@Override public void superSetLivingAnimations( Object entityLivingBase, float par2, float par3, float par4) { super.setLivingAnimations((EntityLivingBase) entityLivingBase, par2, par3, par4); }
@Override public void setLivingAnimations( EntityLivingBase entityLivingBase, float par2, float par3, float par4) { if (master != null) master.setLivingAnimations(entityLivingBase, par2, par3, par4); else super.setLivingAnimations(entityLivingBase, par2, par3, par4); }