public TransparentWindow(BufferedImage img, int x, int y) { image = img; try { Robot robot = new Robot(); Dimension d = Toolkit.getDefaultToolkit().getScreenSize(); screen = robot.createScreenCapture(new Rectangle(0, 0, d.width, d.height)); } catch (AWTException e) { throw new Error(e); } setBounds(x, y, img.getWidth(), img.getHeight()); setVisible(true); buffer = new BufferedImage(img.getWidth(), img.getHeight(), BufferedImage.TYPE_4BYTE_ABGR); graphics = (Graphics2D) buffer.getGraphics(); }
/** * Synchronize the textLayout and the shape (=frame box, by calling syncFrame) with the model When * <code>TextLayout</code> is used, this delegates to <code>getRotation()</code> where computing * rotation angle is concerned, and updates the AffineTransform returned by <code> * getTextToModelTransform()</code>. */ protected void syncShape() { PicText te = (PicText) element; // textLayout = new TextLayout(te.getText().length()==0 ? " " : te.getText(), // textFont, // new FontRenderContext(null,false,false)); text2ModelTr.setToIdentity(); // reset PicPoint anchor = te.getCtrlPt(TextEditable.P_ANCHOR, ptBuf); text2ModelTr.rotate(getRotation(), anchor.x, anchor.y); // rotate along P_ANCHOR ! // the reference point of an image is the top-left one, but the refpoint of a text layout is on // the baseline if (image != null) { text2ModelTr.translate(te.getLeftX(), te.getTopY()); if (te.getWidth() != 0 && image.getWidth() != 0 && (te.getDepth() + te.getHeight()) != 0 && image.getHeight() != 0) text2ModelTr.scale( te.getWidth() / image.getWidth(), -(te.getHeight() + te.getDepth()) / image.getHeight()); } else { // Hack ? Just cheating a little bit ? Ou juste ruse ? // we want here to use the dimensions of the textLayout instead of latex dimensions if // areDimensionsComputed // sinon on va aligner le textlayout en fonction des parametres latex, et l'Utilisateur (qui // est bien bete) ne va rien comprendre. double latexH = 0; double latexD = 0; double latexW = 0; if (areDimensionsComputed) { // store latex dimensions, and setDimensions to textLayout ones latexH = te.getHeight(); latexD = te.getDepth(); latexW = te.getWidth(); te.setDimensions( textLayout.getBounds().getWidth(), textLayout.getAscent(), textLayout.getDescent()); } text2ModelTr.translate(te.getLeftX(), te.getBaseLineY()); if (areDimensionsComputed) { // restore latex dimensions te.setDimensions(latexW, latexH, latexD); } // Autre possibilite= comprimer le texte pour qu'il rentre dans la boite (evite le hack // ci-dessus): // text2ModelTr.scale(te.getWidth()/textLayout.getWidth(),-(te.getHeight()+te.getDepth())/textLayout.getHeight()); text2ModelTr.scale(1.0, -1.0); } syncFrame(); }
private void gameRender() { if (dbImage == null) { dbImage = createImage(PWIDTH, PHEIGHT); if (dbImage == null) { System.out.println("dbImage is null"); return; } else dbg = dbImage.getGraphics(); } // draw a white background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); // draw the game elements: order is important ribsMan.display(dbg); // the background ribbons bricksMan.display(dbg); // the bricks jack.drawSprite(dbg); // the sprites fireball.drawSprite(dbg); if (showExplosion) // draw the explosion (in front of jack) dbg.drawImage(explosionPlayer.getCurrentImage(), xExpl, yExpl, null); reportStats(dbg); if (gameOver) gameOverMessage(dbg); if (showHelp) // draw the help at the very front (if switched on) dbg.drawImage( helpIm, (PWIDTH - helpIm.getWidth()) / 2, (PHEIGHT - helpIm.getHeight()) / 2, null); } // end of gameRender()
public SimpleWhiteboardPanel(int width, int height) { this.image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); Graphics g = this.image.getGraphics(); g.setColor(Color.WHITE); g.fillRect(0, 0, image.getWidth(), image.getHeight()); this.setFocusable(true); }
public synchronized void paint(Graphics g) { if (needToStartThread) { totalDrawTime = 0; counter = 0; needToStartThread = false; startThread(beginAngle, endAngle); if (firstImage == null) { firstImage = createImageFromComponent(component1); } if (secondImage == null) { secondImage = createImageFromComponent(component2); } } if (firstImage == null || secondImage == null) return; Graphics2D g2d = (Graphics2D) g; int ww = firstImage.getWidth(); int hh = firstImage.getHeight(); { BufferedImage currImage = null; int[] currPixels = null; int w = firstImage.getWidth(); int offset = (int) (w * angle / 180); if (offset < 0) offset = 0; if (offset > w) offset = w; long beforeDraw = System.currentTimeMillis(); g2d.drawImage(firstImage, null, 0, 0); g2d.drawImage(secondImage, null, w - offset, 0); totalDrawTime += (System.currentTimeMillis() - beforeDraw); counter++; } }
public synchronized void paint(Graphics gin) { Graphics2D g = (Graphics2D) gin; if (im == null) return; int height = getHeight(); int width = getWidth(); if (fit) { t = new AffineTransform(); double scale = Math.min(((double) width) / im.getWidth(), ((double) height) / im.getHeight()); // we'll re-center the transform in a moment. t.scale(scale, scale); } // if the image (in either X or Y) is smaller than the view port, then center // the image with respect to that axis. double mwidth = im.getWidth() * t.getScaleX(); double mheight = im.getHeight() * t.getScaleY(); if (mwidth < width) t.preConcatenate( AffineTransform.getTranslateInstance((width - mwidth) / 2.0 - t.getTranslateX(), 0)); if (mheight < height) t.preConcatenate( AffineTransform.getTranslateInstance(0, (height - mheight) / 2.0 - t.getTranslateY())); // if we're allowing panning (because only a portion of the image is visible), // don't allow translations that show less information that is possible. Point2D topleft = t.transform(new Point2D.Double(0, 0), null); Point2D bottomright = t.transform(new Point2D.Double(im.getWidth(), im.getHeight()), null); if (mwidth > width) { if (topleft.getX() > 0) t.preConcatenate(AffineTransform.getTranslateInstance(-topleft.getX(), 0)); if (bottomright.getX() < width) t.preConcatenate(AffineTransform.getTranslateInstance(width - bottomright.getX(), 0)); // t.translate(width-bottomright.getX(), 0); } if (mheight > height) { if (topleft.getY() > 0) t.preConcatenate(AffineTransform.getTranslateInstance(0, -topleft.getY())); if (bottomright.getY() < height) t.preConcatenate(AffineTransform.getTranslateInstance(0, height - bottomright.getY())); } g.drawImage(im, t, null); }
public static BufferedImage convertToARGB(BufferedImage image) { BufferedImage newImage = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_INT_ARGB); Graphics2D g = newImage.createGraphics(); g.drawImage(image, 0, 0, null); g.dispose(); return newImage; }
public static BufferedImage copyImage(BufferedImage source) { BufferedImage b = new BufferedImage(source.getWidth(), source.getHeight(), BufferedImage.TYPE_BYTE_GRAY); Graphics g = b.getGraphics(); g.drawImage(source, 0, 0, null); g.dispose(); return b; }
public void drawScaledImage(BufferedImage im, int x, int y, int w, int h) { float scaleX = w * 1.0f / im.getWidth(); float scaleY = h * 1.0f / im.getHeight(); AffineTransform tx = new AffineTransform(); tx.scale(scaleX, scaleY); BufferedImageOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_BILINEAR); drawImage(im, op, x, y); }
private void scaleImage() { Image img = back.getScaledInstance(scx(back.getWidth()), scy(back.getHeight()), Image.SCALE_SMOOTH); back = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB); Graphics g = back.getGraphics(); g.drawImage(img, 0, 0, null); g.dispose(); }
public JackPanel(JumpingJack jj, long period) { jackTop = jj; this.period = period; setDoubleBuffered(false); setBackground(Color.white); setPreferredSize(new Dimension(PWIDTH, PHEIGHT)); setFocusable(true); requestFocus(); // the JPanel now has focus, so receives key events addKeyListener( new KeyAdapter() { public void keyPressed(KeyEvent e) { processKey(e); } }); // initialise the loaders ImagesLoader imsLoader = new ImagesLoader(IMS_INFO); clipsLoader = new ClipsLoader(SNDS_FILE); // initialise the game entities bricksMan = new BricksManager(PWIDTH, PHEIGHT, BRICKS_INFO, imsLoader); int brickMoveSize = bricksMan.getMoveSize(); ribsMan = new RibbonsManager(PWIDTH, PHEIGHT, brickMoveSize, imsLoader); jack = new JumperSprite( PWIDTH, PHEIGHT, brickMoveSize, bricksMan, imsLoader, (int) (period / 1000000L)); // in ms fireball = new FireBallSprite(PWIDTH, PHEIGHT, imsLoader, this, jack); // prepare the explosion animation explosionPlayer = new ImagesPlayer("explosion", (int) (period / 1000000L), 0.5, false, imsLoader); BufferedImage explosionIm = imsLoader.getImage("explosion"); explWidth = explosionIm.getWidth(); explHeight = explosionIm.getHeight(); explosionPlayer.setWatcher(this); // report animation's end back here // prepare title/help screen helpIm = imsLoader.getImage("title"); showHelp = true; // show at start-up isPaused = true; // set up message font msgsFont = new Font("SansSerif", Font.BOLD, 24); metrics = this.getFontMetrics(msgsFont); } // end of JackPanel()
public void paint(Graphics g) { // image=tool.getImage(imageName); int h = image2.getHeight(this) / 2; int w = image2.getWidth(this) / 2; g.drawImage(image2, 150, 100, this); // g.drawImage(this.image2, 150+w+30, 100,w,h,this); // g.drawString(imageName, 170, 50); }
/** Prototype give player a leveled up look */ public void Opify(double Fac) { for (int i = 0; i < imgCHARAC.getWidth(); i++) { for (int j = 0; j < imgCHARAC.getHeight(); j++) { if (imgCHARAC.getRGB(i, j) != imgCHARAC.getRGB(2, 2)) { imgCHARAC.setRGB(i, j, (int) Math.round(imgCHARAC.getRGB(i, j) * Fac)); } } } }
public void paint(Graphics g) { synchronized (this) { Graphics2D g2d = (Graphics2D) g; if (img != null) { int imgw = img.getWidth(); int imgh = img.getHeight(); g2d.setComposite(AlphaComposite.Src); g2d.drawImage(img, null, 0, 0); } } }
public static BufferedImage tileImage(BufferedImage im, int width, int height) { GraphicsConfiguration gc = GraphicsEnvironment.getLocalGraphicsEnvironment() .getDefaultScreenDevice() .getDefaultConfiguration(); int transparency = Transparency.OPAQUE; // Transparency.BITMASK; BufferedImage compatible = gc.createCompatibleImage(width, height, transparency); Graphics2D g = (Graphics2D) compatible.getGraphics(); g.setPaint(new TexturePaint(im, new Rectangle(0, 0, im.getWidth(), im.getHeight()))); g.fillRect(0, 0, width, height); return compatible; }
/** * do damage to character * * @param Dmg Amount of Damage */ public void Damage(int Dmg, int Type) { // If character is already dead then dont do damage if (ISDEAD) return; // Do damage if (Type == 1) { // DAMAGE FROM PHYSICAL ATTACK if (STATS.ARMOR > Dmg) return; HEALTH = HEALTH - Dmg + STATS.ARMOR; } else if (Type == 2) { // DAMAGE FROM MAGIC ATTACK if (STATS.MAGIC_RESIST > Dmg) return; HEALTH = HEALTH - Dmg + STATS.MAGIC_RESIST; } // If an Npc then run and hide if (NAI != null) { NAI.State = "alarmed"; } // Death condition if (HEALTH <= 0) { // If player is dead if (this.CLASS.equals("Player")) { HEALTH = 0; // Quit game JOptionPane.showMessageDialog(null, "You are dead"); X = 100; Y = 100; Opify(50); HEALTH = (int) MAX_HEALTH; } else { // If other character // set Death stats ISDEAD = true; HEALTH = 0; // display death CLASS = Cl + " (Dead)"; // Rot effect for (int i = 0; i < imgCHARAC.getWidth(); i++) { for (int j = 0; j < imgCHARAC.getHeight(); j++) { imgCHARAC.setRGB(i, j, imgCHARAC.getRGB(i, j) * (int) Math.pow(3, 3)); } } // Make inventory open to looting INVENTORY.OPEN_INVEN = true; } } }
public static BufferedImage scaleImage(BufferedImage bi, double scale) { int w1 = (int) (Math.round(scale * bi.getWidth())); int h1 = (int) (Math.round(scale * bi.getHeight())); BufferedImage image = new BufferedImage(w1, h1, BufferedImage.TYPE_INT_RGB); Graphics2D g2 = image.createGraphics(); g2.setRenderingHint( RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC); g2.setPaint(Color.white); g2.fillRect(0, 0, w1, h1); g2.drawImage(bi, 0, 0, w1, h1, null); // this); g2.dispose(); return image; }
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) { if (image != null && showimage) { // TODO: add ability to scale maintaining aspect ratio fitting to size of parent // TODO: Need to add not zoom all the way, but zoom to a box of aspect ratio 4/3 Graphics2D g2 = (Graphics2D) g; AffineTransform tran = new AffineTransform(1f, 0f, 0f, 1f, 0, 0); float widthscale = (float) c.getWidth() / image.getWidth(); float heightscale = (float) c.getHeight() / image.getHeight(); switch (drawmode) { case DRAW_MODE_ASPECT: float scale; if (widthscale < heightscale) { scale = widthscale; } else { scale = heightscale; } tran.scale(scale, scale); g2.drawImage( image, new AffineTransformOp(tran, AffineTransformOp.TYPE_BILINEAR), (int) (c.getWidth() - image.getWidth() * scale) / 2, (int) (c.getHeight() - image.getHeight() * scale) / 2); break; case DRAW_MODE_WIDTH: tran.scale(widthscale, widthscale); g2.drawImage(image, tran, null); break; case DRAW_MODE_HEIGHT: tran.scale(heightscale, heightscale); g2.drawImage(image, tran, null); break; default: tran.scale(widthscale, heightscale); g2.drawImage(image, tran, null); break; } } }
Sidebar() { super(BoxLayout.Y_AXIS); try { back = ImageIO.read( ClassLoader.getSystemClassLoader() .getResource("org/madeirahs/editor/ui/help_sidebar.png")); scaleImage(); setPreferredSize(new Dimension(back.getWidth(), back.getHeight())); } catch (IOException e) { e.printStackTrace(); } }
public static BufferedImage rotateImage(BufferedImage bi) { int w = bi.getWidth(); int h = bi.getHeight(); BufferedImage image = new BufferedImage(h, w, BufferedImage.TYPE_INT_RGB); Graphics2D g2 = image.createGraphics(); g2.setRenderingHint( RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC); g2.setPaint(Color.white); // getBackground()); g2.fillRect(0, 0, h, w); g2.rotate(90 * Math.PI / 180); g2.drawImage(bi, 0, -h, w, h, null); // this); g2.dispose(); return image; }
/** * Create thumbnail for the image. * * @param image to scale. * @return the thumbnail image. */ private static BufferedImage createThumbnail(BufferedImage image) { int width = image.getWidth(); int height = image.getHeight(); // Image smaller than the thumbnail size if (width < THUMB_WIDTH && height < THUMB_HEIGHT) return image; Image i; if (width > height) i = image.getScaledInstance(THUMB_WIDTH, -1, Image.SCALE_SMOOTH); else i = image.getScaledInstance(-1, THUMB_HEIGHT, Image.SCALE_SMOOTH); return ImageUtils.getBufferedImage(i); }
private void internalPaintTabBackground( Graphics g, int tabPlacement, int tabIndex, int x, int y, int w, int h, boolean isSelected) { BufferedImage leftImg = null; BufferedImage middleImg = null; BufferedImage rightImg = null; Graphics2D g2 = (Graphics2D) g; AntialiasingManager.activateAntialiasing(g2); int tabOverlap = 0; if (isSelected) { if (tabPane.isEnabledAt(tabIndex)) { leftImg = DesktopUtilActivator.getImage(SELECTED_TAB_LEFT_BG); middleImg = DesktopUtilActivator.getImage(SELECTED_TAB_MIDDLE_BG); rightImg = DesktopUtilActivator.getImage(SELECTED_TAB_RIGHT_BG); tabOverlap = TAB_OVERLAP; } else { leftImg = DesktopUtilActivator.getImage(TAB_LEFT_BG); middleImg = DesktopUtilActivator.getImage(TAB_MIDDLE_BG); rightImg = DesktopUtilActivator.getImage(TAB_RIGHT_BG); } } else { leftImg = DesktopUtilActivator.getImage(TAB_LEFT_BG); middleImg = DesktopUtilActivator.getImage(TAB_MIDDLE_BG); rightImg = DesktopUtilActivator.getImage(TAB_RIGHT_BG); } // Remove the existing gap between the tabs and the panel, which is due // to the removal of the tabbed pane border. y++; // If the current tab is not the selected tab we paint it 2 more pixels // to the bottom in order to create the disabled look. if (!isSelected) y += 2; g2.drawImage(leftImg, x, y, null); g2.drawImage( middleImg, x + leftImg.getWidth(), y, w - leftImg.getWidth() - rightImg.getWidth() + tabOverlap, leftImg.getHeight(), null); g2.drawImage(rightImg, x + w - rightImg.getWidth() + tabOverlap, y, null); }
public static BufferedImage toGrayScale(BufferedImage image) { BufferedImage result = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_BYTE_GRAY); Raster raster = image.getData(); WritableRaster grayRaster = result.getRaster(); int height = raster.getHeight(); int sample = 0; for (int x = 0; x < raster.getWidth(); ++x) { for (int y = 0; y < height; ++y) { sample = raster.getSample(x, y, 0) + raster.getSample(x, y, 1) + raster.getSample(x, y, 2); grayRaster.setSample(x, y, 0, (int) ((float) sample / 3.0)); } } return result; }
@Override public void paintComponent(Graphics g) { g.setColor(getBackground()); g.fillRect(0, 0, getWidth(), getHeight()); int w = bufferedImage.getWidth(this); int h = bufferedImage.getHeight(this); if (mode == Flip.NONE) { g.drawImage(bufferedImage, 0, 0, w, h, this); } else if (mode == Flip.VERTICAL) { AffineTransform at = AffineTransform.getScaleInstance(1d, -1d); at.translate(0, -h); Graphics2D g2 = (Graphics2D) g.create(); g2.drawImage(bufferedImage, at, this); g2.dispose(); } else if (mode == Flip.HORIZONTAL) { AffineTransform at = AffineTransform.getScaleInstance(-1d, 1d); at.translate(-w, 0); AffineTransformOp atOp = new AffineTransformOp(at, null); g.drawImage(atOp.filter(bufferedImage, null), 0, 0, w, h, this); } }
public void loadImage() throws IOException { nonMax = ImageIO.read(new File(path)); width = nonMax.getWidth(); height = nonMax.getHeight(); rmax = width > height ? height / 2 : width / 2; accRMax = (rmax + offset - 1) / offset; whichRadius.setMaximum(accRMax); img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); Graphics g = img.getGraphics(); g.drawImage(nonMax, 0, 0, null); g.dispose(); res = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); g = res.getGraphics(); g.drawImage(img, 0, 0, null); g.dispose(); greyScale = copyImage(nonMax); ImageIcon icon = new ImageIcon(img); ImageIcon icon2 = new ImageIcon(greyScale); lbl1.setIcon(icon); lbl2.setIcon(icon2); }
public ImageFont(String pathToImage, int numCols, int numRows) { try { tilesImg = convertToARGB(ImageIO.read(new File(pathToImage))); this.imgW = tilesImg.getWidth(); this.imgH = tilesImg.getHeight(); this.numCols = numCols; this.numRows = numRows; this.numTiles = numCols * numRows; this.tW = this.imgW / this.numCols; this.tH = this.imgH / this.numRows; this.tiles = new BufferedImage[this.numTiles]; for (int i = 0; i < numCols; i++) { for (int j = 0; j < numRows; j++) { tiles[(numCols * j) + i] = tilesImg.getSubimage(i * tW, j * tH, tW, tH); } } } catch (IOException e) { System.out.println("Couldn't load the image: " + e); } }
// compare the two images in this object. public void compare() { // setup change display image imgc = imageToBufferedImage(img1); Graphics2D gc = imgc.createGraphics(); gc.setColor(Color.RED); // convert to gray images. img1 = imageToBufferedImage(GrayFilter.createDisabledImage(img1)); img2 = imageToBufferedImage(GrayFilter.createDisabledImage(img2)); // how big are each section int blocksx = (int) (img1.getWidth() / comparex); int blocksy = (int) (img1.getHeight() / comparey); // set to a match by default, if a change is found then flag non-match this.match = true; // loop through whole image and compare individual blocks of images for (int y = 0; y < comparey; y++) { if (debugMode > 0) System.out.print("|"); for (int x = 0; x < comparex; x++) { int b1 = getAverageBrightness( img1.getSubimage(x * blocksx, y * blocksy, blocksx - 1, blocksy - 1)); int b2 = getAverageBrightness( img2.getSubimage(x * blocksx, y * blocksy, blocksx - 1, blocksy - 1)); int diff = Math.abs(b1 - b2); if (diff > factorA) { // the difference in a certain region has passed the threshold value of // factorA // draw an indicator on the change image to show where change was detected. gc.drawRect(x * blocksx, y * blocksy, blocksx - 1, blocksy - 1); this.match = false; } if (debugMode == 1) System.out.print((diff > factorA ? "X" : " ")); if (debugMode == 2) System.out.print(diff + (x < comparex - 1 ? "," : "")); } if (debugMode > 0) System.out.println("|"); } }
public void insertBuilding(int i, int j, int index) { if (!tiles[i][j].getValue().equals("")) { JOptionPane.showMessageDialog(null, "There is already a building here"); return; } String temp = bb.get(index).getText(); String[] parts = temp.split("-"); int newQ = Integer.parseInt(parts[1]) - 1; if (newQ < 0) return; Building tB = bList.get(0); for (int b = 0; b < bList.size(); b++) { if (bList.get(b).getName().equals(parts[0])) { tB = bList.get(b); // System.out.println("here"); break; } } Image image = null; BufferedImage buffered; try { image = ImageIO.read(new File("images/" + tB.getName().replace(" ", "_") + ".png")); System.out.println("Loaded image"); } catch (IOException e) { System.out.println("Failed to load image"); } buffered = (BufferedImage) image; for (int c = 0; c < tB.getQWidth(); c++) { for (int r = 0; r < tB.getQHeight(); r++) { if (i + c == 40 || j + r == 40) { JOptionPane.showMessageDialog(null, "Placing a building here would be out of bounds"); return; } if (!tiles[i + c][j + r].getValue().equals("")) { JOptionPane.showMessageDialog(null, "Placing a building here will result to a overlap"); return; } } } double w = buffered.getWidth() / tB.getQWidth(); double h = buffered.getHeight() / tB.getQHeight(); for (int c = 0; c < tB.getQWidth(); c++) { for (int r = 0; r < tB.getQHeight(); r++) { tiles[i + c][j + r].setBackground(new Color(51, 204, 51)); tiles[i + c][j + r].setIcon( new ImageIcon( resize( buffered.getSubimage((int) w * r, (int) h * c, (int) w, (int) h), tiles[i + c][j + r].getWidth(), tiles[i + c][j + r].getHeight()))); String tValue = (c == 0 && r == 0) ? tB.getName() : i + "-" + j; // System.out.println(tValue); tiles[i + c][j + r].setValue(tValue); } } // tiles[i][j].setBackground(Color.BLUE); bb.get(index).setText(parts[0] + "-" + newQ); }
public Dimension getPreferredSize() { if (background == null) return new Dimension(100, 100); else return new Dimension(background.getWidth(null), background.getHeight(null)); }
// Although it presently returns a boolean, that was only needed // during my aborted attempted at animated graphics primitives. // Until those become a reality the boolean value returned by this // routine is unnecessary public /*synchronized*/ boolean execute(int sAt) { // The commented-out variables below are remnants from legacy // code -- they appear to be no longer needed. // String urlTemp=""; // int z=0; // int idx; // int urlid; // boolean showURL=false; animation_done = true; // May be re-set in paintComponent via indirect paintImmediately call at end // Was used in abored attempted to // introduce animated primitives. Now // it's probably excess baggage that // remains because I still have hopes // of eventually having animated // primitives SnapAt = sAt; if (getSize().width != 0 && getSize().height != 0) { my_width = getSize().width; // set dimensions my_height = getSize().height; } else { my_width = GaigsAV.preferred_width; // set dimensions my_height = GaigsAV.preferred_height; } BufferedImage buff = new BufferedImage(my_width, my_height, BufferedImage.TYPE_INT_RGB); Graphics2D g2 = (Graphics2D) buff.getGraphics(); // need a separate object each time? g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2.setColor(Color.WHITE); g2.fillRect(0, 0, my_width, my_height); // Set horizoff and vertoff to properly center the visualization in the // viewing window. This is not quite perfect because visualizations // that are not properly centered within their [0,1] localized // coordinates will not be perfectly centered, but it is much better // than it was previously. // if(no_mouse_drag){ // if(first_paint_call){ // // horizoff = (my_width - (int)(0.25 * my_width) - // // GaigsAV.preferred_width) / 2; // horizoff = (my_width - GaigsAV.preferred_width) / 2; // first_paint_call = false; // }else{ // horizoff = (my_width - GaigsAV.preferred_width) / 2; // no_mouse_drag = false; // } // } if (no_mouse_drag) { horizoff = (my_width - GaigsAV.preferred_width) / 2; vertoff = (my_height - GaigsAV.preferred_height) / 2; } int x; list_of_snapshots.reset(); x = 0; LinkedList lt = new LinkedList(); while (x < SnapAt && list_of_snapshots.hasMoreElements()) { lt = (LinkedList) list_of_snapshots.nextElement(); x++; } lt.reset(); animation_done = true; // System.out.println("before loop " + horizoff); while (lt.hasMoreElements()) { obj tempObj = (obj) lt.nextElement(); animation_done = animation_done && (tempObj.execute(g2 /*offscreen*/, zoom, vertoff, horizoff)); // System.out.println("in loop"); } Shape mask = createMask(buff.getWidth(), buff.getHeight()); g2.setColor(Color.BLACK); g2.fill(mask); my_image = buff; repaint(); return animation_done; }