/**
  * instWarp a player to a point. Please use TeleportCenter!
  *
  * @param player
  * @param p
  */
 public static void setPlayer(EntityPlayerMP player, WarpPoint p) {
   if (player.dimension != p.dim) {
     MinecraftServer.getServer()
         .getConfigurationManager()
         .transferPlayerToDimension(player, p.dim);
   }
   player.playerNetServerHandler.setPlayerLocation(p.xd, p.yd, p.zd, p.yaw, p.pitch);
   player.prevPosX = player.posX = p.xd;
   player.prevPosY = player.posY = p.yd;
   player.prevPosZ = player.posZ = p.zd;
 }