/** * @deprecated Use {@code setCullFace(GVRCullFaceEnum cullFace)} instead. * @see #setCullFace(int cullFace) Set the {@code GL_CULL_FACE} option * @param cullTest {@code true} if {@code GL_CULL_FACE} should be enabled, {@code false} if not. * @param pass */ public void setCullTest(boolean cullTest) { if (cullTest) { setCullFace(GVRCullFaceEnum.Back); } else { setCullFace(GVRCullFaceEnum.None); } }
/** * Set the face to be culled * * @param cullFace {@code GVRCullFaceEnum.Back} Tells Graphics API to discard back faces, {@code * GVRCullFaceEnum.Front} Tells Graphics API to discard front faces, {@code * GVRCullFaceEnum.None} Tells Graphics API to not discard any face */ public void setCullFace(GVRCullFaceEnum cullFace) { setCullFace(cullFace, 0); }