/** Sends the self disguise to the player */ public static void sendSelfDisguise(final Player player, final TargetedDisguise disguise) { try { if (!disguise.isDisguiseInUse() || !player.isValid() || !player.isOnline() || !disguise.isSelfDisguiseVisible() || !disguise.canSee(player)) { return; } Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(player); if (entityTrackerEntry == null) { // A check incase the tracker is null. // If it is, then this method will be run again in one tick. Which is when it should be // constructed. // Else its going to run in a infinite loop hue hue hue.. // At least until this disguise is discarded Bukkit.getScheduler() .runTask( libsDisguises, new Runnable() { public void run() { if (DisguiseAPI.getDisguise(player, player) == disguise) { sendSelfDisguise(player, disguise); } } }); return; } // Add himself to his own entity tracker ((HashSet<Object>) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers") .get(entityTrackerEntry)) .add(ReflectionManager.getNmsEntity(player)); ProtocolManager manager = ProtocolLibrary.getProtocolManager(); // Send the player a packet with himself being spawned manager.sendServerPacket( player, manager .createPacketConstructor(PacketType.Play.Server.NAMED_ENTITY_SPAWN, player) .createPacket(player)); WrappedDataWatcher dataWatcher = WrappedDataWatcher.getEntityWatcher(player); sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_METADATA, player.getEntityId(), dataWatcher, true) .createPacket(player.getEntityId(), dataWatcher, true)); boolean isMoving = false; try { Field field = ReflectionManager.getNmsClass("EntityTrackerEntry").getDeclaredField("isMoving"); field.setAccessible(true); isMoving = field.getBoolean(entityTrackerEntry); } catch (Exception ex) { ex.printStackTrace(); } // Send the velocity packets if (isMoving) { Vector velocity = player.getVelocity(); sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_VELOCITY, player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ()) .createPacket( player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ())); } // Why the hell would he even need this. Meh. if (player.getVehicle() != null && player.getEntityId() > player.getVehicle().getEntityId()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ATTACH_ENTITY, 0, player, player.getVehicle()) .createPacket(0, player, player.getVehicle())); } else if (player.getPassenger() != null && player.getEntityId() > player.getPassenger().getEntityId()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ATTACH_ENTITY, 0, player.getPassenger(), player) .createPacket(0, player.getPassenger(), player)); } // Resend the armor for (int i = 0; i < 5; i++) { ItemStack item; if (i == 0) { item = player.getItemInHand(); } else { item = player.getInventory().getArmorContents()[i - 1]; } if (item != null && item.getType() != Material.AIR) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_EQUIPMENT, player.getEntityId(), i, item) .createPacket(player.getEntityId(), i, item)); } } Location loc = player.getLocation(); // If the disguised is sleeping for w/e reason if (player.isSleeping()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.BED, player, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()) .createPacket(player, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); } // Resend any active potion effects for (Object potionEffect : player.getActivePotionEffects()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_EFFECT, player.getEntityId(), potionEffect) .createPacket(player.getEntityId(), potionEffect)); } } catch (Exception ex) { ex.printStackTrace(); } }
/** Resends the entity to all the watching players, which is where the magic begins */ public static void refreshTrackers(final TargetedDisguise disguise) { if (disguise.getEntity().isValid()) { PacketContainer destroyPacket = getDestroyPacket(disguise.getEntity().getEntityId()); try { if (selfDisguised.contains(disguise.getEntity().getUniqueId()) && disguise.isDisguiseInUse()) { removeSelfDisguise((Player) disguise.getEntity()); ProtocolLibrary.getProtocolManager() .sendServerPacket((Player) disguise.getEntity(), destroyPacket); Bukkit.getScheduler() .scheduleSyncDelayedTask( libsDisguises, new Runnable() { public void run() { try { DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(), disguise); } catch (Exception ex) { ex.printStackTrace(); } } }, 2); } final Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity()); if (entityTrackerEntry != null) { HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers") .get(entityTrackerEntry); Method clear = ReflectionManager.getNmsMethod( "EntityTrackerEntry", "clear", ReflectionManager.getNmsClass("EntityPlayer")); final Method updatePlayer = ReflectionManager.getNmsMethod( "EntityTrackerEntry", "updatePlayer", ReflectionManager.getNmsClass("EntityPlayer")); HashSet cloned = (HashSet) trackedPlayers.clone(); for (final Object p : cloned) { Player player = (Player) ReflectionManager.getBukkitEntity(p); if (disguise.getEntity() != player && disguise.canSee(player.getName())) { clear.invoke(entityTrackerEntry, p); ProtocolLibrary.getProtocolManager().sendServerPacket(player, destroyPacket); Bukkit.getScheduler() .scheduleSyncDelayedTask( libsDisguises, new Runnable() { public void run() { try { updatePlayer.invoke(entityTrackerEntry, p); } catch (Exception ex) { ex.printStackTrace(); } } }, 2); } } } } catch (Exception ex) { ex.printStackTrace(); } } }