public void renderSkull( float p_180543_1_, float p_180543_2_, float p_180543_3_, EnumFacing p_180543_4_, float p_180543_5_, int p_180543_6_, GameProfile p_180543_7_, int p_180543_8_) { ModelBase modelbase = this.skeletonHead; if (p_180543_8_ >= 0) { this.bindTexture(DESTROY_STAGES[p_180543_8_]); GlStateManager.matrixMode(5890); GlStateManager.pushMatrix(); GlStateManager.scale(4.0F, 2.0F, 1.0F); GlStateManager.translate(0.0625F, 0.0625F, 0.0625F); GlStateManager.matrixMode(5888); } else { switch (p_180543_6_) { case 0: default: this.bindTexture(SKELETON_TEXTURES); break; case 1: this.bindTexture(WITHER_SKELETON_TEXTURES); break; case 2: this.bindTexture(ZOMBIE_TEXTURES); modelbase = this.humanoidHead; break; case 3: modelbase = this.humanoidHead; ResourceLocation resourcelocation = DefaultPlayerSkin.getDefaultSkinLegacy(); if (p_180543_7_ != null) { Minecraft minecraft = Minecraft.getMinecraft(); Map<Type, MinecraftProfileTexture> map = minecraft.getSkinManager().loadSkinFromCache(p_180543_7_); if (map.containsKey(Type.SKIN)) { resourcelocation = minecraft .getSkinManager() .loadSkin((MinecraftProfileTexture) map.get(Type.SKIN), Type.SKIN); } else { UUID uuid = EntityPlayer.getUUID(p_180543_7_); resourcelocation = DefaultPlayerSkin.getDefaultSkin(uuid); } } this.bindTexture(resourcelocation); break; case 4: this.bindTexture(CREEPER_TEXTURES); } } GlStateManager.pushMatrix(); GlStateManager.disableCull(); if (p_180543_4_ != EnumFacing.UP) { switch (p_180543_4_) { case NORTH: GlStateManager.translate(p_180543_1_ + 0.5F, p_180543_2_ + 0.25F, p_180543_3_ + 0.74F); break; case SOUTH: GlStateManager.translate(p_180543_1_ + 0.5F, p_180543_2_ + 0.25F, p_180543_3_ + 0.26F); p_180543_5_ = 180.0F; break; case WEST: GlStateManager.translate(p_180543_1_ + 0.74F, p_180543_2_ + 0.25F, p_180543_3_ + 0.5F); p_180543_5_ = 270.0F; break; case EAST: default: GlStateManager.translate(p_180543_1_ + 0.26F, p_180543_2_ + 0.25F, p_180543_3_ + 0.5F); p_180543_5_ = 90.0F; } } else { GlStateManager.translate(p_180543_1_ + 0.5F, p_180543_2_, p_180543_3_ + 0.5F); } float f = 0.0625F; GlStateManager.enableRescaleNormal(); GlStateManager.scale(-1.0F, -1.0F, 1.0F); GlStateManager.enableAlpha(); modelbase.render((Entity) null, 0.0F, 0.0F, 0.0F, p_180543_5_, 0.0F, f); GlStateManager.popMatrix(); if (p_180543_8_ >= 0) { GlStateManager.matrixMode(5890); GlStateManager.popMatrix(); GlStateManager.matrixMode(5888); } }