private void a(TileEntityChest tileentitychest, int i) { if (tileentitychest.r()) { this.a = false; } else if (this.a) { switch (i) { case 0: if (this.l != tileentitychest) { this.a = false; } break; case 1: if (this.k != tileentitychest) { this.a = false; } break; case 2: if (this.i != tileentitychest) { this.a = false; } break; case 3: if (this.j != tileentitychest) { this.a = false; } } } }
private void a(TileEntityChest tileentitychest, int i0) { if (tileentitychest.r()) { this.a = false; } else if (this.a) { switch (i0) { case 0: if (this.e != tileentitychest) { this.a = false; } break; case 1: if (this.d != tileentitychest) { this.a = false; } break; case 2: if (this.b != tileentitychest) { this.a = false; } break; case 3: if (this.c != tileentitychest) { this.a = false; } } } }