/** * Rotate the primitive. For a macro, it is different than for the other primitive, since we need * to rotate its coordinate system. * * @param bCounterClockWise specify if the rotation should be done counterclockwise. * @param ix the x coordinate of the center of rotation * @param iy the y coordinate of the center of rotation */ public void rotatePrimitive(boolean bCounterClockWise, int ix, int iy) { super.rotatePrimitive(bCounterClockWise, ix, iy); if (bCounterClockWise) o = (o + 3) % 4; else o = ++o % 4; changed = true; }