예제 #1
0
 public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
   DMPedestalTile tile = ((DMPedestalTile) world.getTileEntity(x, y, z));
   if (tile.getItemStack() != null) {
     WorldHelper.spawnEntityItem(world, tile.getItemStack().copy(), x, y, z);
   }
   tile.invalidate();
   super.breakBlock(world, x, y, z, block, meta);
 }
예제 #2
0
  @Override
  public void onUpdate(
      ItemStack stack, World world, Entity entity, int inventorySlot, boolean par5) {
    if (world.isRemote || inventorySlot > 8 || !(entity instanceof EntityPlayer)) return;

    super.onUpdate(stack, world, entity, inventorySlot, par5);
    EntityPlayerMP player = (EntityPlayerMP) entity;

    if (stack.getItemDamage() != 0) {
      if (getEmc(stack) == 0 && !consumeFuel(player, stack, 64, false)) {
        stack.setItemDamage(0);
      } else {
        WorldHelper.igniteNearby(world, player);
        removeEmc(stack, 0.32F);
      }
    } else {
      WorldHelper.extinguishNearby(world, player);
    }
  }
예제 #3
0
파일: Zero.java 프로젝트: didis54/ProjectE
  @Override
  public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
    if (!world.isRemote) {
      int offset = 3 + this.getCharge(stack);
      AxisAlignedBB box = player.boundingBox.expand(offset, offset, offset);
      world.playSoundAtEntity(player, "projecte:item.pepower", 1.0F, 1.0F);
      WorldHelper.freezeInBoundingBox(world, box);
    }

    return stack;
  }
예제 #4
0
파일: Zero.java 프로젝트: didis54/ProjectE
  @Override
  public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
    super.onUpdate(stack, world, entity, par4, par5);

    if (world.isRemote || par4 > 8 || stack.getItemDamage() == 0) {
      return;
    }

    AxisAlignedBB box =
        AxisAlignedBB.getBoundingBox(
            entity.posX - 3,
            entity.posY - 3,
            entity.posZ - 3,
            entity.posX + 3,
            entity.posY + 3,
            entity.posZ + 3);
    WorldHelper.freezeInBoundingBox(world, box);
  }
예제 #5
0
파일: Zero.java 프로젝트: didis54/ProjectE
 @Override
 public void updateInPedestal(World world, int x, int y, int z) {
   if (!world.isRemote && ProjectEConfig.zeroPedCooldown != -1) {
     if (coolCooldown == 0) {
       TileEntity tile = world.getTileEntity(x, y, z);
       AxisAlignedBB aabb = ((DMPedestalTile) tile).getEffectBounds();
       WorldHelper.freezeInBoundingBox(world, aabb);
       List<Entity> list = world.getEntitiesWithinAABB(Entity.class, aabb);
       for (Entity ent : list) {
         if (ent.isBurning()) {
           ent.extinguish();
         }
       }
       coolCooldown = ProjectEConfig.zeroPedCooldown;
     } else {
       coolCooldown--;
     }
   }
 }
예제 #6
0
 @Override
 public void updateInPedestal(@Nonnull World world, @Nonnull BlockPos pos) {
   if (!world.isRemote && ProjectEConfig.zeroPedCooldown != -1) {
     DMPedestalTile tile = ((DMPedestalTile) world.getTileEntity(pos));
     if (tile.getActivityCooldown() == 0) {
       AxisAlignedBB aabb = tile.getEffectBounds();
       WorldHelper.freezeInBoundingBox(world, aabb, null, false);
       List<Entity> list = world.getEntitiesWithinAABB(Entity.class, aabb);
       for (Entity ent : list) {
         if (ent.isBurning()) {
           ent.extinguish();
         }
       }
       tile.setActivityCooldown(ProjectEConfig.zeroPedCooldown);
     } else {
       tile.decrementActivityCooldown();
     }
   }
 }
예제 #7
0
  @Nonnull
  @Override
  public ActionResult<ItemStack> onItemRightClick(
      @Nonnull ItemStack stack, World world, EntityPlayer player, EnumHand hand) {
    if (!world.isRemote) {
      int offset = 3 + this.getCharge(stack);
      AxisAlignedBB box = player.getEntityBoundingBox().expand(offset, offset, offset);
      world.playSound(
          null,
          player.posX,
          player.posY,
          player.posZ,
          PESounds.POWER,
          SoundCategory.PLAYERS,
          1.0F,
          1.0F);
      WorldHelper.freezeInBoundingBox(world, box, player, false);
    }

    return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
  }