{ caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, CAVE); strongholdGenerator = (MapGenStronghold) TerrainGen.getModdedMapGen(strongholdGenerator, STRONGHOLD); villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, VILLAGE); mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, MINESHAFT); scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, SCATTERED_FEATURE); ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, RAVINE); // treeGenerator = new WorldGenAtumTrees(true); }
public ChunkProviderBase(World world, long seed, Dimension dim) { dimension = dim; stoneNoise = new double[256]; /// caveGenerator = new MapGenKytherCaves(); /// ravineGenerator = new MapGenKytherTrench(); worldObj = world; rand = new Random(seed); noiseGen1 = new NoiseGeneratorOctaves(rand, 16); noiseGen2 = new NoiseGeneratorOctaves(rand, 16); noiseGen3 = new NoiseGeneratorOctaves(rand, 8); noiseGen4 = new NoiseGeneratorOctaves(rand, 4); noiseGen5 = new NoiseGeneratorOctaves(rand, 10); noiseGen6 = new NoiseGeneratorOctaves(rand, 16); mobSpawnerNoise = new NoiseGeneratorOctaves(rand, 8); if (dimension == Dimension.nether) { genNetherBridge = (MapGenNetherBridge) TerrainGen.getModdedMapGen(genNetherBridge, NETHER_BRIDGE); } }