// ブロックのドロップ時に中身を落とす @Override public void breakBlock(World world, int x, int y, int z, Block block, int meta) { TileIncenseBase tile = (TileIncenseBase) world.getTileEntity(x, y, z); if (tile != null) { ItemStack drop = tile.getItemstack(); ItemStack ash = tile.getAsh(); if (drop != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; float f2 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem = new EntityItem( world, (double) ((float) x + f), (double) ((float) y + f1), (double) ((float) z + f2), drop.copy()); if (drop.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound) drop.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (double) ((float) world.rand.nextGaussian() * f3); entityitem.motionY = (double) ((float) world.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double) ((float) world.rand.nextGaussian() * f3); world.spawnEntityInWorld(entityitem); } if (ash != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; float f2 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem2 = new EntityItem( world, (double) ((float) x + f), (double) ((float) y + f1), (double) ((float) z + f2), ash.copy()); if (ash.hasTagCompound()) { entityitem2.getEntityItem().setTagCompound((NBTTagCompound) ash.getTagCompound().copy()); } float f3 = 0.05F; entityitem2.motionX = (double) ((float) world.rand.nextGaussian() * f3); entityitem2.motionY = (double) ((float) world.rand.nextGaussian() * f3 + 0.2F); entityitem2.motionZ = (double) ((float) world.rand.nextGaussian() * f3); world.spawnEntityInWorld(entityitem2); } } super.breakBlock(world, x, y, z, block, meta); }
@SideOnly(Side.CLIENT) @Override public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { int l = par1World.getBlockMetadata(par2, par3, par4); Block i = par1World.getBlock(par2, par3 - 1, par2); boolean b = false; // パーティクルの設定 String FXName = "blink"; float R = 1.0F; float G = 1.0F; float B = 1.0F; TileIncenseBase tile = (TileIncenseBase) par1World.getTileEntity(par2, par3, par4); if (tile != null) { b = tile.getActive(); if (b) { if (tile.hasItem() && tile.getItemstack().getItem() instanceof IIncenseEffect) { IIncenseEffect incense = (IIncenseEffect) tile.getItemstack().getItem(); FXName = incense.particleIcon(); R = incense.particleColorR(); G = incense.particleColorG(); B = incense.particleColorB(); } } } double d0 = (double) ((float) par2 + par5Random.nextFloat()); double d1 = (double) ((float) par3 - 0.4F + par5Random.nextFloat()); double d2 = (double) ((float) par4 + par5Random.nextFloat()); double d3 = 0.0099999988079071D; double d4 = 0.0099999988079071D; double d5 = 0.0099999988079071D; if (!DCsConfig.noRenderFoodsSteam && b) { EntityDCCloudFX cloud = new EntityDCCloudFX(par1World, d0, d1, d2, 0.0D, d4, 0.0D); cloud.setParticleIcon(ParticleTex.getInstance().getIcon(FXName)); cloud.setRBGColorF(R, G, B); cloud.setAlphaF(0.75F); FMLClientHandler.instance().getClient().effectRenderer.addEffect(cloud); } }
@Override public void updateTick(World world, int x, int y, int z, Random rand) { if (!world.isRemote) { TileIncenseBase tile = (TileIncenseBase) world.getTileEntity(x, y, z); boolean active = tile.getActive(); if (active) { ItemStack item = tile.getItemstack(); if (item != null && item.getItem() instanceof IIncenseEffect) { IIncenseEffect effect = (IIncenseEffect) item.getItem(); EffectType type = effect.getEffectType(); int area = effect.effectAreaRange(); if (type == EffectType.Player) { List list = this.searchPlayer(world, x, y, z, area); if (list != null && !list.isEmpty()) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); if (entity instanceof EntityLivingBase) { EntityLivingBase target = (EntityLivingBase) entity; effect.formEffect(world, x, y, z, target, effect); } } } } else if (type == EffectType.EntityLiving) { List list = this.searchEntity(world, x, y, z, area); if (list != null && !list.isEmpty()) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); if (entity instanceof EntityLivingBase) { EntityLivingBase target = (EntityLivingBase) entity; effect.formEffect(world, x, y, z, target, effect); } } } } else if (type == EffectType.Block) { for (int i = 0; i < effect.effectAreaRange(); i++) { int[] pos = this.searchBlock(world, x, y, z, area); if (pos != null && pos.length == 3) { effect.formEffect(world, pos[0], pos[1], pos[2], null, effect); } } } } world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world)); } } }