public void processPacket(INetHandlerPlayServer p_148833_1_) {
   p_148833_1_.processEnchantItem(this);
 }
 /** Passes this Packet on to the NetHandler for processing. */
 public void processPacket(INetHandlerPlayServer handler) {
   handler.processConfirmTransaction(this);
 }
 /** Passes this Packet on to the NetHandler for processing. */
 public void processPacket(INetHandlerPlayServer handler) {
   handler.processTabComplete(this);
 }
 public void processPacket(INetHandlerPlayServer p_148833_1_) {
   p_148833_1_.processPlayerBlockPlacement(this);
 }
 public void func_180756_a(INetHandlerPlayServer p_180756_1_) {
   p_180756_1_.processTabComplete(this);
 }
예제 #6
0
 /** Passes this Packet on to the NetHandler for processing. */
 public void processPacket(INetHandlerPlayServer handler) {
   handler.processEnchantItem(this);
 }
 public void func_180765_a(INetHandlerPlayServer p_180765_1_) {
   p_180765_1_.processEntityAction(this);
 }