@Override
  protected boolean checkHotbarKeys(final int keyCode) {
    final Slot theSlot;

    try {
      theSlot =
          ObfuscationReflectionHelper.getPrivateValue(
              GuiContainer.class, this, "theSlot", "field_147006_u", "f");
    } catch (final Throwable t) {
      return false;
    }

    if (this.mc.thePlayer.inventory.getItemStack() == null && theSlot != null) {
      for (int j = 0; j < 9; ++j) {
        if (keyCode == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode()) {
          final List<Slot> slots = this.getInventorySlots();
          for (final Slot s : slots) {
            if (s.getSlotIndex() == j
                && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv()) {
              if (!s.canTakeStack(((AEBaseContainer) this.inventorySlots).getPlayerInv().player)) {
                return false;
              }
            }
          }

          if (theSlot.getSlotStackLimit() == 64) {
            this.handleMouseClick(theSlot, theSlot.slotNumber, j, 2);
            return true;
          } else {
            for (final Slot s : slots) {
              if (s.getSlotIndex() == j
                  && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv()) {
                NetworkHandler.instance.sendToServer(
                    new PacketSwapSlots(s.slotNumber, theSlot.slotNumber));
                return true;
              }
            }
          }
        }
      }
    }

    return false;
  }
예제 #2
0
  public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer par4EntityPlayer) {
    ItemStack var5 = null;
    InventoryPlayer var6 = par4EntityPlayer.inventory;
    Slot var7;
    ItemStack var8;
    int var10;
    ItemStack var11;

    if ((par3 == 0 || par3 == 1) && (par2 == 0 || par2 == 1)) {
      if (par1 == -999) {
        if (var6.getItemStack() != null && par1 == -999) {
          if (par2 == 0) {
            par4EntityPlayer.dropPlayerItem(var6.getItemStack());
            var6.setItemStack((ItemStack) null);
          }

          if (par2 == 1) {
            // CraftBukkit start - store a reference
            ItemStack itemstack3 = var6.getItemStack();
            par4EntityPlayer.dropPlayerItem(itemstack3.splitStack(1));

            if (itemstack3.stackSize == 0) {
              // CraftBukkit end
              var6.setItemStack((ItemStack) null);
            }
          }
        }
      } else if (par3 == 1) {
        var7 = (Slot) this.inventorySlots.get(par1);

        if (var7 != null && var7.canTakeStack(par4EntityPlayer)) {
          var8 = this.transferStackInSlot(par4EntityPlayer, par1);

          if (var8 != null) {
            int var12 = var8.itemID;
            var5 = var8.copy();

            if (var7 != null && var7.getStack() != null && var7.getStack().itemID == var12) {
              this.retrySlotClick(par1, par2, true, par4EntityPlayer);
            }
          }
        }
      } else {
        if (par1 < 0) {
          return null;
        }

        var7 = (Slot) this.inventorySlots.get(par1);

        if (var7 != null) {
          var8 = var7.getStack();
          ItemStack var13 = var6.getItemStack();

          if (var8 != null) {
            var5 = var8.copy();
          }

          if (var8 == null) {
            if (var13 != null && var7.isItemValid(var13)) {
              var10 = par2 == 0 ? var13.stackSize : 1;

              if (var10 > var7.getSlotStackLimit()) {
                var10 = var7.getSlotStackLimit();
              }

              if (var13.stackSize >= var10) // CraftBukkit
              var7.putStack(var13.splitStack(var10));

              if (var13.stackSize == 0) {
                var6.setItemStack((ItemStack) null);
              }
            }
          } else if (var7.canTakeStack(par4EntityPlayer)) {
            if (var13 == null) {
              var10 = par2 == 0 ? var8.stackSize : (var8.stackSize + 1) / 2;
              var11 = var7.decrStackSize(var10);
              var6.setItemStack(var11);

              if (var8.stackSize == 0) {
                var7.putStack((ItemStack) null);
              }

              var7.onPickupFromSlot(par4EntityPlayer, var6.getItemStack());
            } else if (var7.isItemValid(var13)) {
              if (var8.itemID == var13.itemID
                  && var8.getItemDamage() == var13.getItemDamage()
                  && ItemStack.areItemStackTagsEqual(var8, var13)) {
                var10 = par2 == 0 ? var13.stackSize : 1;

                if (var10 > var7.getSlotStackLimit() - var8.stackSize) {
                  var10 = var7.getSlotStackLimit() - var8.stackSize;
                }

                if (var10 > var13.getMaxStackSize() - var8.stackSize) {
                  var10 = var13.getMaxStackSize() - var8.stackSize;
                }

                var13.splitStack(var10);

                if (var13.stackSize == 0) {
                  var6.setItemStack((ItemStack) null);
                }

                var8.stackSize += var10;
              } else if (var13.stackSize <= var7.getSlotStackLimit()) {
                var7.putStack(var13);
                var6.setItemStack(var8);
              }
            } else if (var8.itemID == var13.itemID
                && var13.getMaxStackSize() > 1
                && (!var8.getHasSubtypes() || var8.getItemDamage() == var13.getItemDamage())
                && ItemStack.areItemStackTagsEqual(var8, var13)) {
              var10 = var8.stackSize;

              if (var10 > 0 && var10 + var13.stackSize <= var13.getMaxStackSize()) {
                var13.stackSize += var10;
                var8 = var7.decrStackSize(var10);

                if (var8.stackSize == 0) {
                  var7.putStack((ItemStack) null);
                }

                var7.onPickupFromSlot(par4EntityPlayer, var6.getItemStack());
              }
            }
          }

          var7.onSlotChanged();
        }
      }
    } else if (par3 == 2 && par2 >= 0 && par2 < 9) {
      var7 = (Slot) this.inventorySlots.get(par1);

      if (var7.canTakeStack(par4EntityPlayer)) {
        var8 = var6.getStackInSlot(par2);
        boolean var9 = var8 == null || var7.inventory == var6 && var7.isItemValid(var8);
        var10 = -1;

        if (!var9) {
          var10 = var6.getFirstEmptyStack();
          var9 |= var10 > -1;
        }

        if (var7.getHasStack() && var9) {
          var11 = var7.getStack();
          var6.setInventorySlotContents(par2, var11);

          if ((var7.inventory != var6 || !var7.isItemValid(var8)) && var8 != null) {
            if (var10 > -1) {
              var6.addItemStackToInventory(var8);
              var7.decrStackSize(var11.stackSize);
              var7.putStack((ItemStack) null);
              var7.onPickupFromSlot(par4EntityPlayer, var11);
            }
          } else {
            var7.decrStackSize(var11.stackSize);
            var7.putStack(var8);
            var7.onPickupFromSlot(par4EntityPlayer, var11);
          }
        } else if (!var7.getHasStack() && var8 != null && var7.isItemValid(var8)) {
          var6.setInventorySlotContents(par2, (ItemStack) null);
          var7.putStack(var8);
        }
      }
    } else if (par3 == 3
        && par4EntityPlayer.capabilities.isCreativeMode
        && var6.getItemStack() == null
        && par1 >= 0) {
      var7 = (Slot) this.inventorySlots.get(par1);

      if (var7 != null && var7.getHasStack()) {
        var8 = var7.getStack().copy();
        var8.stackSize = var8.getMaxStackSize();
        var6.setItemStack(var8);
      }
    }

    return var5;
  }
  @Override
  protected void handleMouseClick(
      final Slot slot, final int slotIdx, final int ctrlDown, final int key) {
    final EntityPlayer player = Minecraft.getMinecraft().thePlayer;

    if (slot instanceof SlotFake) {
      final InventoryAction action =
          ctrlDown == 1
              ? InventoryAction.SPLIT_OR_PLACE_SINGLE
              : InventoryAction.PICKUP_OR_SET_DOWN;

      if (this.drag_click.size() > 1) {
        return;
      }

      final PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0);
      NetworkHandler.instance.sendToServer(p);

      return;
    }

    if (slot instanceof SlotPatternTerm) {
      if (key == 6) {
        return; // prevent weird double clicks..
      }

      try {
        NetworkHandler.instance.sendToServer(((SlotPatternTerm) slot).getRequest(key == 1));
      } catch (final IOException e) {
        AELog.debug(e);
      }
    } else if (slot instanceof SlotCraftingTerm) {
      if (key == 6) {
        return; // prevent weird double clicks..
      }

      InventoryAction action = null;
      if (key == 1) {
        action = InventoryAction.CRAFT_SHIFT;
      } else {
        action = ctrlDown == 1 ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
      }

      final PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0);
      NetworkHandler.instance.sendToServer(p);

      return;
    }

    if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
      if (this.enableSpaceClicking()) {
        IAEItemStack stack = null;
        if (slot instanceof SlotME) {
          stack = ((SlotME) slot).getAEStack();
        }

        int slotNum = this.getInventorySlots().size();

        if (!(slot instanceof SlotME) && slot != null) {
          slotNum = slot.slotNumber;
        }

        ((AEBaseContainer) this.inventorySlots).setTargetStack(stack);
        final PacketInventoryAction p =
            new PacketInventoryAction(InventoryAction.MOVE_REGION, slotNum, 0);
        NetworkHandler.instance.sendToServer(p);
        return;
      }
    }

    if (slot instanceof SlotDisconnected) {
      InventoryAction action = null;

      switch (key) {
        case 0: // pickup / set-down.
          action =
              ctrlDown == 1
                  ? InventoryAction.SPLIT_OR_PLACE_SINGLE
                  : InventoryAction.PICKUP_OR_SET_DOWN;
          break;
        case 1:
          action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
          break;

        case 3: // creative dupe:
          if (player.capabilities.isCreativeMode) {
            action = InventoryAction.CREATIVE_DUPLICATE;
          }

          break;

        default:
        case 4: // drop item:
        case 6:
      }

      if (action != null) {
        final PacketInventoryAction p =
            new PacketInventoryAction(
                action, slot.getSlotIndex(), ((SlotDisconnected) slot).getSlot().getId());
        NetworkHandler.instance.sendToServer(p);
      }

      return;
    }

    if (slot instanceof SlotME) {
      InventoryAction action = null;
      IAEItemStack stack = null;

      switch (key) {
        case 0: // pickup / set-down.
          action =
              ctrlDown == 1
                  ? InventoryAction.SPLIT_OR_PLACE_SINGLE
                  : InventoryAction.PICKUP_OR_SET_DOWN;
          stack = ((SlotME) slot).getAEStack();

          if (stack != null
              && action == InventoryAction.PICKUP_OR_SET_DOWN
              && stack.getStackSize() == 0
              && player.inventory.getItemStack() == null) {
            action = InventoryAction.AUTO_CRAFT;
          }

          break;
        case 1:
          action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
          stack = ((SlotME) slot).getAEStack();
          break;

        case 3: // creative dupe:
          stack = ((SlotME) slot).getAEStack();
          if (stack != null && stack.isCraftable()) {
            action = InventoryAction.AUTO_CRAFT;
          } else if (player.capabilities.isCreativeMode) {
            final IAEItemStack slotItem = ((SlotME) slot).getAEStack();
            if (slotItem != null) {
              action = InventoryAction.CREATIVE_DUPLICATE;
            }
          }
          break;

        default:
        case 4: // drop item:
        case 6:
      }

      if (action != null) {
        ((AEBaseContainer) this.inventorySlots).setTargetStack(stack);
        final PacketInventoryAction p =
            new PacketInventoryAction(action, this.getInventorySlots().size(), 0);
        NetworkHandler.instance.sendToServer(p);
      }

      return;
    }

    if (!this.disableShiftClick && isShiftKeyDown()) {
      this.disableShiftClick = true;

      if (this.dbl_whichItem == null
          || this.bl_clicked != slot
          || this.dbl_clickTimer.elapsed(TimeUnit.MILLISECONDS) > 150) {
        // some simple double click logic.
        this.bl_clicked = slot;
        this.dbl_clickTimer = Stopwatch.createStarted();
        if (slot != null) {
          this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
        } else {
          this.dbl_whichItem = null;
        }
      } else if (this.dbl_whichItem != null) {
        // a replica of the weird broken vanilla feature.

        final List<Slot> slots = this.getInventorySlots();
        for (final Slot inventorySlot : slots) {
          if (inventorySlot != null
              && inventorySlot.canTakeStack(this.mc.thePlayer)
              && inventorySlot.getHasStack()
              && inventorySlot.inventory == slot.inventory
              && Container.func_94527_a(inventorySlot, this.dbl_whichItem, true)) {
            this.handleMouseClick(inventorySlot, inventorySlot.slotNumber, ctrlDown, 1);
          }
        }
      }

      this.disableShiftClick = false;
    }

    super.handleMouseClick(slot, slotIdx, ctrlDown, key);
  }