예제 #1
0
  public NostalgicDreams(UUID ownerId) {
    super(
        ownerId, 135, "Nostalgic Dreams", Rarity.RARE, new CardType[] {CardType.SORCERY}, "{G}{G}");
    this.expansionSetCode = "TOR";

    // As an additional cost to cast Nostalgic Dreams, discard X cards.
    this.getSpellAbility().addCost(new DiscardXTargetCost(new FilterCard("cards"), true));
    // Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
    Effect effect = new ReturnFromGraveyardToHandTargetEffect();
    effect.setText("Return X target cards from your graveyard to your hand");
    this.getSpellAbility().addEffect(effect);

    this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
  }
예제 #2
0
  public PullFromTheDeep(UUID ownerId, CardSetInfo setInfo) {
    super(ownerId, setInfo, new CardType[] {CardType.SORCERY}, "{2}{U}{U}");

    // Return up to one target instant card and up to one target sorcery card from your graveyard to
    // your hand. Exile Pull from the Deep.
    Effect effect = new ReturnToHandTargetEffect();
    effect.setText("Return up to one target instant card");
    this.getSpellAbility().addEffect(effect);
    this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 1, filterInstant));
    effect = new ReturnToHandTargetEffect();
    effect.setText("and up to one target sorcery card from your graveyard to your hand");
    effect.setTargetPointer(new SecondTargetPointer());
    this.getSpellAbility().addEffect(effect);
    this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 1, filterSorcery));
    this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
  }