@Override public void sendBlockChange(int x, int y, int z, BlockState state) { checkNotNull(state, "state"); S23PacketBlockChange packet = new S23PacketBlockChange(); packet.blockPosition = new BlockPos(x, y, z); packet.blockState = (IBlockState) state; for (EntityPlayer player : this.playerEntities) { if (player instanceof EntityPlayerMP) { ((EntityPlayerMP) player).playerNetServerHandler.sendPacket(packet); } } }
public void sendClientUpdate( Volume updateVolume, BlockPos center, EntityPlayerMP player, ForgeDirection face) { World world = DimensionManager.getWorld(center.getDim()); int x, y, z; if (face != null) updateVolume = translateVolume(updateVolume, face); for (int i = updateVolume.getMinX(); i <= updateVolume.getMaxX(); i++) { for (int j = updateVolume.getMinY(); j <= updateVolume.getMaxY(); j++) { for (int k = updateVolume.getMinZ(); k <= updateVolume.getMaxZ(); k++) { x = center.getX() + i; y = center.getY() + j; z = center.getZ() + k; S23PacketBlockChange packet = new S23PacketBlockChange(x, y, z, world); packet.field_148884_e = world.getBlockMetadata(x, y, z); FMLCommonHandler.instance() .getMinecraftServerInstance() .getConfigurationManager() .sendPacketToAllPlayers(packet); } } } }