1; i < gameTypeString.length(); i++) { final char mod = gameTypeString.charAt(i); if (mod == 'O') { factory.setOuvert(Boolean.TRUE); ouvertGame = true; } else if (mod == 'H') { factory.setHand(Boolean.TRUE); handGame = true; } else if (mod == 'S') { factory.setSchneider(Boolean.TRUE); } else if (mod == 'Z') { factory.setSchwarz(Boolean.TRUE); schwarzGame = true; } } if (gameType != GameType.NULL && handGame && schwarzGame) { factory.setSchneider(true); } if (gameType != GameType.NULL && ouvertGame) { factory.setHand(true); handGame = true; } if (gameType != GameType.NULL && ouvertGame && handGame) { factory.setSchneider(true); factory.setSchwarz(true); } if (annToken.hasMoreTokens()) { CardList showedCards = new CardList(); while (annToken.hasMoreTokens()) { showedCards.add(Card.getCardFromString(annToken.nextToken())); } CardList discardedCards = new CardList(); CardList ouvertCards = new CardList(); if (handGame) { ouvertCards.addAll(showedCards); } else if (showedCards.size() == 2) { discardedCards.addAll(showedCards); } else { discardedCards.add(showedCards.get(0)); discardedCards.add(showedCards.get(1)); for (int i = 2; i < showedCards.size(); i++) { ouvertCards.add(showedCards.get(i)); } } info.setOuvertCards(ouvertCards); factory.setDiscardedCards(discardedCards); } final GameAnnouncement ann = factory.getAnnouncement(); info.setGameAnnouncement(ann); return ann; }