/** * The graphical representation of the legend shape. * * @param canvas the canvas to paint to * @param renderer the series renderer * @param x the x value of the point the shape should be drawn at * @param y the y value of the point the shape should be drawn at * @param seriesIndex the series index * @param paint the paint to be used for drawing */ public void drawLegendShape( Canvas canvas, SimpleSeriesRenderer renderer, float x, float y, int seriesIndex, Paint paint) { canvas.drawLine(x, y, x + SHAPE_WIDTH, y, paint); if (isRenderPoints(renderer)) { pointsChart.drawLegendShape(canvas, renderer, x + 5, y, seriesIndex, paint); } }
/** * The graphical representation of a series. * * @param canvas the canvas to paint to * @param paint the paint to be used for drawing * @param points the array of points to be used for drawing the series * @param seriesRenderer the series renderer * @param yAxisValue the minimum value of the y axis * @param seriesIndex the index of the series currently being drawn * @param startIndex the start index of the rendering points */ @Override public void drawSeries( Canvas canvas, Paint paint, List<Float> points, XYSeriesRenderer renderer, float yAxisValue, int seriesIndex, int startIndex) { float lineWidth = paint.getStrokeWidth(); paint.setStrokeWidth(renderer.getLineWidth()); final FillOutsideLine[] fillOutsideLine = renderer.getFillOutsideLine(); for (FillOutsideLine fill : fillOutsideLine) { if (fill.getType() != FillOutsideLine.Type.NONE) { paint.setColor(fill.getColor()); // TODO: find a way to do area charts without duplicating data List<Float> fillPoints = new ArrayList<Float>(); int[] range = fill.getFillRange(); if (range == null) { fillPoints.addAll(points); } else { if (points.size() > range[0] * 2 && points.size() > range[1] * 2) { fillPoints.addAll(points.subList(range[0] * 2, range[1] * 2)); } } final float referencePoint; switch (fill.getType()) { case BOUNDS_ALL: referencePoint = yAxisValue; break; case BOUNDS_BELOW: referencePoint = yAxisValue; break; case BOUNDS_ABOVE: referencePoint = yAxisValue; break; case BELOW: referencePoint = canvas.getHeight(); break; case ABOVE: referencePoint = 0; break; default: throw new RuntimeException( "You have added a new type of filling but have not implemented."); } if (fill.getType() == FillOutsideLine.Type.BOUNDS_ABOVE || fill.getType() == FillOutsideLine.Type.BOUNDS_BELOW) { List<Float> boundsPoints = new ArrayList<Float>(); boolean add = false; int length = fillPoints.size(); if (length > 0 && fill.getType() == FillOutsideLine.Type.BOUNDS_ABOVE && fillPoints.get(1) < referencePoint || fill.getType() == FillOutsideLine.Type.BOUNDS_BELOW && fillPoints.get(1) > referencePoint) { boundsPoints.add(fillPoints.get(0)); boundsPoints.add(fillPoints.get(1)); add = true; } for (int i = 3; i < length; i += 2) { float prevValue = fillPoints.get(i - 2); float value = fillPoints.get(i); if (prevValue < referencePoint && value > referencePoint || prevValue > referencePoint && value < referencePoint) { float prevX = fillPoints.get(i - 3); float x = fillPoints.get(i - 1); boundsPoints.add( prevX + (x - prevX) * (referencePoint - prevValue) / (value - prevValue)); boundsPoints.add(referencePoint); if (fill.getType() == FillOutsideLine.Type.BOUNDS_ABOVE && value > referencePoint || fill.getType() == FillOutsideLine.Type.BOUNDS_BELOW && value < referencePoint) { i += 2; add = false; } else { boundsPoints.add(x); boundsPoints.add(value); add = true; } } else { if (add || fill.getType() == FillOutsideLine.Type.BOUNDS_ABOVE && value < referencePoint || fill.getType() == FillOutsideLine.Type.BOUNDS_BELOW && value > referencePoint) { boundsPoints.add(fillPoints.get(i - 1)); boundsPoints.add(value); } } } fillPoints.clear(); fillPoints.addAll(boundsPoints); } int length = fillPoints.size(); if (length > 0) { fillPoints.set(0, fillPoints.get(0) + 1); fillPoints.add(fillPoints.get(length - 2)); fillPoints.add(referencePoint); fillPoints.add(fillPoints.get(0)); fillPoints.add(fillPoints.get(length + 1)); for (int i = 0; i < length + 4; i += 2) { if (fillPoints.get(i + 1) < 0) { fillPoints.set(i + 1, 0f); } } paint.setStyle(Style.FILL); drawPath(canvas, fillPoints, paint, true); } } } paint.setColor(renderer.getColor()); paint.setStyle(Style.STROKE); drawPath(canvas, points, paint, false); paint.setStrokeWidth(lineWidth); }