예제 #1
0
  /* (non-Javadoc)
   * @see math.geom2d.circulinear.CirculinearCurve2D#transform(math.geom2d.transform.CircleInversion2D)
   */
  public CircleLine2D transform(CircleInversion2D inv) {
    // Extract inversion parameters
    Point2D center = inv.center();
    Point2D c1 = this.center();

    // If circles are concentric, creates directly the new circle
    if (center.distance(c1) < Shape2D.ACCURACY) {
      double r0 = inv.radius();
      double r2 = r0 * r0 / this.r;
      return new Circle2D(center, r2, this.direct);
    }

    // line joining centers of the two circles
    StraightLine2D centersLine = new StraightLine2D(center, c1);

    // get the two intersection points with the line joining the circle centers
    Collection<Point2D> points = this.intersections(centersLine);
    if (points.size() < 2) {
      throw new RuntimeException(
          "Intersection of circle with line through center has less than 2 points");
    }
    Iterator<Point2D> iter = points.iterator();
    Point2D p1 = iter.next();
    Point2D p2 = iter.next();

    // If the circle contains the inversion center, it transforms into a
    // straight line
    if (this.distance(center) < Shape2D.ACCURACY) {
      // choose the intersection point that is not the center
      double dist1 = center.distance(p1);
      double dist2 = center.distance(p2);
      Point2D p0 = dist1 < dist2 ? p2 : p1;

      // transform the point, and return the perpendicular
      p0 = p0.transform(inv);
      return StraightLine2D.createPerpendicular(centersLine, p0);
    }

    // For regular cases, the circle transforms into an other circle

    // transform the two extreme points of the circle,
    // resulting in a diameter of the new circle
    p1 = p1.transform(inv);
    p2 = p2.transform(inv);

    // compute center and diameter of transformed circle
    double diam = p1.distance(p2);
    c1 = Point2D.midPoint(p1, p2);

    // create the transformed circle
    boolean direct = !this.isDirect() ^ this.isInside(inv.center());
    return new Circle2D(c1, diam / 2, direct);
  }
예제 #2
0
  /**
   * Computes the radical axis of the two circles.
   *
   * @since 0.11.1
   * @return the radical axis of the two circles.
   * @throws IllegalArgumentException if the two circles have same center
   */
  public static StraightLine2D radicalAxis(Circle2D circle1, Circle2D circle2) {

    // extract center and radius of each circle
    double r1 = circle1.radius();
    double r2 = circle2.radius();
    Point2D p1 = circle1.center();
    Point2D p2 = circle2.center();

    // compute horizontal angle of joining line
    double angle = Angle2D.horizontalAngle(p1, p2);

    // distance between centers
    double dist = p1.distance(p2);
    if (dist < Shape2D.ACCURACY) {
      throw new IllegalArgumentException("Input circles must have distinct centers");
    }

    // position of the radical axis on the joining line
    double d = (dist * dist + r1 * r1 - r2 * r2) * .5 / dist;

    // pre-compute trigonometric functions
    double cot = Math.cos(angle);
    double sit = Math.sin(angle);

    // compute parameters of the line
    double x0 = p1.x() + d * cot;
    double y0 = p1.y() + d * sit;
    double dx = -sit;
    double dy = cot;

    // update state of current line
    return new StraightLine2D(x0, y0, dx, dy);
  }
예제 #3
0
  /** @deprecated replaced by circlesIntersections(Circle2D, Circle2D) (0.11.1) */
  @Deprecated
  public static Collection<Point2D> getIntersections(Circle2D circle1, Circle2D circle2) {
    ArrayList<Point2D> intersections = new ArrayList<Point2D>(2);

    // extract center and radius of each circle
    Point2D center1 = circle1.center();
    Point2D center2 = circle2.center();
    double r1 = circle1.radius();
    double r2 = circle2.radius();

    double d = Point2D.distance(center1, center2);

    // case of no intersection
    if (d < abs(r1 - r2) || d > (r1 + r2)) return intersections;

    // Angle of line from center1 to center2
    double angle = Angle2D.horizontalAngle(center1, center2);

    // position of intermediate point
    double d1 = d / 2 + (r1 * r1 - r2 * r2) / (2 * d);
    Point2D tmp = Point2D.createPolar(center1, d1, angle);

    // Add the 2 intersection points
    double h = sqrt(r1 * r1 - d1 * d1);
    intersections.add(Point2D.createPolar(tmp, h, angle + PI / 2));
    intersections.add(Point2D.createPolar(tmp, h, angle - PI / 2));

    return intersections;
  }
예제 #4
0
  public Polygon scalePolygon(Polygon polygon) {
    int xs[] = new int[polygon.npoints];
    int ys[] = new int[polygon.npoints];
    math.geom2d.Point2D p;
    math.geom2d.Point2D p1;
    int sumX = 0;
    int sumY = 0;

    for (int i = 0; i < polygon.npoints; i++) {
      p = new math.geom2d.Point2D(polygon.xpoints[i], polygon.ypoints[i]);
      p1 = p.scale(0.5);
      sumX += p1.getX();
      sumY += p1.getY();

      xs[i] = (int) p1.getX();
      ys[i] = (int) p1.getY();
      p.clone();
    }

    Polygon poly = new Polygon(xs, ys, polygon.npoints);
    poly.translate(sumX / polygon.npoints, sumY / polygon.npoints);

    Polygon scalePolygon = new Polygon();

    for (int i = 0; i < poly.npoints; i++) {
      p = new math.geom2d.Point2D(poly.xpoints[i], poly.ypoints[i]);
      if (i + 1 < poly.npoints) {
        if (p.distance(poly.xpoints[i + 1], poly.ypoints[i + 1]) > (0.1 * world.getMapWidth())) {
          scalePolygon.addPoint(poly.xpoints[i], poly.ypoints[i]);
        } else {
          continue;
        }
      } else if (i + 1 == poly.npoints) {
        if (p.distance(poly.xpoints[0], poly.ypoints[0]) > (0.1 * world.getMapWidth())) {
          scalePolygon.addPoint(poly.xpoints[i], poly.ypoints[i]);
        } else {
          continue;
        }
      }
    }

    return scalePolygon;
  }
예제 #5
0
  /**
   * Computes the circumscribed circle of the 3 input points.
   *
   * @return the circle that contains the three input points
   * @throws ColinearPoints2DException if the 3 points are colinear
   */
  public static Circle2D circumCircle(Point2D p1, Point2D p2, Point2D p3) {
    // Computes circum center, possibly throwing ColinearPoints2DException
    Point2D center = circumCenter(p1, p2, p3);

    // compute radius
    double radius = Point2D.distance(center, p2);

    // return the created circle
    return new Circle2D(center, radius);
  }
예제 #6
0
  /*
   * (non-Javadoc)
   *
   * @see math.geom2d.Shape2D#distance(double, double)
   */
  public double distance(double x, double y) {
    // basic checkup
    if (points.isEmpty()) return Double.NaN;

    // find smallest distance
    double dist = Double.MAX_VALUE;
    for (Point2D point : points) dist = Math.min(dist, point.distance(x, y));

    // return distance to closest point
    return dist;
  }
예제 #7
0
  /**
   * Transforms this circle by an affine transform. If the transformed shape is a circle (ellipse
   * with equal axis lengths), returns an instance of Circle2D. The resulting ellipse is direct if
   * this ellipse and the transform are either both direct or both indirect.
   */
  public EllipseShape2D transform(AffineTransform2D trans) {
    // When the transform is not a similarity, should switch to EllipseArc
    // computation
    if (!AffineTransform2D.isSimilarity(trans)) {
      return this.asEllipse().transform(trans);
    }

    // If transform is a similarity, the result is a circle
    Point2D center = this.center().transform(trans);
    Point2D p1 = this.firstPoint().transform(trans);

    boolean direct = !this.direct ^ trans.isDirect();
    Circle2D result = new Circle2D(center, center.distance(p1), direct);
    return result;
  }
예제 #8
0
  /**
   * Computes intersections of a circle with a line. Returns an array of Point2D, of size 0, 1 or 2
   * depending on the distance between circle and line. If there are 2 intersections points, the
   * first one in the array is the first one on the line.
   *
   * @return a collection of intersection points
   * @since 0.11.1
   */
  public static Collection<Point2D> lineCircleIntersections(
      LinearShape2D line, CircularShape2D circle) {
    // initialize array of points (maximum 2 intersections)
    ArrayList<Point2D> intersections = new ArrayList<Point2D>(2);

    // extract parameters of the circle
    Circle2D parent = circle.supportingCircle();
    Point2D center = parent.center();
    double radius = parent.radius();

    // Compute line perpendicular to the test line, and going through the
    // circle center
    StraightLine2D perp = StraightLine2D.createPerpendicular(line, center);

    // Compute distance between line and circle center
    Point2D inter = perp.intersection(new StraightLine2D(line));
    if (inter == null) {
      throw new RuntimeException(
          "Could not compute intersection point when computing line-cicle intersection");
    }
    double dist = inter.distance(center);

    // if the distance is the radius of the circle, return the
    // intersection point
    if (abs(dist - radius) < Shape2D.ACCURACY) {
      if (line.contains(inter) && circle.contains(inter)) intersections.add(inter);
      return intersections;
    }

    // compute angle of the line, and distance between 'inter' point and
    // each intersection point
    double angle = line.horizontalAngle();
    double d2 = sqrt(radius * radius - dist * dist);

    // Compute position and angle of intersection points
    Point2D p1 = Point2D.createPolar(inter, d2, angle + Math.PI);
    Point2D p2 = Point2D.createPolar(inter, d2, angle);

    // add points to the array only if they belong to the line
    if (line.contains(p1) && circle.contains(p1)) intersections.add(p1);
    if (line.contains(p2) && circle.contains(p2)) intersections.add(p2);

    // return the result
    return intersections;
  }
예제 #9
0
  /**
   * Creates a circle containing 3 points.
   *
   * @deprecated replaced by createCircle(Point2D, Point2D, Point2D) (0.11.1)
   */
  @Deprecated
  public static Circle2D create(Point2D p1, Point2D p2, Point2D p3) {
    if (Point2D.isColinear(p1, p2, p3)) throw new ColinearPoints2DException(p1, p2, p3);

    // create two median lines
    StraightLine2D line12 = StraightLine2D.createMedian(p1, p2);
    StraightLine2D line23 = StraightLine2D.createMedian(p2, p3);

    // check medians are not parallel
    assert !AbstractLine2D.isParallel(line12, line23)
        : "If points are not colinear, medians should not be parallel";

    // Compute intersection of the medians, and circle radius
    Point2D center = AbstractLine2D.getIntersection(line12, line23);
    double radius = Point2D.distance(center, p2);

    // return the created circle
    return new Circle2D(center, radius);
  }
예제 #10
0
  /**
   * Computes the intersections points between two circles or circular shapes.
   *
   * @param circle1 an instance of circle or circle arc
   * @param circle2 an instance of circle or circle arc
   * @return a collection of 0, 1 or 2 intersection points
   */
  public static Collection<Point2D> circlesIntersections(Circle2D circle1, Circle2D circle2) {
    // extract center and radius of each circle
    Point2D center1 = circle1.center();
    Point2D center2 = circle2.center();
    double r1 = circle1.radius();
    double r2 = circle2.radius();

    double d = Point2D.distance(center1, center2);

    // case of no intersection
    if (d < abs(r1 - r2) || d > (r1 + r2)) return new ArrayList<Point2D>(0);

    // Angle of line from center1 to center2
    double angle = Angle2D.horizontalAngle(center1, center2);

    if (d == abs(r1 - r2) || d == (r1 + r2)) {
      Collection<Point2D> r = new ArrayList<>(1);
      r.add(Point2D.createPolar(center1, r1, angle));
      return r;
    }

    // position of intermediate point
    double d1 = d / 2 + (r1 * r1 - r2 * r2) / (2 * d);
    Point2D tmp = Point2D.createPolar(center1, d1, angle);

    // distance between intermediate point and each intersection
    double h = sqrt(r1 * r1 - d1 * d1);

    // create empty array
    ArrayList<Point2D> intersections = new ArrayList<Point2D>(2);

    // Add the 2 intersection points
    Point2D p1 = Point2D.createPolar(tmp, h, angle + PI / 2);
    intersections.add(p1);
    Point2D p2 = Point2D.createPolar(tmp, h, angle - PI / 2);
    intersections.add(p2);

    return intersections;
  }
예제 #11
0
 public double distance(double x, double y) {
   return abs(Point2D.distance(xc, yc, x, y) - r);
 }
예제 #12
0
 public double distance(Point2D point) {
   return abs(Point2D.distance(xc, yc, point.x(), point.y()) - r);
 }
예제 #13
0
 public double signedDistance(double x, double y) {
   if (direct) return Point2D.distance(xc, yc, x, y) - r;
   else return r - Point2D.distance(xc, yc, x, y);
 }
예제 #14
0
 /*
  * (non-Javadoc)
  *
  * @see math.geom2d.Shape2D#distance(double, double)
  */
 public double distance(double x, double y) {
   Point2D p = point(project(new Point2D(x, y)));
   return p.distance(x, y);
 }
예제 #15
0
 /*
  * (non-Javadoc)
  *
  * @see java.awt.Shape#contains(double, double)
  */
 public boolean contains(double x, double y) {
   for (Point2D point : points) if (point.distance(x, y) < Shape2D.ACCURACY) return true;
   return false;
 }