private static void savePlayerStatus(BufferedWriter w, Player p) throws IOException { w.newLine(); w.write(Integer.toString(p.getX())); w.newLine(); w.write(Integer.toString(p.getY())); w.newLine(); w.write(Integer.toString(p.EXP)); w.newLine(); w.write(Integer.toString(p.HP)); w.newLine(); w.write(Integer.toString(p.MP)); w.newLine(); w.write(InteractiveEntity.getInventoryAsString(p.getInventory(), p.inventorySize)); w.newLine(); w.write(InteractiveEntity.getInventoryAsString(p.getEquips(), p.inventorySize)); }