예제 #1
0
  public Planetoid(Sprite s, BodyDef bodyDef, World world, float mass, float forceFactor) {

    this.sprite = s;
    this.pBody = world.createBody(bodyDef);

    CircleShape circle = new CircleShape();

    circle.m_radius = this.sprite.getWidth() / Globals.PHYS_RATIO / Globals.magicBoundRatio;

    FixtureDef fixDef = new FixtureDef();

    fixDef.shape = circle;

    pBody.createFixture(fixDef);
    pBody.m_mass = mass;

    this.forceFactor = forceFactor;
  }