protected ResourceLocation func_110919_a(EntityAnkylosaurus par1Entity) {
   return new ResourceLocation(par1Entity.getTexture());
 }
 /**
  * Applies the scale to the transform matrix
  *
  * <p>Use this to grow the dinonsaur with age.
  */
 protected void preRenderScale(EntityAnkylosaurus entitydinosaur, float par2) {
   GL11.glScalef(
       entitydinosaur.getDinosaurSize(),
       entitydinosaur.getDinosaurSize(),
       entitydinosaur.getDinosaurSize());
 }