@Override public void disconnected(boolean onError) { final XMPPConnection connection = myFacade.getConnection(); LOG.info("Jabber disconnected: " + connection.getUser()); connection.removePacketListener(mySubscribeListener); mySubscribeListener = null; connection.removePacketListener(myMessageListener); myMessageListener = null; final Roster roster = connection.getRoster(); if (roster != null) { roster.removeRosterListener(myRosterListener); } myRosterListener = null; myIDEtalkUsers.clear(); myUser2Presence.clear(); myUser2Thread.clear(); if (onError && reconnectEnabledAndNotStarted()) { LOG.warn(getMsg("jabber.server.was.disconnected", myReconnectTimeout / 1000)); myReconnectProcess = myIdeFacade.runOnPooledThread(new MyReconnectRunnable()); } }
@Override public void connected(XMPPConnection connection) { LOG.info("Jabber connected"); if (mySubscribeListener == null) { mySubscribeListener = new MySubscribeListener(); connection.addPacketListener(mySubscribeListener, new PacketTypeFilter(Presence.class)); } if (myMessageListener == null) { myMessageListener = new MyMessageListener(); connection.addPacketListener(myMessageListener, new PacketTypeFilter(Message.class)); } }
/** * Constructor. * * @param connection The current active XMPPConnection. * @param remoteId The ID of the user to chat with. (May have a resource, but this will be used * only as a hint for sending replies.) * @exception XMPPException If an error occurs joining the room. */ public ChatWindow(XMPPConnection connection, String remoteId) throws XMPPException { mConnection = connection; mRemoteIdFull = remoteId; mRemoteIdBare = StringUtils.parseBareAddress(remoteId); if (!mRemoteIdFull.equals(mRemoteIdBare)) setLastKnownResource(mRemoteIdFull); mChatObject = new BetterChat(mConnection, mRemoteIdFull); // Get nickname for remote user and use for window title RosterEntry entry = mConnection.getRoster().getEntry(mRemoteIdBare); if (entry != null) { mRemoteNick = entry.getName(); } if (mRemoteNick == null || mRemoteNick.equals("")) { mRemoteNick = mRemoteIdBare; } String val = JavolinApp.resources.getString("ChatWindow_WindowTitle"); setTitle(JavolinApp.getAppName() + ": " + val + " " + mRemoteNick); // Get local user ID and chat color mLocalId = StringUtils.parseBareAddress(mConnection.getUser()); mColorMap = new UserColorMap(); mColorMap.getUserNameColor(mLocalId); // Give user first color // Set up UI buildUI(); setSize(500, 400); mSizePosSaver = new SizeAndPositionSaver(this, NODENAME); restoreWindowState(); // Send message when user presses Enter while editing input text mSendMessageAction = new AbstractAction() { public void actionPerformed(ActionEvent e) { doSendMessage(); } }; mInputText.getInputMap().put(KeyStroke.getKeyStroke(KeyEvent.VK_ENTER, 0), mSendMessageAction); // Handle window events setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); addWindowListener( new WindowAdapter() { public void windowClosed(WindowEvent we) { saveWindowState(); if (mLog != null) { mLog.dispose(); } mColorMap.dispose(); } public void windowOpened(WindowEvent we) { // Give focus to input text area when the window is created mInputText.requestFocusInWindow(); } }); /* We do *not* register as a message listener. The Smack Chat object is * kind of a crock; there's no documented way to turn off its packet * interception when we close this window. And the main JavolinApp * listener is already grabbing all CHAT and NORMAL message packets, so * there's no need for us to listen -- in fact, it leads to double * printing in some cases. */ }