public void saveConfig() { try { ConfigHandler.INSTANCE.saveConfig(CONFIGURATION_FILE, configuration); } catch (Exception e) { Log.catching(e); } }
@Override public void run() { double delta = 0; long previousTime = System.nanoTime(); long timer = System.currentTimeMillis(); int ups = 0; double nanoUpdates = 1000000000.0 / 30.0; GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); GL11.glClearDepth(1); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); setupDisplay(); boolean doResize = false; while (!Display.isCloseRequested()) { if (Display.wasResized() && doResize) { setupDisplay(); } doResize = true; long currentTime = System.nanoTime(); double currentTickDelta = (currentTime - previousTime) / nanoUpdates; delta += currentTickDelta; frameDelta = (frameDelta + currentTickDelta) % 1.0; previousTime = currentTime; while (delta >= 1) { update(); renderHandler.update(); delta--; ups++; } GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glPushMatrix(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); renderHandler.render(); fps++; if (System.currentTimeMillis() - timer > 1000) { int bytesPerSecond = 0; int packetsPerSecond = 0; if (networkManager != null) { bytesPerSecond = networkManager.bytesPerSecond; packetsPerSecond = networkManager.packetsPerSecond; networkManager.bytesPerSecond = 0; networkManager.packetsPerSecond = 0; } Display.setTitle( "Slyther - FPS: " + fps + " - UPS: " + ups + " - BPS: " + bytesPerSecond + " - PPS: " + packetsPerSecond); fps = 0; timer += 1000; ups = 0; } GL11.glPopMatrix(); Display.sync(60); Display.update(); } if (networkManager != null && networkManager.isOpen()) { networkManager.closeConnection(ClientNetworkManager.SHUTDOWN_CODE, ""); } try { ConfigHandler.INSTANCE.saveConfig(CONFIGURATION_FILE, configuration); } catch (IOException e) { Log.error("Failed to save config"); Log.catching(e); } Display.destroy(); }