예제 #1
0
 @SuppressWarnings("ConstantConditions")
 private void effect(EntityLivingBase e) {
   if (isFluid)
     e.getCapability(ArbitraryCaps.CAPABILITY_ARBITRARY_STATS, null)
         .addFluidDebuff(fluid, fluid.getViscosity() / 200);
   else {
     potion.getEffects().forEach(eff -> e.addPotionEffect(new PotionEffect(eff)));
     custom.forEach(eff -> e.addPotionEffect(new PotionEffect(eff)));
   }
 }
예제 #2
0
 @Override
 protected void readEntityFromNBT(NBTTagCompound nbt) {
   if (nbt.hasKey("Fluid")) {
     fluid = FluidRegistry.getFluid(nbt.getString("Fluid"));
     dataManager.set(COLOR, fluid.getColor());
     isFluid = true;
   } else if (nbt.hasKey("Potion")) {
     potion = PotionType.getPotionTypeForName(nbt.getString("Potion"));
     dataManager.set(COLOR, fluid.getColor());
     isFluid = false;
   } else setDead();
   dataManager.setDirty(COLOR);
 }
예제 #3
0
 @Override
 protected void writeEntityToNBT(NBTTagCompound nbt) {
   if (isFluid) nbt.setString("Fluid", fluid.getName());
   else nbt.setString("Potion", potion.getRegistryName().toString());
 }