/** * instWarp a player to a point. Please use TeleportCenter! * * @param player * @param p */ public static void setPlayer(EntityPlayerMP player, WarpPoint p) { if (player.dimension != p.dim) { MinecraftServer.getServer() .getConfigurationManager() .transferPlayerToDimension(player, p.dim); } player.playerNetServerHandler.setPlayerLocation(p.xd, p.yd, p.zd, p.yaw, p.pitch); player.prevPosX = player.posX = p.xd; player.prevPosY = player.posY = p.yd; player.prevPosZ = player.posZ = p.zd; }