public void b(World var1, BlockPosition var2, IBlockData var3, Random var4) { super.b(var1, var2, var3, var4); if (var1.worldProvider.d() && var1.getGameRules().getBoolean("doMobSpawning") && var4.nextInt(2000) < var1.getDifficulty().a()) { int var5 = var2.getY(); BlockPosition var6; for (var6 = var2; !World.a((IBlockAccess) var1, (BlockPosition) var6) && var6.getY() > 0; var6 = var6.down()) {; } if (var5 > 0 && !var1.getType(var6.up()).getBlock().isOccluding()) { Entity var7 = ItemMonsterEgg.a( var1, 57, (double) var6.getX() + 0.5D, (double) var6.getY() + 1.1D, (double) var6.getZ() + 0.5D); if (var7 != null) { var7.portalCooldown = var7.aq(); } } } }
public void b(World var1, BlockPosition var2, IBlockData var3, Random var4) { if (this.material == Material.LAVA) { if (var1.getGameRules().getBoolean("doFireTick")) { int var5 = var4.nextInt(3); if (var5 > 0) { BlockPosition var6 = var2; for (int var7 = 0; var7 < var5; ++var7) { var6 = var6.a(var4.nextInt(3) - 1, 1, var4.nextInt(3) - 1); Block var8 = var1.getType(var6).getBlock(); if (var8.material == Material.AIR) { if (this.f(var1, var6)) { var1.setTypeUpdate(var6, Blocks.FIRE.getBlockData()); return; } } else if (var8.material.isSolid()) { return; } } } else { for (int var9 = 0; var9 < 3; ++var9) { BlockPosition var10 = var2.a(var4.nextInt(3) - 1, 0, var4.nextInt(3) - 1); if (var1.isEmpty(var10.up()) && this.m(var1, var10)) { var1.setTypeUpdate(var10.up(), Blocks.FIRE.getBlockData()); } } } } } }