@Override public void tick(EntityLiving living, MainClass m) { if (living.hasEffect(skillname) == 235) { living.addStatus("UNMOVE", 240, false); living.playAnimation("death", -1, 80); } if (living.hasEffect(skillname) == 235 - 80) { living.playAnimation("walk", -1, -1); explode(m, living.getLocation()); m.getSoundPlayer().playSound("attack", true); } }