protected ResourceLocation func_110919_a(EntityAnkylosaurus par1Entity) { return new ResourceLocation(par1Entity.getTexture()); }
/** * Applies the scale to the transform matrix * * <p>Use this to grow the dinonsaur with age. */ protected void preRenderScale(EntityAnkylosaurus entitydinosaur, float par2) { GL11.glScalef( entitydinosaur.getDinosaurSize(), entitydinosaur.getDinosaurSize(), entitydinosaur.getDinosaurSize()); }