/** Main function called by run() every loop. */ public void tick() { long var1 = System.nanoTime(); ++this.tickCounter; if (this.startProfiling) { this.startProfiling = false; this.theProfiler.profilingEnabled = true; this.theProfiler.clearProfiling(); } this.theProfiler.startSection("root"); this.updateTimeLightAndEntities(); if (var1 - this.nanoTimeSinceStatusRefresh >= 5000000000L) { this.nanoTimeSinceStatusRefresh = var1; this.statusResponse.setPlayerCountData( new ServerStatusResponse.PlayerCountData( this.getMaxPlayers(), this.getCurrentPlayerCount())); GameProfile[] var3 = new GameProfile[Math.min(this.getCurrentPlayerCount(), 12)]; int var4 = MathHelper.getRandomIntegerInRange( this.random, 0, this.getCurrentPlayerCount() - var3.length); for (int var5 = 0; var5 < var3.length; ++var5) { var3[var5] = ((EntityPlayerMP) this.serverConfigManager.playerEntityList.get(var4 + var5)) .getGameProfile(); } Collections.shuffle(Arrays.asList(var3)); this.statusResponse.getPlayerCountData().setPlayers(var3); } if (this.tickCounter % 900 == 0) { this.theProfiler.startSection("save"); this.serverConfigManager.saveAllPlayerData(); this.saveAllWorlds(true); this.theProfiler.endSection(); } this.theProfiler.startSection("tallying"); this.tickTimeArray[this.tickCounter % 100] = System.nanoTime() - var1; this.theProfiler.endSection(); this.theProfiler.startSection("snooper"); if (!this.usageSnooper.isSnooperRunning() && this.tickCounter > 100) { this.usageSnooper.startSnooper(); } if (this.tickCounter % 6000 == 0) { this.usageSnooper.addMemoryStatsToSnooper(); } this.theProfiler.endSection(); this.theProfiler.endSection(); }
public void updateTimeLightAndEntities() { this.theProfiler.startSection("jobs"); Queue var1 = this.futureTaskQueue; synchronized (this.futureTaskQueue) { while (!this.futureTaskQueue.isEmpty()) { try { ((FutureTask) this.futureTaskQueue.poll()).run(); } catch (Throwable var9) { logger.fatal(var9); } } } this.theProfiler.endStartSection("levels"); int var11; for (var11 = 0; var11 < this.worldServers.length; ++var11) { long var2 = System.nanoTime(); if (var11 == 0 || this.getAllowNether()) { WorldServer var4 = this.worldServers[var11]; this.theProfiler.startSection(var4.getWorldInfo().getWorldName()); if (this.tickCounter % 20 == 0) { this.theProfiler.startSection("timeSync"); this.serverConfigManager.sendPacketToAllPlayersInDimension( new S03PacketTimeUpdate( var4.getTotalWorldTime(), var4.getWorldTime(), var4.getGameRules().getGameRuleBooleanValue("doDaylightCycle")), var4.provider.getDimensionId()); this.theProfiler.endSection(); } this.theProfiler.startSection("tick"); CrashReport var6; try { var4.tick(); } catch (Throwable var8) { var6 = CrashReport.makeCrashReport(var8, "Exception ticking world"); var4.addWorldInfoToCrashReport(var6); throw new ReportedException(var6); } try { var4.updateEntities(); } catch (Throwable var7) { var6 = CrashReport.makeCrashReport(var7, "Exception ticking world entities"); var4.addWorldInfoToCrashReport(var6); throw new ReportedException(var6); } this.theProfiler.endSection(); this.theProfiler.startSection("tracker"); var4.getEntityTracker().updateTrackedEntities(); this.theProfiler.endSection(); this.theProfiler.endSection(); } this.timeOfLastDimensionTick[var11][this.tickCounter % 100] = System.nanoTime() - var2; } this.theProfiler.endStartSection("connection"); this.getNetworkSystem().networkTick(); this.theProfiler.endStartSection("players"); this.serverConfigManager.onTick(); this.theProfiler.endStartSection("tickables"); for (var11 = 0; var11 < this.playersOnline.size(); ++var11) { ((IUpdatePlayerListBox) this.playersOnline.get(var11)).update(); } this.theProfiler.endSection(); }
public static long getCurrentTimeMillis() { return System.currentTimeMillis(); }
@Override public World createWorld(WorldCreator creator) { if (creator == null) { throw new IllegalArgumentException("Creator may not be null"); } String name = creator.name(); World world = getWorld(name); // WorldType type = WorldType.parseWorldType(creator.type().getName()); if (world != null) { // Existing forge world return world; } if (firstBukkitWorld) { DimensionManager.registerProviderType( CraftWorldProvider.ProviderID, CraftWorldProvider.class, false); firstBukkitWorld = false; } int dimension = -1000; if (CraftWorldProvider.hasDimensionIdForName(name)) { dimension = CraftWorldProvider.getDimensionIdForName(name); } else { dimension = DimensionManager.getNextFreeDimId(); CraftWorldProvider.setDimensionIdForName(name, dimension); } DimensionManager.registerDimension(dimension, CraftWorldProvider.ProviderID); CraftWorldProvider wp = (CraftWorldProvider) DimensionManager.createProviderFor(dimension); wp.setName(creator.name()); File folder = new File(getWorldContainer(), wp.getDimName()); if ((folder.exists()) && (!folder.isDirectory())) { throw new IllegalArgumentException( "File exists with the name '" + name + "' and isn't a folder"); } ChunkGenerator generator = creator.generator(); boolean generateStructures = creator.generateStructures(); AnvilSaveConverter converter = new AnvilSaveConverter(folder); if (converter.isOldMapFormat(wp.getDimensionName())) { getLogger().info("Converting world '" + name + "'"); converter.convertMapFormat(name, new ConvertingProgressUpdate(theServer)); } WorldType type = WorldType.parseWorldType(creator.type().getName()); // WorldServer internal = new WorldServer(theServer, new // AnvilSaveHandler(getWorldContainer().getParentFile(), name, true), name, dimension, new // WorldSettings(creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), // generateStructures, false, type), theServer.theProfiler); // WorldServerMulti internal = new WorldServerMulti(theServer, new // AnvilSaveHandler(getWorldContainer() , name, true), name, dimension, new // WorldSettings(creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), // generateStructures, false, type), theServer.theProfiler, creator.environment(), // generator); WorldServer internal = new WorldServerMulti( theServer, new AnvilSaveHandler(getWorldContainer(), wp.getDimName(), true), name, dimension, new WorldSettings( creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), generateStructures, false, type), worlds.get(0).getHandle(), theServer.theProfiler); internal.addWorldAccess((IWorldAccess) new WorldManager(theServer, internal)); internal.difficultySetting = 1; internal.provider = wp; wp.registerWorld(internal); // DimensionManager.setWorld(dimension, internal); not necessary, done in constructor of // WorldServer worlds.cacheIfNotPresent(dimension); if (generator != null) { (worlds.get(dimension)) .getPopulators() .addAll(generator.getDefaultPopulators(worlds.get(dimension))); } pluginManager.callEvent(new WorldInitEvent((worlds.get(dimension)))); System.out.print( "Preparing start region for level " + (theServer.worldServers.length - 1) + " (Seed: " + internal.getSeed() + ")"); if (DimensionManager.shouldLoadSpawn(dimension)) { short short1 = 196; long i = System.currentTimeMillis(); for (int j = -short1; j <= short1; j += 16) { for (int k = -short1; k <= short1; k += 16) { long l = System.currentTimeMillis(); if (l < i) { i = l; } if (l > i + 1000L) { int i1 = (short1 * 2 + 1) * (short1 * 2 + 1); int j1 = (j + short1) * (short1 * 2 + 1) + k + 1; System.out.println("Preparing spawn area for " + name + ", " + (j1 * 100 / i1) + "%"); i = l; } ChunkCoordinates chunkcoordinates = internal.getSpawnPoint(); internal.theChunkProviderServer.provideChunk( chunkcoordinates.posX + j >> 4, chunkcoordinates.posZ + k >> 4); } // } } MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(internal)); pluginManager.callEvent(new WorldLoadEvent(worlds.get(dimension))); return worlds.get(dimension); }