예제 #1
0
  public NightfallPredator(UUID ownerId) {
    super(ownerId, 176, "Nightfall Predator", Rarity.RARE, new CardType[] {CardType.CREATURE}, "");
    this.expansionSetCode = "ISD";
    this.subtype.add("Werewolf");

    this.color.setGreen(true);
    this.power = new MageInt(4);
    this.toughness = new MageInt(4);

    // this card is the second face of double-faced card
    this.nightCard = true;
    this.canTransform = true;

    // {R}, {tap}: Nightfall Predator fights target creature.
    Ability activatedAbility =
        new SimpleActivatedAbility(
            Zone.BATTLEFIELD, new NightfallPredatorEffect(), new ManaCostsImpl("{R}"));
    activatedAbility.addCost(new TapSourceCost());
    activatedAbility.addTarget(new TargetCreaturePermanent());
    this.addAbility(activatedAbility);
    // At the beginning of each upkeep, if a player cast two or more spells last turn, transform
    // Nightfall Predator.
    TriggeredAbility ability =
        new BeginningOfUpkeepTriggeredAbility(
            new TransformSourceEffect(false), TargetController.ANY, false);
    this.addAbility(
        new ConditionalTriggeredAbility(
            ability,
            TwoOrMoreSpellsWereCastLastTurnCondition.getInstance(),
            TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE));
  }
예제 #2
0
  public HowlpackOfEstwald(UUID ownerId, CardSetInfo setInfo) {
    super(ownerId, setInfo, new CardType[] {CardType.CREATURE}, "");
    this.subtype.add("Werewolf");
    this.color.setGreen(true);

    // this card is the second face of double-faced card
    this.nightCard = true;
    this.transformable = true;

    this.power = new MageInt(4);
    this.toughness = new MageInt(6);

    // At the beginning of each upkeep, if a player cast two or more spells last turn, transform
    // Howlpack of Estwald.
    TriggeredAbility ability =
        new BeginningOfUpkeepTriggeredAbility(
            new TransformSourceEffect(false), TargetController.ANY, false);
    this.addAbility(
        new ConditionalTriggeredAbility(
            ability,
            TwoOrMoreSpellsWereCastLastTurnCondition.getInstance(),
            TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE));
  }