예제 #1
0
 public synchronized void terminate() {
   // Must be synchronized because the attribute is accessed from different threads
   EventLog.log("evt.serverStopped", this.getClass(), this.getServerDesc());
   startedAndRunning = false;
   this.interrupt(); // interrupt the server thread
   util.getConsole().removeServerThread(this);
 }
예제 #2
0
 public synchronized void begin() {
   // Must be synchronized because the attribute is accessed from different threads
   if (enabled) {
     EventLog.log("evt.serverEnabled", this.getClass(), this.getServerDesc());
     start();
     util.getConsole().addServerThread(this);
   }
 }
예제 #3
0
 /**
  * Set the new configuration after a reload.
  *
  * @param serverConfigurationCopy
  */
 public synchronized void setNextConfiguration(SubnodeConfiguration serverConfigurationCopy) {
   // Must be synchronized because the attribute is accessed from different threads
   NDC.push(getServerDesc());
   try {
     EventLog.log("evt.configReloadScheduled", this.getClass());
     nextConfig = serverConfigurationCopy;
   } finally {
     NDC.pop();
   }
 }
예제 #4
0
 public List<Strategy> updateStrategies(
     String tagPath,
     SubnodeConfiguration config,
     Map<String, Strategy> strategies,
     Village village) {
   List<Strategy> deletableStrategies = new ArrayList<Strategy>(strategies.values());
   List<Strategy> addedStrategies = new ArrayList<Strategy>();
   List<Strategy> strategyList = new ArrayList<Strategy>();
   List<SubnodeConfiguration> strategyConfigs = config.configurationsAt(tagPath);
   for (SubnodeConfiguration strategyConfig : strategyConfigs) {
     // Console.getInstance().checkFlags(); // This is wrong
     // Create a candidate strategy
     Strategy candidate = createStrategy(strategyConfig);
     // Check if it is already listed
     String idFromConfig = Strategy.getIdFromConfig(strategyConfig);
     Strategy oldStrategy = strategies.get(idFromConfig);
     if (oldStrategy != null) {
       if (addedStrategies.contains(candidate)) {
         // Strategy just added
         EventLog.log("evt.duplicateStrategy", this.getClass(), candidate.getId());
         continue;
       }
       // Reconfigure existing
       oldStrategy.updateConfig(strategyConfig, util);
       deletableStrategies.remove(oldStrategy);
       strategyList.add(oldStrategy);
     } else {
       // Add new
       addedStrategies.add(candidate);
       candidate.init(strategyConfig, util, village);
       strategies.put(candidate.getId(), candidate);
       strategyList.add(candidate);
     }
   }
   // Delete disabled or removed strategies
   for (Strategy strategy : deletableStrategies) {
     strategy.setDeleted(true);
     strategies.remove(strategy.getId());
     EventLog.log("evt.strategyRemoved", this.getClass(), strategy.getId());
   }
   return strategyList;
 }
예제 #5
0
  public void run() {
    EventLog.log("Starting nanny for \"" + getServerDesc() + "\"");
    setStartedAndRunning(true);
    NDC.push(getServerDesc());
    try {
      // Nanny villages
      while (isKeepRunning()) {
        util.getConsole().checkPause();
        TimeWhenRunnable firstTimeWhenRunnable = null;
        sharpTimeWhenRunnable = null;
        if ((messageMode != null) && !messageMode.equals("false")) {
          // check messages before for commands including resume
          int msgRead = messageReader.readMessages(util, loginUrl, messageMode);
          log.info("Messages Done next " + msgRead);
        }
        // check if still enabled
        if (!suspended) {
          // Loop all enabled villages
          EventLog.log("Checking Villages");
          firstTimeWhenRunnable = processVillages();
          log.info("Villages done");
          // gac - move servers below villages
          // Loop all enabled server strategies
          TimeWhenRunnable serverStrategiesTimeWhenRunnable = processServerStrategies();
          if (serverStrategiesTimeWhenRunnable.before(firstTimeWhenRunnable)) {
            log.debug("ServerStrategy Earlier than villages");
            firstTimeWhenRunnable = serverStrategiesTimeWhenRunnable;
          }
          // gac add report processing - exists as server strategy to run periodically
          // but this will run at the end of every active period
          // count if outstanding after this read
          int moreRead = 0;
          if ((reportMode != null) && !reportMode.equals("false")) {
            // set the reporting mode and check reports
            // ReportMessageReader.getInstance().setReportsMode(reportMode);
            // EventLog.log(loginUrl+" about to read reportMode="+reportMode);
            moreRead = reportReader.readReports(util, loginUrl, reportMode);
            log.info("Server Reports done");
          }
          // read messages again
          if ((messageMode != null) && !messageMode.equals("false")) {
            // check messages
            int msgRead = messageReader.readMessages(util, loginUrl, messageMode);
            log.info("Messages at end done next " + msgRead);
            // read more if consuming all message not just scanning titles for commands
            // if (!messageMode.equalsIgnoreCase("titles")) {
            if (!messageMode.equalsIgnoreCase(messageReader.getScanMode())) {
              moreRead += msgRead;
            }
          }
          if (moreRead != 0) {
            // still more to read
            firstTimeWhenRunnable = TimeWhenRunnable.NOW; // Re-run immediately
            log.debug("Villages will be run again because more reports to read (" + moreRead + ")");
          } else {
            // no new reports left
          }
          if (isConfigurationChanged()) {
            // Update configuration
            updateConfig(getNextConfig());
            EventLog.log("evt.configReloadDone", this.getClass());
            this.nextConfig = null; // No need to synchronize here
            firstTimeWhenRunnable = TimeWhenRunnable.NOW; // Re-run immediately
            log.debug("Villages will be run again because of configuration update");
          }
        } else {
          // suspended
          log.debug("All Strategies Suspended");
          firstTimeWhenRunnable =
              new TimeWhenRunnable(
                  System.currentTimeMillis() + SUSPENDCHECK * Util.MILLI_MINUTE); // try again later
        }
        boolean sharp = false;
        long milliPause = 0;
        long milliSharp = -1L;
        if (firstTimeWhenRunnable != null) {
          log.debug("Earliest Strategy @ " + firstTimeWhenRunnable);
          sharp = firstTimeWhenRunnable.isSharp();
          milliPause = firstTimeWhenRunnable.getTime() - System.currentTimeMillis();
          if (milliPause < 0) {
            milliPause = 0;
          }
          int pauseLimit = config.getInt("/@pauseLimit", 86400) * 1000; //  Max 24h
          if (milliPause > pauseLimit) {
            log.info("Limiting pause from " + milliPause + " to " + pauseLimit);
            milliPause = pauseLimit;
          }
          if (sharpTimeWhenRunnable != null) {
            log.debug("Earliest sharp Strategy @ " + sharpTimeWhenRunnable);
            milliSharp = sharpTimeWhenRunnable.getTime() - System.currentTimeMillis();
            if (milliSharp < 0) {
              milliSharp = 0;
            }
          }
          log.debug(
              "Next available Action in "
                  + Util.milliToTimeString(milliPause)
                  + (sharp ? " sharp: " + Util.milliToTimeString(milliSharp) : ""));
        }

        if (isKeepRunning()) {
          util.userPause(milliPause, sharp, milliSharp);
          util.shortestPause(sharp); // Just to be safe
        }
      }
    } catch (Exception e) {
      EventLog.log(e.getMessage());
      log.error("", e);
      setEnabledAndStartStop(false);
    } finally {
      NDC.remove(); // not pop()
    }
  }
예제 #6
0
 private void updateConfig(SubnodeConfiguration newServerConfig)
     throws InvalidConfigurationException {
   log.debug("Updating server config for " + getServerId());
   this.config = newServerConfig;
   this.util.setServerConfig(newServerConfig);
   this.util.setServer(this);
   this.util.setServerId(user, getServerId()); // set server id for use in report processing
   // check if reading reports from overall server
   reportMode = newServerConfig.getString("/reports", null); // simple format to just read
   reportMode =
       newServerConfig.getString(
           "/reports/@enabled", reportMode); // complex config with processing
   if (reportMode != null) {
     SubnodeConfiguration reportConfig = newServerConfig.configurationAt("/reports");
     reportMode =
         reportConfig.getString("/output/@format", reportMode); // complex config with processing
     EventLog.log(loginUrl + " reportMode=" + reportMode);
     reportReader.setReportsMode(reportMode, reportConfig);
   }
   messageMode = newServerConfig.getString("/messages", null);
   messageMode = newServerConfig.getString("/messages/@enabled", messageMode);
   // note once enabled have to turn off by setting false or will not call to disable
   if (messageMode != null) {
     SubnodeConfiguration messageConfig = newServerConfig.configurationAt("/messages");
     String messageText = messageConfig.getString("/@commands", null);
     EventLog.log(
         loginUrl + " messageMode=" + messageMode + " Command Text (" + messageText + ")");
     // use same as mode or a separate param?
     messageReader.setMessagesMode(messageMode, messageConfig);
   }
   setTribeType(newServerConfig);
   //
   // Update villages
   // When a village is disabled or removed from the configuration, it is deleted from
   // this.villages
   List<Village> deletableVillages = new ArrayList<Village>(villages.values());
   // Loop all enabled villages
   List<SubnodeConfiguration> villageConfigs =
       newServerConfig.configurationsAt("/village[@enabled='true']");
   for (SubnodeConfiguration villageConfig : villageConfigs) {
     String id = Village.getIdFromConfig(villageConfig); // Either uid or url
     Village village = this.villages.get(id);
     if (village == null) {
       // New village
       village = new Village(util, villageConfig, strategyStatus);
       this.villages.put(id, village);
     } else {
       // Village already exists
       village.updateConfig(villageConfig, util);
       deletableVillages.remove(village); // This village is still enabled	
     }
   }
   // Removing deleted or disabled villages
   for (Village village : deletableVillages) {
     this.villages.remove(village.getId());
     village.terminate();
   }
   //
   // Update server strategies
   serverStrategyList =
       updateStrategies(
           "/serverStrategy[@enabled='true']", newServerConfig, serverStrategies, null);
 }
예제 #7
0
 private TimeWhenRunnable processVillages() throws InvalidConfigurationException {
   TimeWhenRunnable firstTimeWhenRunnable = null;
   try {
     List<SubnodeConfiguration> villageConfigs =
         config.configurationsAt("/village[@enabled='true']");
     for (SubnodeConfiguration villageConfig : villageConfigs) {
       // If configuration changed, abort current loop, update config and restart
       if (isConfigurationChanged()) {
         log.debug("Exiting village loop for configuration update");
         break;
       }
       String id = Village.getIdFromConfig(villageConfig);
       Village village = villages.get(id);
       if (village == null) {
         log.warn(
             "Configuration file not aligned to village map; ignoring village "
                 + villageConfig.getString("/@desc", "")
                 + " "
                 + villageConfig.getString("/url", ""));
         continue;
       }
       try {
         // getTimeWhenRunnable may update to check for triggering resources so can change page
         TimeWhenRunnable currentTimeWhenRunnable = village.getTimeWhenRunnable();
         // log.debug("currentTimeWhenRunnnable:"+currentTimeWhenRunnable);
         if (currentTimeWhenRunnable.before(new Date())) {
           EventLog.log("Processing village \"" + village.getDesc() + "\"");
           village.execute(); // Execute strategies
           currentTimeWhenRunnable = village.getTimeWhenRunnable();
           // log.debug("currentTimeWhenRunnnable after execute:"+currentTimeWhenRunnable);
         } else {
           EventLog.log(
               "Village \"" + village.getDesc() + "\" sleeping until " + currentTimeWhenRunnable);
         }
         // use current here and only reread after execute, then use new below
         if ((firstTimeWhenRunnable == null)
             || firstTimeWhenRunnable.after(currentTimeWhenRunnable)) {
           log.trace("Earlier Village " + village.getDesc() + " " + currentTimeWhenRunnable);
           firstTimeWhenRunnable = currentTimeWhenRunnable;
         }
         // check for earliest sharp strategy in village, return NEVER if none- if is store
         // earliest sharp one
         TimeWhenRunnable newTimeWhenRunnable = village.getTimeWhenSharp();
         if (newTimeWhenRunnable.isSharp()) {
           if (sharpTimeWhenRunnable == null || sharpTimeWhenRunnable.after(newTimeWhenRunnable)) {
             // log.trace("Earlier Village "+village.getDesc()+" "+newTimeWhenRunnable);
             sharpTimeWhenRunnable = newTimeWhenRunnable;
             log.trace(
                 "Earlier sharp Village is " + village.getDesc() + " " + sharpTimeWhenRunnable);
           }
         }
       } catch (SkipVillageRequested e) {
         log.debug("Village skipped");
         continue;
       } catch (SkipRequested e) {
         // Just keep going
         log.debug("Action skipped");
       } catch (ServerFatalException e) {
         throw e; // Will catch below
       } catch (Exception e) {
         String s = "Village \"" + village.getDesc() + "\" error (retrying later): ";
         log.error(s, e);
         EventLog.log(s + e.getMessage());
         util.shortestPause(false); // Just to be safe
         firstTimeWhenRunnable = null; // Retry after userPause
       }
     }
   } catch (ConcurrentModificationException e) {
     // This shouldn't happen anymore
     // Just ignore
     log.debug(
         "Village list was modified while server running (ConcurrentModificationException): skipping and repeating");
   }
   // log.debug("returning firstTimeWhenRunnable:"+firstTimeWhenRunnable);
   return firstTimeWhenRunnable;
 }
예제 #8
0
 private TimeWhenRunnable processServerStrategies() {
   TimeWhenRunnable firstTimeWhenRunnable = TimeWhenRunnable.NEVER;
   // Run through each strategy
   for (Strategy strategy : this.serverStrategyList) {
     if (strategy.isDeleted() || util.getConsole().isQuitting()) {
       continue;
     }
     NDC.push("(" + strategy.getDesc() + ")");
     try {
       util.getConsole().checkFlags();
       TimeWhenRunnable timeWhenRunnable = strategy.getTimeWhenRunnable();
       if (timeWhenRunnable == null
           || timeWhenRunnable.isOpportunist()
           || timeWhenRunnable.before(new Date())) {
         EventLog.log("Executing strategy \"" + strategy.getDesc() + "\"");
         TimeWhenRunnable nextTime = strategy.execute();
         if (nextTime == null) { // Just to be safe
           EventLog.log("Timewhenrunnable = null returned");
           log.warn("(Internal Error) Shouldn't return null");
           nextTime = new TimeWhenRunnable(System.currentTimeMillis());
         }
         log.debug(
             String.format(
                 "Server Strategy %s will be run after %s ",
                 strategy.getDesc(), nextTime.getTimeWhenRunnable()));
         strategy.setTimeWhenRunnable(nextTime);
         if (firstTimeWhenRunnable.after(nextTime)) {
           firstTimeWhenRunnable = nextTime;
           log.trace(
               "Earliest Server Strategy is " + strategy.getDesc() + " " + firstTimeWhenRunnable);
         }
         // check if this one is sharp - if so store earliest sharp one
         /*
         if (timeWhenRunnable!=null && timeWhenRunnable.isSharp()) {
         	if (sharpTimeWhenRunnable == null || sharpTimeWhenRunnable.after(timeWhenRunnable)) {
         	// log.trace("Earliest Village "+village.getDesc()+" "+newTimeWhenRunnable);
         	sharpTimeWhenRunnable = timeWhenRunnable;
         	log.debug("Earliest sharp Strategy is "+strategy.getDesc()+" "+timeWhenRunnable);
         	}
         }
         */
         if (nextTime.isSharp()) {
           if (sharpTimeWhenRunnable == null || sharpTimeWhenRunnable.after(nextTime)) {
             // log.trace("Earliest Village "+village.getDesc()+" "+newTimeWhenRunnable);
             sharpTimeWhenRunnable = nextTime;
             log.trace(
                 "Earliest sharp Strategy is " + strategy.getDesc() + " " + sharpTimeWhenRunnable);
           }
         }
       }
     } catch (ConversationException e) {
       String s = "Error while executing strategy \"" + strategy.getDesc() + "\" (skipping)";
       Util.log(s, e);
       EventLog.log(s);
       util.shortestPause(false); // Just to be safe
       // Just keep going to the next strategy
     } catch (TranslationException e) {
       EventLog.log(e.getMessage());
       log.error("Translation error", e);
       // Keep going
     } catch (Exception e) {
       // Any other exception skips the strategy but keeps the server going
       // so that bugs in one strategy don't prevent other strategies from executing
       String message =
           EventLog.log("msg.strategyException", this.getClass(), strategy.toString());
       log.error(message, e);
       util.shortestPause(false); // Just to be safe
       firstTimeWhenRunnable = TimeWhenRunnable.NOW; // Retry after userPause
     } finally {
       NDC.pop();
     }
   }
   return firstTimeWhenRunnable;
 }
예제 #9
0
  public TimeWhenRunnable execute() throws ConversationException {
    // <strategy class="Farmizzator" desc="DESCRIPTION" enabled="true">
    //   <target x="XCOORD" y="YCOORD" village="TARGET_VILLAGE" movement="REINFORCE|RAID|ATTACK"
    // spy="RESOURCES|DEFENSES" rate="RATE" item="CATA_TARGET1, CATA_TARGET2"/>
    //   <troops type="TROOP_NAME" allowLess="ALLOWLESS" min="MINIMUM_TROOPS" randomise="RANDOMISE"
    // enabled="true">TROOP_AMOUNT</troops>
    //   <minPauseMinutes>MIN_PAUSE</minPauseMinutes>
    // </strategy>
    log.info("Executing strategy " + super.getDesc());
    NDC.push(super.getDesc());

    // TODO Per le volte successive:
    // TODO Controlla il report dell'attacco (difficile!)
    // TODO Se sono state perse troppe truppe, cancella questa strategy

    try {
      // EventLog.log("checking reports for 92,-95 d=396988&c=50 = " +
      // util.getMapIdFromPosition("92","-95"));
      // ReportMessageReader.getInstance().getAverageBounty(util.getMapIdFromPosition("92","-95"));
      // EventLog.log("Bounty
      // "+ReportMessageReader.getInstance().getLastBounty(util.getServerId(),util.getMapIdFromPosition("92","-95")));
      // EventLog.log("Average Bounty "+ReportMessageReader.getInstance().getAverageBounty(util,
      // "92","-95"));
      // EventLog.log("Last Bounty
      // "+ReportMessageReader.getInstance().getLastBounty(util.getServerId(),util.getMapIdFromPosition("92","-95")));
      // System.exit(0);

      RallyPoint rallyPoint = village.getRallyPoint();
      if (rallyPoint == null) {
        log.debug("No rally point");
        int minPauseMinutes = super.config.getInt("/minPauseMinutes", 25);
        minPauseMinutes =
            super.config.getInt(
                "/@minPauseMinutes", minPauseMinutes); // support on strategy line as well
        return new TimeWhenRunnable(
            System.currentTimeMillis() + minPauseMinutes * Util.MILLI_MINUTE); // Try again later
      }
      TroopTypeMap availablePerType = rallyPoint.fetchSendableTroops(super.util, false);
      TroopTypeMap toSend = new TroopTypeMap();
      boolean sendable = true;
      int totTroops = 0;

      List<SubnodeConfiguration> troopsNodes = super.config.configurationsAt("/troops");
      for (SubnodeConfiguration troopsNode : troopsNodes) {
        boolean enabled = troopsNode.getBoolean("/@enabled", true); // Enabled by default
        if (!enabled) {
          continue;
        }
        String type = troopsNode.getString("/@type", null);
        if (type == null) {
          log.error("Missing \"type\" attribute in strategy \"" + super.getDesc() + "\"");
          continue;
        }
        String fullkey = util.getTranslator().getKeyword(type); // romans.troop1
        String typeKey = fullkey.substring(fullkey.indexOf(".") + 1);
        TroopType troopType = TroopType.fromString(typeKey);
        int val = troopsNode.getInt("/", 0);
        boolean allowLess = troopsNode.getBoolean("/@allowLess", false);
        Integer available = availablePerType.get(troopType);
        // Check if we have enough troops
        if (val > available && !allowLess) {
          sendable = false;
          break;
        }
        // Check if we can send at least min troops
        String minimum = troopsNode.getString("/@min", "0");
        int min = 0;
        boolean percent = false;
        if (minimum.endsWith("%")) {
          percent = true;
          minimum = minimum.replace("%", "");
        }
        try {
          min = Integer.parseInt(minimum);
        } catch (NumberFormatException e) {
          throw new FatalException(
              String.format("Invalid numeric value for %s: \"%s\"", type, minimum));
        }
        if (percent) {
          min = (val * min) / 100;
        }
        if (available < min) {
          sendable = false;
          break;
        }
        // Randomise
        // Accept both "randomise" and "randomize", with "true" as default
        boolean randomise =
            troopsNode.getBoolean("/@randomise", troopsNode.getBoolean("/@randomize", true));
        if (randomise) {
          int maxDelta = (int) (val * RANDOMISE_RATIO);
          if (!allowLess) {
            // value can't be less than what specified
            val = val + random.nextInt(maxDelta + 1);
          } else {
            // value can be +- randVal
            val = val - maxDelta + random.nextInt(2 * maxDelta + 1);
          }
        }
        // Add troops to send
        val = val > available ? available : val; // Upper limit
        val = val < min ? min : val; // Lower limit
        toSend.put(troopType, val);
        totTroops += val;
      }
      int minPauseMinutes = super.config.getInt("/minPauseMinutes", 5);
      minPauseMinutes =
          super.config.getInt(
              "/@minPauseMinutes", minPauseMinutes); // support on strategy line as well
      if (sendable == false || totTroops == 0) {
        EventLog.log("Not enough troops");
        return new TimeWhenRunnable(
            System.currentTimeMillis() + minPauseMinutes * Util.MILLI_MINUTE); // Try again later
      }
      Coordinates coord = new Coordinates(config, "target"); // Handles "travian style" coords
      String x = coord.getX();
      String y = coord.getY();
      String village = super.config.getString("/target/@village", "");
      String movement = super.config.getString("/target/@movement", "attack");
      String fullkey = "movement." + translator.getKeyword(movement, "movement"); // movement.attack
      TroopTransferType transferType = TroopTransferType.fromKey(fullkey);
      String itemString1 = super.config.getString("/target/@item[1]", null);
      String itemString2 = super.config.getString("/target/@item[2]", null);
      TroopTransferType spyType = null;
      String spyTypeString = super.config.getString("/target/@spy", null);
      if (spyTypeString != null) {
        fullkey =
            "movement."
                + translator.getKeyword(spyTypeString, "movement"); // movement.spy.resources
        spyType = TroopTransferType.fromKey(fullkey);
      } // check for previous bounty if not spying
      else if ((!x.equals("")) && (!y.equals(""))) {
        // log.debug("checking reports for " + x + "," + y + " id " +
        // util.getMapIdFromPosition(x,y));
        // ReportMessageReader.getInstance().getAverageBounty(util.getServerId(),util.getMapIdFromPosition(x,y));
        // log.debug("Average Bounty " + ReportMessageReader.getInstance().getAverageBounty(util, x,
        // y));
        Valley v = new Valley(util, x, y);
        log.debug("Average Bounty " + v.getAverageBounty());
        // EventLog.log("Last Bounty
        // "+ReportMessageReader.getInstance().getLastBounty(util.getServerId(),util.getMapIdFromPosition( x, y)));
      }

      super.village
          .gotoMainPage(); // Ensure you do it from the right village (someone might have clicked to
      // a different village meanwhile)
      int secondsToArrive;
      try {
        secondsToArrive =
            rallyPoint.sendTroops(
                util,
                x,
                y,
                village,
                toSend,
                transferType,
                new String[] {itemString1, itemString2},
                spyType);
        totErrors = 0;
      } catch (ConversationException e) {
        log.error(e);
        totErrors++;
        if (totErrors <= MAX_ERRORS) {
          EventLog.log(
              String.format(
                  "Strategy has error; retrying later (%s left)", MAX_ERRORS - totErrors));
          util.shortestPause(false); // Just to be safe
          return new TimeWhenRunnable(
              System.currentTimeMillis() + minPauseMinutes * Util.MILLI_MINUTE); // Try again later
        } else {
          log.error("Strategy has too many errors; disabling", e);
          EventLog.log("Strategy has too many errors; disabling");
          return TimeWhenRunnable.NEVER;
        }
      }
      if (secondsToArrive > 0) {
        log.info(String.format("Strategy %s done for now", getDesc()));
        double rate = Math.max(super.config.getDouble("/target/@rate", 1), Double.MIN_VALUE);
        double raidTime = (2 * secondsToArrive * Util.MILLI_SECOND);
        long waitMillis = (long) (raidTime / rate);
        long timeTemp = waitMillis / 60000;
        EventLog.log(
            String.format(
                "Strategy %s done for now: Next run in %s minutes at rate %s",
                getDesc(), Long.toString(timeTemp), Double.toString(rate)));
        long MyTimeToRun = System.currentTimeMillis() + waitMillis;
        return new TimeWhenRunnable(MyTimeToRun);
      } else {
        log.error("Error in Farmizzator");
        EventLog.log(String.format("Strategy %s disabled on error", getDesc()));
        return new TimeWhenRunnable(false);
      }
    } finally {
      NDC.pop();
    }
  }