예제 #1
0
  @Override
  public void F_() {
    super.F_();

    if (shake == 7) {
      this.die();
    }
  }
예제 #2
0
  @Override
  public void a(World world, int i, int j, int k, Entity entity) {
    if (entity instanceof EntityArrow && !world.isStatic) {
      EntityArrow entityarrow = (EntityArrow) entity;

      if (entityarrow.isBurning()) {
        // CraftBukkit start
        if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityChangeBlockEvent(
                entityarrow, i, j, k, Blocks.AIR, 0)
            .isCancelled()) return;
        // CraftBukkit end
        this.a(
            world,
            i,
            j,
            k,
            1,
            entityarrow.shooter instanceof EntityLiving
                ? (EntityLiving) entityarrow.shooter
                : null);
        world.setAir(i, j, k);
      }
    }
  }
예제 #3
0
  /**
   * called when the player releases the use item button. Args: itemstack, world, entityplayer,
   * itemInUseCount
   */
  public void a(ItemStack var1, World var2, EntityHuman var3, int var4) {
    // Forge start
    int var5 = this.a(var1) - var4;
    ArrowLooseEvent var6 = new ArrowLooseEvent(var3, var1, var5);
    MinecraftForge.EVENT_BUS.post(var6);

    if (var6.isCanceled()) {
      return;
    }
    var5 = var6.charge;
    // Forge end
    boolean var7 =
        var3.abilities.canInstantlyBuild
            || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, var1) > 0;

    if (var7 || var3.inventory.e(Item.ARROW.id)) {
      float var8 = (float) var5 / 20.0F;
      var8 = (var8 * var8 + var8 * 2.0F) / 3.0F;

      if ((double) var8 < 0.1D) {
        return;
      }

      if (var8 > 1.0F) {
        var8 = 1.0F;
      }

      EntityArrow var9 = new EntityArrow(var2, var3, var8 * 2.0F);

      if (var8 == 1.0F) {
        var9.e(true);
      }

      int var10 = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, var1);

      if (var10 > 0) {
        var9.b(var9.c() + (double) var10 * 0.5D + 0.5D);
      }

      int var11 = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, var1);

      if (var11 > 0) {
        var9.a(var11);
      }

      if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, var1) > 0) {
        var9.setOnFire(100);
      }

      // CraftBukkit start
      org.bukkit.event.entity.EntityShootBowEvent event =
          org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(
              var3, var1, var9, var8);
      if (event.isCancelled()) {
        event.getProjectile().remove();
        return;
      }

      if (event.getProjectile() == var9.getBukkitEntity()) {
        var2.addEntity(var9);
      }
      // CraftBukkit end

      var1.damage(1, var3);
      var2.makeSound(var3, "random.bow", 1.0F, 1.0F / (d.nextFloat() * 0.4F + 1.2F) + var8 * 0.5F);

      if (var7) {
        var9.fromPlayer = 2;
      } else {
        var3.inventory.d(Item.ARROW.id);
      }
    }
  }
예제 #4
0
  // CraftBukkit - priv to public
  public void dispense(World world, int i, int j, int k, Random random) {
    int l = world.getData(i, j, k);
    byte b0 = 0;
    byte b1 = 0;

    if (l == 3) {
      b1 = 1;
    } else if (l == 2) {
      b1 = -1;
    } else if (l == 5) {
      b0 = 1;
    } else {
      b0 = -1;
    }

    TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);

    if (tileentitydispenser != null) {
      // CraftBukkit start
      int dispenseSlot = tileentitydispenser.findDispenseSlot();
      ItemStack itemstack = null;
      if (dispenseSlot > -1) {
        itemstack = tileentitydispenser.getContents()[dispenseSlot];

        // Copy item stack, because we want it to have 1 item
        itemstack =
            new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments());
      }
      // CraftBukkit end

      double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
      double d1 = (double) j + 0.5D;
      double d2 = (double) k + (double) b1 * 0.6D + 0.5D;

      if (itemstack == null) {
        world.triggerEffect(1001, i, j, k, 0);
      } else {
        // CraftBukkit start
        double d3 = random.nextDouble() * 0.1D + 0.2D;
        double motX = (double) b0 * d3;
        double motY = 0.20000000298023224D;
        double motZ = (double) b1 * d3;
        motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
        motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
        motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;

        org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
        org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();

        BlockDispenseEvent event =
            new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
        world.getServer().getPluginManager().callEvent(event);

        if (event.isCancelled()) {
          return;
        }

        if (event.getItem().equals(bukkitItem)) {
          // Actually remove the item
          tileentitydispenser.splitStack(dispenseSlot, 1);
        }

        motX = event.getVelocity().getX();
        motY = event.getVelocity().getY();
        motZ = event.getVelocity().getZ();

        itemstack = CraftItemStack.createNMSItemStack(event.getItem());
        // CraftBukkit end

        if (itemstack.id == Item.ARROW.id) {
          EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);

          entityarrow.shoot((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          entityarrow.fromPlayer = true;
          world.addEntity(entityarrow);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.EGG.id) {
          EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);

          entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          world.addEntity(entityegg);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.SNOW_BALL.id) {
          EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);

          entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
          world.addEntity(entitysnowball);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.POTION.id && ItemPotion.c(itemstack.getData())) {
          EntityPotion entitypotion = new EntityPotion(world, d0, d1, d2, itemstack.getData());

          entitypotion.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F);
          world.addEntity(entitypotion);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.EXP_BOTTLE.id) {
          EntityThrownExpBottle entitythrownexpbottle =
              new EntityThrownExpBottle(world, d0, d1, d2);

          entitythrownexpbottle.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F);
          world.addEntity(entitythrownexpbottle);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.MONSTER_EGG.id) {
          ItemMonsterEgg.a(
              world,
              itemstack.getData(),
              d0 + (double) b0 * 0.3D,
              d1 - 0.3D,
              d2 + (double) b1 * 0.3D);
          world.triggerEffect(1002, i, j, k, 0);
        } else if (itemstack.id == Item.FIREBALL.id) {
          EntitySmallFireball entitysmallfireball =
              new EntitySmallFireball(
                  world,
                  d0 + (double) b0 * 0.3D,
                  d1,
                  d2 + (double) b1 * 0.3D,
                  (double) b0 + random.nextGaussian() * 0.05D,
                  random.nextGaussian() * 0.05D,
                  (double) b1 + random.nextGaussian() * 0.05D);

          world.addEntity(entitysmallfireball);
          world.triggerEffect(1009, i, j, k, 0);
        } else {
          EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
          // CraftBukkit start
          // double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
          entityitem.motX = motX;
          entityitem.motY = motY;
          entityitem.motZ = motZ;
          // CraftBukkit end
          world.addEntity(entityitem);
          world.triggerEffect(1000, i, j, k, 0);
        }

        world.triggerEffect(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
      }
    }
  }
예제 #5
0
  public void a(ItemStack itemstack, World world, EntityHuman entityhuman, int i) {
    boolean flag =
        entityhuman.abilities.canInstantlyBuild
            || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, itemstack) > 0;

    if (flag || entityhuman.inventory.b(Items.ARROW)) {
      int j = this.d(itemstack) - i;
      float f = (float) j / 20.0F;

      f = (f * f + f * 2.0F) / 3.0F;
      if ((double) f < 0.1D) {
        return;
      }

      if (f > 1.0F) {
        f = 1.0F;
      }

      EntityArrow entityarrow = new EntityArrow(world, entityhuman, f * 2.0F);
      entityarrow.damage = 2.3D;

      if (f == 1.0F) {
        entityarrow.setCritical(true);
      }

      int k = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, itemstack);

      if (k > 0) {
        entityarrow.b(entityarrow.j() + (double) k * 0.5D + 0.5D);
      }

      int l = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, itemstack);

      if (l > 0) {
        entityarrow.a(l);
      }

      if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, itemstack) > 0) {
        EntityCombustEvent event = new EntityCombustEvent(entityarrow.getBukkitEntity(), 100);
        entityarrow.world.getServer().getPluginManager().callEvent(event);

        if (!event.isCancelled()) {
          entityarrow.setOnFire(event.getDuration());
        }
      }

      // CraftBukkit start
      EntityShootBowEvent event =
          CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
      if (event.isCancelled()) {
        event.getProjectile().remove();
        return;
      }

      if (event.getProjectile() == entityarrow.getBukkitEntity()) {
        world.addEntity(entityarrow);
      }
      // CraftBukkit end

      itemstack.damage(1, entityhuman);

      world.makeSound(
          entityhuman, "random.bow", 1.0F, 1.0F / (g.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
      if (flag) {
        entityarrow.fromPlayer = 2;
      } else {
        entityhuman.inventory.a(Items.ARROW);
      }

      entityhuman.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
    }
  }