/** * Renders the duration any potion effects that the player currently has on the left side of the * screen. */ public static void RenderOntoHUD() { // if the player is in the world // and not in a menu (except for chat and the custom Options menu) // and F3 not shown if (PotionTimers.Enabled && mc.inGameHasFocus || (mc.currentScreen != null && (mc.currentScreen instanceof GuiChat || TabIsSelectedInOptionsGui())) && !mc.gameSettings.showDebugInfo) { Collection potionEffects = mc.thePlayer.getActivePotionEffects(); // key:potionId, value:potionEffect Iterator it = potionEffects.iterator(); int x = potionLocX; int y = potionLocY; x /= PotionScale; y /= PotionScale; GL11.glScalef(PotionScale, PotionScale, PotionScale); int i = 0; while (it.hasNext()) { PotionEffect potionEffect = (PotionEffect) it.next(); Potion potion = Potion.potionTypes[potionEffect.getPotionID()]; Boolean isFromBeacon = potionEffect.getIsAmbient(); // Minecraft bug: this is always false if (!isFromBeacon) // ignore effects from Beacons (Minecraft bug: isFromBeacon is always // false) { if (ShowPotionIcons) { DrawPotionIcon(x, y, potion); DrawPotionDuration(x + 10, y, potion, potionEffect); } else DrawPotionDuration(x, y, potion, potionEffect); y += 10; i++; } } GL11.glScalef(1f / PotionScale, 1f / PotionScale, 1f / PotionScale); } }