@Override public void execute(ScriptEntry scriptEntry) throws CommandExecutionException { // Get objects Action action = (Action) scriptEntry.getObject("action"); dLocation location = (dLocation) scriptEntry.getObject("location"); Element range = (Element) scriptEntry.getObject("range"); Element id = (Element) scriptEntry.getObject("id"); // Report to dB dB.report( scriptEntry, getName(), aH.debugObj("NPC", scriptEntry.getNPC().toString()) + action.name() + id.debug() + (location != null ? location.debug() : "") + (range != null ? range.debug() : "")); dNPC npc = scriptEntry.getNPC(); switch (action) { case ADD: npc.getCitizen().getTrait(Anchors.class).addAnchor(id.asString(), location); return; case ASSUME: npc.getEntity() .teleport( npc.getCitizen().getTrait(Anchors.class).getAnchor(id.asString()).getLocation()); return; case WALKNEAR: npc.getNavigator() .setTarget( Utilities.getWalkableLocationNear( npc.getCitizen().getTrait(Anchors.class).getAnchor(id.asString()).getLocation(), range.asInt())); return; case WALKTO: npc.getNavigator() .setTarget( npc.getCitizen().getTrait(Anchors.class).getAnchor(id.asString()).getLocation()); return; case REMOVE: npc.getCitizen() .getTrait(Anchors.class) .removeAnchor(npc.getCitizen().getTrait(Anchors.class).getAnchor(id.asString())); } }
private void doCommand(ScriptEntry scriptEntry, String mapName) { TreeMap<Integer, ArrayList<String>> commandMap = (TreeMap<Integer, ArrayList<String>>) scriptEntry.getObject(mapName); if (commandMap == null || commandMap.size() == 0) return; List<ScriptEntry> entries = new ArrayList<ScriptEntry>(); for (Map.Entry<Integer, ArrayList<String>> pairs : commandMap.entrySet()) { ArrayList<String> commandArray = pairs.getValue(); String command = commandArray.get(0); commandArray.remove(0); String[] arguments = commandArray.toArray(new String[commandArray.size()]); try { ScriptEntry entry = new ScriptEntry( command, arguments, (scriptEntry.getScript() == null ? null : scriptEntry.getScript().getContainer())) .setPlayer(scriptEntry.getPlayer()) .setNPC(scriptEntry.getNPC()) .setInstant(true) .addObject("reqId", scriptEntry.getObject("reqId")); entries.add(entry); } catch (ScriptEntryCreationException e) { dB.echoError("There has been a problem running the Command. Check syntax."); dB.echoError(e); } } // Put tracked objects into new script entries. for (String tracked_object : scriptEntry.tracked_objects) { ScriptBuilder.addObjectToEntries( entries, tracked_object, scriptEntry.getObject(tracked_object)); } scriptEntry.getResidingQueue().injectEntries(entries, 0); }
@Override public void execute(ScriptEntry scriptEntry) throws CommandExecutionException { NPC npc = scriptEntry.getNPC().getCitizen(); SittingTrait trait = npc.getTrait(SittingTrait.class); if (!npc.hasTrait(SittingTrait.class)) { npc.addTrait(SittingTrait.class); dB.echoDebug("...added sitting trait"); } if (!trait.isSitting()) { dB.echoError("...NPC is already standing, removing trait"); npc.removeTrait(SittingTrait.class); return; } trait.stand(); npc.removeTrait(SittingTrait.class); }
@Override public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException { // Parse Arguments for (String arg : scriptEntry.getArguments()) { if (aH.matchesState(arg)) scriptEntry.addObject("state", Action.valueOf(aH.getStringFrom(arg).toUpperCase())); else if (aH.matchesArg("NPC, PLAYER", arg)) scriptEntry.addObject("target", Target.valueOf(aH.getStringFrom(arg).toUpperCase())); else throw new InvalidArgumentsException(dB.Messages.ERROR_UNKNOWN_ARGUMENT, arg); } if (scriptEntry.getObject("state") == null) throw new InvalidArgumentsException("Must specify a state action!"); if (scriptEntry.getObject("target") == null) throw new InvalidArgumentsException("Must specify a target!"); if ((scriptEntry.getObject("target") == Target.NPC && scriptEntry.getNPC() == null) || (scriptEntry.getObject("target") == Target.PLAYER && scriptEntry.getPlayer() == null)) throw new InvalidArgumentsException("NPC not found!"); }
public boolean execute(ScriptEntry scriptEntry) { Matcher m; StringBuffer sb; if (scriptEntry.getCommandName().indexOf('%') != -1) { m = definition_pattern.matcher(scriptEntry.getCommandName()); sb = new StringBuffer(); while (m.find()) { String definition = scriptEntry.getResidingQueue().getDefinition(m.group(1)); if (definition == null) definition = "null"; m.appendReplacement(sb, definition); } m.appendTail(sb); scriptEntry.setCommandName(sb.toString()); } // Get the command instance ready for the execution of the scriptEntry AbstractCommand command = plugin.getCommandRegistry().get(scriptEntry.getCommandName()); if (command == null) { dB.echoDebug( scriptEntry, DebugElement.Header, "Executing command: " + scriptEntry.getCommandName()); dB.echoError( scriptEntry.getCommandName() + " is an invalid dCommand! Are you sure it loaded?"); dB.echoDebug(scriptEntry, DebugElement.Footer); return false; } // Debugger information if (scriptEntry.getPlayer() != null) dB.echoDebug( scriptEntry, DebugElement.Header, "Executing dCommand: " + scriptEntry.getCommandName() + "/" + scriptEntry.getPlayer().getName()); else dB.echoDebug( scriptEntry, DebugElement.Header, "Executing dCommand: " + scriptEntry.getCommandName() + (scriptEntry.getNPC() != null ? "/" + scriptEntry.getNPC().getName() : "")); // Don't execute() if problems arise in parseArgs() boolean keepGoing = true; try { // Throw exception if arguments are required for this command, but not supplied. if (command.getOptions().REQUIRED_ARGS > scriptEntry.getArguments().size()) throw new InvalidArgumentsException(""); if (scriptEntry.has_tags) scriptEntry.setArguments( TagManager.fillArguments( scriptEntry.getArguments(), scriptEntry, true)); // Replace tags /* If using NPC:# or PLAYER:Name arguments, these need to be changed out immediately because... * 1) Denizen/Player flags need the desired NPC/PLAYER before parseArgs's getFilledArguments() so that * the Player/Denizen flags will read from the correct Object. If using PLAYER or NPCID arguments, * the desired Objects are obviously not the same objects that were sent with the ScriptEntry. * 2) These arguments should be valid for EVERY ScriptCommand, so why not just take care of it * here, instead of requiring each command to take care of the argument. */ List<String> newArgs = new ArrayList<String>(); // Don't fill in tags if there were brackets detected.. // This means we're probably in a nested if. int nested_depth = 0; // Watch for IF command to avoid filling player and npc arguments // prematurely boolean if_ignore = false; for (aH.Argument arg : aH.interpret(scriptEntry.getArguments())) { if (arg.getValue().equals("{")) nested_depth++; if (arg.getValue().equals("}")) nested_depth--; // If nested, continue. if (nested_depth > 0) { newArgs.add(arg.raw_value); continue; } if (arg.raw_value.indexOf('%') != -1) { m = definition_pattern.matcher(arg.raw_value); sb = new StringBuffer(); while (m.find()) { String definition = scriptEntry.getResidingQueue().getDefinition(m.group(1)); if (definition == null) definition = "null"; m.appendReplacement(sb, definition); } m.appendTail(sb); arg = aH.Argument.valueOf(sb.toString()); } // If using IF, check if we've reached the command + args // so that we don't fill player: or npc: prematurely if (command.getName().equalsIgnoreCase("if") && DenizenAPI.getCurrentInstance().getCommandRegistry().get(arg.getValue()) != null) if_ignore = true; // Fill player/off-line player if (arg.matchesPrefix("player") && !if_ignore) { dB.echoDebug(scriptEntry, "...replacing the linked player with " + arg.getValue()); String value = TagManager.tag( scriptEntry.getPlayer(), scriptEntry.getNPC(), arg.getValue(), false, scriptEntry); dPlayer player = dPlayer.valueOf(value); if (player == null || !player.isValid()) { dB.echoError(value + " is an invalid player!"); return false; } scriptEntry.setPlayer(player); } // Fill NPCID/NPC argument else if (arg.matchesPrefix("npc, npcid") && !if_ignore) { dB.echoDebug(scriptEntry, "...replacing the linked NPC with " + arg.getValue()); String value = TagManager.tag( scriptEntry.getPlayer(), scriptEntry.getNPC(), arg.getValue(), false, scriptEntry); dNPC npc = dNPC.valueOf(value); if (npc == null || !npc.isValid()) { dB.echoError(value + " is an invalid NPC!"); return false; } scriptEntry.setNPC(npc); } // Save the scriptentry if needed later for fetching scriptentry context else if (arg.matchesPrefix("save") && !if_ignore) { dB.echoDebug(scriptEntry, "...remembering this script entry!"); scriptEntry.getResidingQueue().holdScriptEntry(arg.getValue(), scriptEntry); } else newArgs.add(arg.raw_value); } // Add the arguments back to the scriptEntry. scriptEntry.setArguments(newArgs); // Now process non-instant tags. if (scriptEntry.has_tags) scriptEntry.setArguments( TagManager.fillArguments(scriptEntry.getArguments(), scriptEntry, false)); // Parse the rest of the arguments for execution. command.parseArgs(scriptEntry); } catch (InvalidArgumentsException e) { keepGoing = false; // Give usage hint if InvalidArgumentsException was called. dB.echoError("Woah! Invalid arguments were specified!"); if (e.getMessage() != null && e.getMessage().length() > 0) dB.log( ChatColor.YELLOW + "+> MESSAGE follows: " + ChatColor.WHITE + "'" + e.getMessage() + "'"); dB.log("Usage: " + command.getUsageHint()); dB.echoDebug(scriptEntry, DebugElement.Footer); scriptEntry.setFinished(true); } catch (Exception e) { keepGoing = false; dB.echoError("Woah! An exception has been called with this command!"); dB.echoError(e); dB.echoDebug(scriptEntry, DebugElement.Footer); scriptEntry.setFinished(true); } finally { if (keepGoing) try { // Run the execute method in the command command.execute(scriptEntry); } catch (Exception e) { dB.echoError("Woah!! An exception has been called with this command!"); dB.echoError(e); scriptEntry.setFinished(true); } } return true; }
@Override public void execute(ScriptEntry scriptEntry) throws CommandExecutionException { // Get objects Action action = (Action) scriptEntry.getObject("state"); Target target = (Target) scriptEntry.getObject("target"); // Report to dB dB.report( getName(), aH.debugObj("Toggle", action.name()) + aH.debugObj( "Target", target == Target.NPC ? scriptEntry.getNPC().toString() : scriptEntry.getPlayer().getName())); switch (target) { case NPC: if (!scriptEntry.getNPC().getCitizen().hasTrait(InvisibleTrait.class)) scriptEntry.getNPC().getCitizen().addTrait(InvisibleTrait.class); InvisibleTrait trait = scriptEntry.getNPC().getCitizen().getTrait(InvisibleTrait.class); switch (action) { case FALSE: trait.setInvisible(false); break; case TRUE: trait.setInvisible(true); break; case TOGGLE: trait.toggle(); break; } break; case PLAYER: if (scriptEntry.getPlayer() != null) { Player player = scriptEntry.getPlayer().getPlayerEntity(); PotionEffect invis = new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1); switch (action) { case FALSE: player.removePotionEffect(PotionEffectType.INVISIBILITY); break; case TRUE: invis.apply(player); break; case TOGGLE: if (player.hasPotionEffect(PotionEffectType.INVISIBILITY)) player.removePotionEffect(PotionEffectType.INVISIBILITY); else invis.apply(player); break; } } } }