/** * Starts the animation thread, creating and initializing it if necessary. This method is invoked * when an indeterminate progress bar should start animating. Reasons for this may include: * * <ul> * <li>The progress bar is determinate and becomes displayable * <li>The progress bar is displayable and becomes determinate * <li>The progress bar is displayable and determinate and this UI is installed * </ul> * * If you implement your own animation thread, you must override this method. * * @since 1.4 * @see #stopAnimationTimer */ protected void startAnimationTimer() { if (animator == null) { animator = new Animator(); } animator.start(getRepaintInterval()); }
/** * Stops the animation thread. This method is invoked when the indeterminate animation should be * stopped. Reasons for this may include: * * <ul> * <li>The progress bar changes to determinate * <li>The progress bar is no longer part of a displayable hierarchy * <li>This UI in uninstalled * </ul> * * If you implement your own animation thread, you must override this method. * * @since 1.4 * @see #startAnimationTimer */ protected void stopAnimationTimer() { if (animator != null) { animator.stop(); } }