MapShell(Display parent) { display = parent; mapShell = new Shell(display, SWT.MIN | SWT.CLOSE | SWT.RESIZE); mapShell.setText(RadarConsts.PROGRAM_NAME + " " + RadarConsts.VERSION); mapShell.addDisposeListener( new DisposeListener() { public void widgetDisposed(DisposeEvent e) { saveWindowPosition(); } }); mapShell.addListener( SWT.Resize, new Listener() { public void handleEvent(Event event) { renderMap(); } }); mapShell.setBackground(parent.getSystemColor(SWT.COLOR_BLACK)); }
public static void main(String[] args) { final Display display = new Display(); // Shell must be created with style SWT.NO_TRIM final Shell shell = new Shell(display, SWT.NO_TRIM | SWT.ON_TOP); shell.setBackground(display.getSystemColor(SWT.COLOR_RED)); // define a region that looks like a key hole Region region = new Region(); region.add(circle(67, 67, 67)); region.subtract(circle(20, 67, 50)); region.subtract(new int[] {67, 50, 55, 105, 79, 105}); // define the shape of the shell using setRegion shell.setRegion(region); Rectangle size = region.getBounds(); shell.setSize(size.width, size.height); // add ability to move shell around Listener l = new Listener() { /** The x/y of the MouseDown, relative to top-left of the shell. */ Point origin; @Override public void handleEvent(Event e) { switch (e.type) { case SWT.MouseDown: Point point = shell.toDisplay(e.x, e.y); Point loc = shell.getLocation(); origin = new Point(point.x - loc.x, point.y - loc.y); break; case SWT.MouseUp: origin = null; break; case SWT.MouseMove: if (origin != null) { Point p = display.map(shell, null, e.x, e.y); shell.setLocation(p.x - origin.x, p.y - origin.y); } break; } } }; shell.addListener(SWT.MouseDown, l); shell.addListener(SWT.MouseUp, l); shell.addListener(SWT.MouseMove, l); // add ability to close shell Button b = new Button(shell, SWT.PUSH); b.setBackground(shell.getBackground()); b.setText("close"); b.pack(); b.setLocation(10, 68); b.addListener( SWT.Selection, new Listener() { @Override public void handleEvent(Event e) { shell.close(); } }); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } region.dispose(); display.dispose(); }