예제 #1
0
  public void playLoop() {

    if (sequence != null) {
      double playStartTime = (player.getSeekTime() / 100) * (playGetLength());
      sequencer.setMicrosecondPosition((long) playStartTime);
      if (playState != PLAYING) {
        sequencer.start();
        playState = PLAYING;
      }
    }
  }
예제 #2
0
  public boolean play() {

    try {
      if (playState != STOPPED) playStop();

      if (audioBytes == null) return false;

      DataLine.Info info = new DataLine.Info(Clip.class, format);

      clip = (Clip) AudioSystem.getLine(info);
      clip.addLineListener(new ClipListener());

      long clipStart = (long) (audioBytes.length * getStartTime() / (getDuration() * 1000.0));
      long clipEnd = (long) (audioBytes.length * getEndTime() / (getDuration() * 1000.0));
      if ((clipEnd - clipStart) > MAX_CLIP_LENGTH) clipEnd = clipStart + MAX_CLIP_LENGTH;
      byte[] clipBytes = new byte[(int) (clipEnd - clipStart)];
      System.arraycopy(audioBytes, (int) clipStart, clipBytes, 0, clipBytes.length);
      clip.open(format, clipBytes, 0, clipBytes.length);

      FloatControl panControl = (FloatControl) clip.getControl(FloatControl.Type.PAN);

      panControl.setValue((float) panSetting / 100.0f);

      double value = (double) gainSetting;

      FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
      float dB = (float) (Math.log(value == 0.0 ? 0.0001 : value) / Math.log(10.0) * 20.0);
      gainControl.setValue(dB);
      double playStartTime = (player.getSeekTime() / 100) * (playGetLength());
      clip.setMicrosecondPosition((long) playStartTime);

      clip.start();

      playState = PLAYING;

      return true;

    } catch (Exception ex) {
      ex.printStackTrace();
      playState = STOPPED;
      clip = null;
      return false;
    }
  }
예제 #3
0
  public boolean play() {

    try {
      if (playState != STOPPED) playStop();

      if (sequence == null) return false;
      if (sequencer == null) return false;

      sequencer.open();
      sequencer.setSequence(sequence);

      double playStartTime = (player.getSeekTime() / 100) * (playGetLength());
      sequencer.setMicrosecondPosition((long) playStartTime);

      sequencer.start();
      playState = PLAYING;
      return true;

    } catch (Exception ex) {
      ex.printStackTrace();
      playState = STOPPED;
      return false;
    }
  }