@Override public void render(MapView view, MapCanvas canvas, Player player) { if (renderTask == null) return; ChunkInfoRenderingRequest request = renderedRequests.get(view.getId()); if (request == null) { request = new ChunkInfoRenderingRequest( view.getId(), view.getCenterX(), view.getCenterZ(), view.getWorld().getName()); renderedRequests.put(view.getId(), request); renderTask.add(request); } MapCursor cursor; final Location location = player.getLocation(); final int playerX = ((location.getBlockX() - view.getCenterX()) >> 3) /* * + * 128 */; final int playerZ = ((location.getBlockZ() - view.getCenterZ()) >> 3) /* * + * 128 */; if (playerX < 128 && playerX >= -128 && playerZ < 128 || playerZ >= -128) { final byte direction = (byte) (((int) location.getYaw() + 360) % 360 * 16 / 360); if (canvas.getCursors().size() == 0) { canvas .getCursors() .addCursor(playerX, playerZ, direction, MapCursor.Type.WHITE_POINTER.getValue()); } else { cursor = canvas.getCursors().getCursor(0); cursor.setDirection(direction); cursor.setX((byte) (playerX)); cursor.setY((byte) (playerZ)); } } if (!request.isDone()) return; final byte[][] data = request.getData(); for (int ii = 0; ii < 2; ii++) { int currentLine = request.nextLine(); for (int i = 0; i < 128; i++) { canvas.setPixel(i, currentLine, data[currentLine][i]); } } }
@Override public void render(MapView map, MapCanvas canvas, Player p) { Byte lastWildernessColor = MapPalette.BROWN; Boolean firstCycle = true; renderIndex++; if (((renderIndex % MAP_SECOND_DELAY) * 20) != 0) return; renderIndex = 0; // if (p.getItemInHand().getType() != Material.MAP) // return; this.canvas = canvas; TownChunk[][] chunkArray = new TownChunk[7][5]; TownChunk[][] oldChunkArray = new TownChunk[7][5]; Chunk playerChunk = p.getLocation().getChunk(); int playerX = playerChunk.getX(); int playerZ = playerChunk.getZ(); ArrayList<TownChunk> chunks = IOManager.getChunks(); if (chunks != null) { for (TownChunk tc : chunks) if ((tc.getX() <= (playerX + 3)) && (tc.getX() >= (playerX - 3)) && (tc.getZ() <= (playerZ + 2)) && (tc.getZ() >= (playerZ - 2))) { chunkArray[(playerX - tc.getX()) + 3][(playerZ - tc.getZ()) + 2] = tc; } } canvas.drawText(1, 9, MinecraftFont.Font, "Wilderness is gray"); canvas.drawText(1, 19, MinecraftFont.Font, "Your town is green"); canvas.drawText(1, 29, MinecraftFont.Font, "Other towns are blue"); for (int x = 0; x < 7; x++) { for (int y = 0; y < 5; y++) { Byte color = null; TownChunk tc = chunkArray[x][y]; TownChunk otc = oldChunkArray[x][y]; Town t = null; if ((tc == otc) && (firstCycle == false)) return; if (tc == null) // No townchunk, aka wilderness { if (lastWildernessColor == MapPalette.DARK_GRAY) { color = MapPalette.GRAY_1; lastWildernessColor = MapPalette.GRAY_1; } else { color = MapPalette.DARK_GRAY; lastWildernessColor = MapPalette.DARK_GRAY; } } else { Town playerTown = IOManager.getPlayerTown(p); t = IOManager.getTown(tc.getTown()); if ((playerTown != null) && (t == playerTown)) { color = MapPalette.LIGHT_GREEN; // TownChunk belongs to players town } else { color = MapPalette.BLUE; // Other Town } if (lastWildernessColor == MapPalette.DARK_GRAY) { lastWildernessColor = MapPalette.GRAY_1; } else { lastWildernessColor = MapPalette.DARK_GRAY; } } setCanvasSquare(color, (x * 18) + 1, 109 - (y * 18), 18); MapCursorCollection cursors = canvas.getCursors(); for (int i = 0; i < cursors.size(); i++) { cursors.removeCursor(cursors.getCursor(i)); } // MapCursor mc = new MapCursor((byte) 0, (byte) 36, (byte) 15, (byte) 0, true); // cursors.addCursor(mc); oldChunkArray[x][y] = chunkArray[x][y]; } } firstCycle = false; // oldChunkArray = chunkArray; }