예제 #1
0
 @Override
 public void watch(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
     Permanent perm = game.getPermanent(event.getTargetId());
     if (perm.getCardType().contains(CardType.LAND)) {
       Integer amount = amountOfLandsPlayedThisTurn.get(perm.getControllerId());
       if (amount == null) {
         amount = Integer.valueOf(1);
       } else {
         ++amount;
       }
       amountOfLandsPlayedThisTurn.put(perm.getControllerId(), amount);
     }
   }
 }
예제 #2
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파일: ShapeAnew.java 프로젝트: bradens/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent sourcePermanent =
       (Permanent)
           game.getLastKnownInformation(
               targetPointer.getFirst(game, source), Constants.Zone.BATTLEFIELD);
   if (sourcePermanent == null) {
     return false;
   }
   Player controller = game.getPlayer(source.getControllerId());
   if (controller == null) {
     return false;
   }
   Cards revealed = new CardsImpl();
   Card artifactCard = null;
   Cards nonArtifactCards = new CardsImpl();
   Player player = game.getPlayer(sourcePermanent.getControllerId());
   while (artifactCard == null && player.getLibrary().size() > 0) {
     Card card = player.getLibrary().removeFromTop(game);
     revealed.add(card);
     if (card.getCardType().contains(CardType.ARTIFACT)) artifactCard = card;
     else nonArtifactCards.add(card);
   }
   player.revealCards("Shape Anew", revealed, game);
   if (artifactCard != null) {
     artifactCard.putOntoBattlefield(
         game, Constants.Zone.LIBRARY, source.getId(), player.getId());
   }
   player.getLibrary().addAll(nonArtifactCards.getCards(game), game);
   player.shuffleLibrary(game);
   return true;
 }
예제 #3
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 public void assignDamageToBlockers(boolean first, Game game) {
   if (attackers.size() > 0 && (!first || hasFirstOrDoubleStrike(game))) {
     if (blockers.isEmpty()) {
       unblockedDamage(first, game);
     } else {
       Permanent attacker = game.getPermanent(attackers.get(0));
       if (attacker
           .getAbilities()
           .containsKey(DamageAsThoughNotBlockedAbility.getInstance().getId())) {
         Player player = game.getPlayer(attacker.getControllerId());
         if (player.chooseUse(
             Outcome.Damage,
             "Do you wish to assign damage for "
                 + attacker.getLogName()
                 + " as though it weren't blocked?",
             game)) {
           blocked = false;
           unblockedDamage(first, game);
         }
       }
       if (blockers.size() == 1) {
         singleBlockerDamage(first, game);
       } else {
         multiBlockerDamage(first, game);
       }
     }
   }
 }
예제 #4
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  /**
   * Damages attacking creatures by a creature that blocked several ones Damages only attackers as
   * blocker was damage in either {@link #singleBlockerDamage} or {@link #multiBlockerDamage}.
   *
   * <p>Handles abilities like "{this} an block any number of creatures.".
   *
   * @param first
   * @param game
   */
  private void multiAttackerDamage(boolean first, Game game) {
    Permanent blocker = game.getPermanent(blockers.get(0));
    if (blocker == null) {
      return;
    }
    Player player = game.getPlayer(blocker.getControllerId());
    int damage = getDamageValueFromPermanent(blocker, game);

    if (canDamage(blocker, first)) {
      Map<UUID, Integer> assigned = new HashMap<>();
      for (UUID attackerId : attackerOrder) {
        Permanent attacker = game.getPermanent(attackerId);
        int lethalDamage;
        if (blocker.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
          lethalDamage = 1;
        } else {
          lethalDamage = attacker.getToughness().getValue() - attacker.getDamage();
        }
        if (lethalDamage >= damage) {
          assigned.put(attackerId, damage);
          break;
        }
        int damageAssigned =
            player.getAmount(
                lethalDamage, damage, "Assign damage to " + attacker.getLogName(), game);
        assigned.put(attackerId, damageAssigned);
        damage -= damageAssigned;
      }

      for (Map.Entry<UUID, Integer> entry : assigned.entrySet()) {
        Permanent attacker = game.getPermanent(entry.getKey());
        attacker.markDamage(entry.getValue(), blocker.getId(), game, true, true);
      }
    }
  }
예제 #5
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 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
     if (((DamagedEvent) event).isCombatDamage()) {
       Permanent creature = game.getPermanent(event.getSourceId());
       if (creature != null
           && creature.getControllerId().equals(controllerId)
           && !damagedPlayerIds.contains(event.getTargetId())) {
         damagedPlayerIds.add(event.getTargetId());
         return true;
       }
     }
   }
   if (event.getType().equals(GameEvent.EventType.END_COMBAT_STEP_POST)) {
     damagedPlayerIds.clear();
   }
   if (event.getType().equals(GameEvent.EventType.ZONE_CHANGE)
       && event.getTargetId().equals(getSourceId())) {
     ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
     if (zEvent.getFromZone().equals(Zone.GRAVEYARD)) {
       damagedPlayerIds.clear();
     }
   }
   return false;
 }
예제 #6
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 @Override
 public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
   Permanent permanent = game.getPermanent(sourceId);
   if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
     return true;
   }
   return false;
 }
 @Override
 public boolean canAttack(UUID defenderId, Ability source, Game game) {
   if (defenderId.equals(source.getControllerId())) {
     return false;
   }
   Permanent planeswalker = game.getPermanent(defenderId);
   return planeswalker == null || !planeswalker.getControllerId().equals(source.getControllerId());
 }
예제 #8
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 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.TAPPED) {
     Permanent p = game.getPermanent(event.getTargetId());
     if (p != null && p.getCardType().contains(CardType.CREATURE)) {
       if (game.getOpponents(this.controllerId).contains(p.getControllerId())) return true;
     }
   }
   return false;
 }
예제 #9
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 @Override
 public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
   // check if all creatures of defender are able to block this permanent
   // permanent.canBlock() can't be used because causing recursive call
   for (Permanent permanent :
       game.getBattlefield().getAllActivePermanents(filter, blocker.getControllerId(), game)) {
     if (permanent.isTapped()
         && !game.getState()
             .getContinuousEffects()
             .asThough(
                 this.getId(),
                 AsThoughEffectType.BLOCK_TAPPED,
                 source,
                 blocker.getControllerId(),
                 game)) {
       return false;
     }
     // check blocker restrictions
     for (Map.Entry<RestrictionEffect, HashSet<Ability>> entry :
         game.getContinuousEffects().getApplicableRestrictionEffects(permanent, game).entrySet()) {
       for (Ability ability : entry.getValue()) {
         if (!entry.getKey().canBlock(attacker, permanent, ability, game)) {
           return false;
         }
       }
     }
     // check also attacker's restriction effects
     for (Map.Entry<RestrictionEffect, HashSet<Ability>> restrictionEntry :
         game.getContinuousEffects().getApplicableRestrictionEffects(attacker, game).entrySet()) {
       for (Ability ability : restrictionEntry.getValue()) {
         if (!(restrictionEntry.getKey() instanceof CantBeBlockedUnlessAllEffect)
             && !restrictionEntry.getKey().canBeBlocked(attacker, permanent, ability, game)) {
           return false;
         }
       }
     }
     if (attacker.hasProtectionFrom(permanent, game)) {
       return false;
     }
   }
   return true;
 }
 private UUID getSourceControllerId(UUID sourceId, Game game) {
   StackObject source = game.getStack().getStackObject(sourceId);
   if (source != null) {
     return source.getControllerId();
   }
   Permanent permanent = game.getBattlefield().getPermanent(sourceId);
   if (permanent != null) {
     return permanent.getControllerId();
   }
   return null;
 }
예제 #11
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 @Override
 public boolean apply(Game game, Ability source) {
   Set<UUID> opponents = game.getOpponents(source.getControllerId());
   for (Permanent perm :
       game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
     if (opponents.contains(perm.getControllerId())) {
       perm.getAbilities().remove(FlyingAbility.getInstance());
     }
   }
   return true;
 }
예제 #12
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 @Override
 public boolean applies(GameEvent event, Ability source, Game game) {
   Permanent permanent = game.getPermanent(event.getTargetId());
   if (permanent == null) {
     permanent = game.getPermanentEntering(event.getTargetId());
   }
   if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
     return true;
   }
   return false;
 }
예제 #13
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 public boolean canBlock(Permanent blocker, Game game) {
   // player can't block if another player is attacked
   if (!defendingPlayerId.equals(blocker.getControllerId())) {
     return false;
   }
   for (UUID attackerId : attackers) {
     if (!blocker.canBlock(attackerId, game)) {
       return false;
     }
   }
   return true;
 }
예제 #14
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 @Override
 public boolean apply(Game game, Ability source) {
   Permanent targetedLand = game.getPermanent(source.getFirstTarget());
   if (targetedLand != null) {
     targetedLand.destroy(source.getSourceId(), game, true);
     Player controller = game.getPlayer(targetedLand.getControllerId());
     if (controller != null) {
       controller.damage(2, source.getSourceId(), game, false, true);
     }
     return true;
   }
   return false;
 }
예제 #15
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 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent =
       (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
   if (permanent != null && !permanent.getSupertype().contains("Basic")) {
     Player player = game.getPlayer(permanent.getControllerId());
     if (player != null) {
       player.damage(2, source.getSourceId(), game, false, true);
       return true;
     }
   }
   return false;
 }
예제 #16
0
파일: Condemn.java 프로젝트: poixen/mage
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent =
       (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
   if (permanent != null) {
     Player player = game.getPlayer(permanent.getControllerId());
     if (player != null) {
       player.gainLife(permanent.getToughness().getValue(), game);
       return true;
     }
   }
   return false;
 }
예제 #17
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 @Override
 public void watch(GameEvent event, Game game) {
   if (condition == true) { // no need to check - condition has already occured
     return;
   }
   if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
     Permanent permanent = game.getPermanent(event.getTargetId());
     if (permanent.getCardType().contains(CardType.LAND)
         && permanent.getControllerId().equals(this.controllerId)) {
       condition = true;
     }
   }
 }
 @Override
 public boolean apply(Game game, Ability source) {
   Permanent enchantment = game.getPermanent(source.getSourceId());
   if (enchantment != null) {
     Permanent creature = game.getPermanent(enchantment.getAttachedTo());
     if (creature != null) {
       if (filter.match(creature, source.getSourceId(), enchantment.getControllerId(), game)) {
         return true;
       }
     }
   }
   return false;
 }
예제 #19
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 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent = game.getPermanent(source.getFirstTarget());
   if (permanent != null) {
     Player player = game.getPlayer(permanent.getControllerId());
     if (player != null) {
       permanent.damage(4, source.getSourceId(), game, true, false);
       player.damage(2, source.getSourceId(), game, false, true);
       return true;
     }
   }
   return false;
 }
예제 #20
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 @Override
 public boolean apply(Game game, Ability source) {
   Permanent permanent =
       game.getPermanentOrLKIBattlefield(this.getTargetPointer().getFirst(game, source));
   if (permanent != null) {
     Player controller = game.getPlayer(permanent.getControllerId());
     if (controller != null) {
       int amount = permanent.getPower().getValue();
       controller.damage(amount, source.getSourceId(), game, false, true);
       return true;
     }
   }
   return false;
 }
 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (event.getType() == GameEvent.EventType.DRAW_STEP_PRE) {
     switch (targetController) {
       case YOU:
         boolean yours = event.getPlayerId().equals(this.controllerId);
         if (yours) {
           if (getTargets().size() == 0) {
             for (Effect effect : this.getEffects()) {
               effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
             }
           }
         }
         return yours;
       case OPPONENT:
         if (game.getOpponents(this.controllerId).contains(event.getPlayerId())) {
           if (getTargets().size() == 0) {
             for (Effect effect : this.getEffects()) {
               effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
             }
           }
           return true;
         }
       case CONTROLLER_ATTACHED_TO:
         Permanent attachment = game.getPermanent(sourceId);
         if (attachment != null && attachment.getAttachedTo() != null) {
           Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
           if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
             if (getTargets().size() == 0) {
               for (Effect effect : this.getEffects()) {
                 effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
               }
             }
             return true;
           }
         }
         break;
       case ANY:
         if (getTargets().size() == 0) {
           for (Effect effect : this.getEffects()) {
             effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
           }
         }
         return true;
     }
   }
   return false;
 }
예제 #22
0
 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if ((event.getType() == EventType.DAMAGED_PLAYER
           && event.getTargetId().equals(this.getControllerId()))
       && ((DamagedEvent) event).isCombatDamage()) {
     return true;
   }
   if (event.getType() == EventType.DAMAGED_PLANESWALKER
       && ((DamagedEvent) event).isCombatDamage()) {
     Permanent permanent = game.getPermanent(event.getTargetId());
     if (permanent != null && permanent.getControllerId().equals(this.getControllerId())) {
       return true;
     }
   }
   return false;
 }
예제 #23
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 private void singleBlockerDamage(boolean first, Game game) {
   // TODO:  handle banding
   Permanent blocker = game.getPermanent(blockers.get(0));
   Permanent attacker = game.getPermanent(attackers.get(0));
   if (blocker != null && attacker != null) {
     int blockerDamage =
         getDamageValueFromPermanent(
             blocker,
             game); // must be set before attacker damage marking because of effects like Test of
                    // Faith
     if (blocked && canDamage(attacker, first)) {
       int damage = getDamageValueFromPermanent(attacker, game);
       if (hasTrample(attacker)) {
         int lethalDamage;
         if (attacker.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
           lethalDamage = 1;
         } else {
           lethalDamage = blocker.getToughness().getValue() - blocker.getDamage();
         }
         if (lethalDamage >= damage) {
           blocker.markDamage(damage, attacker.getId(), game, true, true);
         } else {
           Player player = game.getPlayer(attacker.getControllerId());
           int damageAssigned =
               player.getAmount(
                   lethalDamage, damage, "Assign damage to " + blocker.getLogName(), game);
           blocker.markDamage(damageAssigned, attacker.getId(), game, true, true);
           damage -= damageAssigned;
           if (damage > 0) {
             defenderDamage(attacker, damage, game);
           }
         }
       } else {
         blocker.markDamage(damage, attacker.getId(), game, true, true);
       }
     }
     if (canDamage(blocker, first)) {
       if (blocker.getBlocking()
           == 1) { // blocking several creatures handled separately
         attacker.markDamage(blockerDamage, blocker.getId(), game, true, true);
       }
     }
   }
 }
예제 #24
0
 @Override
 public boolean checkTrigger(GameEvent event, Game game) {
   if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD
       && ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
     Permanent permanent =
         (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
     if (permanent != null
         && permanent.getControllerId().equals(this.getControllerId())
         && permanent.getCardType().contains(CardType.CREATURE)) {
       this.getTargets().clear();
       this.addTarget(new TargetControlledCreaturePermanent());
       this.getEffects().clear();
       this.addEffect(
           new AddCountersTargetEffect(
               CounterType.P1P1.createInstance(permanent.getPower().getValue())));
       return true;
     }
   }
   return false;
 }
예제 #25
0
  @Override
  public boolean checkTrigger(GameEvent event, Game game) {
    if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
      if (!event.getTargetId().equals(this.getSourceId())) {
        Permanent triggeringCreature = game.getPermanent(event.getTargetId());
        if (triggeringCreature != null
            && triggeringCreature.getCardType().contains(CardType.CREATURE)
            && triggeringCreature.getControllerId().equals(this.controllerId)) {
          Permanent sourceCreature = game.getPermanent(sourceId);
          if (sourceCreature != null
              && isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
            this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getTargetId()));
            return true;
          }
        }
      }
    }

    return false;
  }
예제 #26
0
  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getSourceId());
    if (permanent != null) {
      permanent.addCounters(CounterType.DESPAIR.createInstance(), game);
      int count = permanent.getCounters().getCount(CounterType.DESPAIR);
      if (count > 0) {

        Player controller = game.getPlayer(permanent.getControllerId());
        if (controller != null) {
          for (UUID playerId : controller.getInRange()) {
            Player player = game.getPlayer(playerId);
            if (player != null) {
              exileCards(player, count, source, game);
            }
          }
        }
      }
    }
    return false;
  }
예제 #27
0
 @Override
 public boolean apply(Game game, Ability source) {
   Player controller = game.getPlayer(source.getControllerId());
   if (controller != null) {
     DragonOnTheBattlefieldWhileSpellWasCastWatcher watcher =
         (DragonOnTheBattlefieldWhileSpellWasCastWatcher)
             game.getState().getWatchers().get("DragonOnTheBattlefieldWhileSpellWasCastWatcher");
     if (watcher != null && watcher.castWithConditionTrue(source.getId())) {
       Permanent permanent =
           game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
       if (permanent != null) {
         Player player = game.getPlayer(permanent.getControllerId());
         if (player != null) {
           player.damage(3, source.getSourceId(), game, false, true);
         }
       }
     }
     return true;
   }
   return false;
 }
예제 #28
0
 @Override
 public boolean apply(Game game, Ability source) {
   Player controller = game.getPlayer(source.getControllerId());
   if (controller != null) {
     Set<UUID> toSacrifice = new HashSet<UUID>();
     if (controller.flipCoin(game)) {
       // each blocking creature is sacrificed by its controller
       for (CombatGroup combatGroup : game.getCombat().getGroups()) {
         for (UUID blockerId : combatGroup.getBlockers()) {
           toSacrifice.add(blockerId);
         }
       }
     } else {
       // each blocked creature is sacrificed by its controller
       for (CombatGroup combatGroup : game.getCombat().getGroups()) {
         if (!combatGroup.getBlockers().isEmpty()) {
           for (UUID attackerId : combatGroup.getAttackers()) {
             toSacrifice.add(attackerId);
           }
         }
       }
     }
     for (UUID creatureId : toSacrifice) {
       Permanent creature = game.getPermanent(creatureId);
       if (creature != null) {
         creature.sacrifice(source.getSourceId(), game);
         Player player = game.getPlayer(creature.getControllerId());
         if (player != null) {
           game.informPlayers(
               new StringBuilder(player.getName())
                   .append(" sacrifices ")
                   .append(creature.getName())
                   .toString());
         }
       }
     }
     return true;
   }
   return false;
 }
예제 #29
0
 @Override
 public boolean canBeBlockedCheckAfter(Permanent attacker, Ability source, Game game) {
   for (CombatGroup combatGroup : game.getCombat().getGroups()) {
     if (combatGroup.getAttackers().contains(source.getSourceId())) {
       for (UUID blockerId : combatGroup.getBlockers()) {
         Permanent blockingCreature = game.getPermanent(blockerId);
         if (blockingCreature != null) {
           for (Permanent permanent :
               game.getBattlefield()
                   .getAllActivePermanents(
                       new FilterCreaturePermanent(), blockingCreature.getControllerId(), game)) {
             if (!combatGroup.getBlockers().contains(permanent.getId())) {
               // not all creatures block Tromokratis
               return false;
             }
           }
         }
       }
     }
   }
   return true;
 }
예제 #30
0
    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
      if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
        Permanent permanent = game.getPermanent(event.getTargetId());
        if (permanent.getCardType().contains(CardType.CREATURE)
            && (permanent.getControllerId().equals(this.controllerId))) {

          if (!this.getTargets().isEmpty()) {
            // remove previous target
            if (this.getTargets().get(0).getTargets().size() > 0) {
              this.getTargets().clear();
              this.addTarget(new TargetCreaturePermanent());
            }
            Target target = this.getTargets().get(0);
            if (target instanceof TargetCreaturePermanent) {
              target.add(event.getTargetId(), game);
            }
          }
          return true;
        }
      }
      return false;
    }