public void paintComponent(Graphics g) { // display if (isFirst) { myWidth = getWidth(); myHeight = getHeight(); define(); isFirst = false; } g.clearRect(0, 0, getWidth(), getHeight()); room.draw(g); // draw map store.draw(g); // draw sidebar // b.draw(g); theMinion.draw(g); if (to != null) { // tower selected movement to.draw(g, xval, yval, to); } for (Tower i : tplace) { i.draw(g, i); } }