public static GLCapabilities fixCaps( GLCapabilities caps, boolean onscreen, boolean pbuffer, boolean undecorated) { GLCapabilities caps2 = (GLCapabilities) caps.clone(); caps2.setOnscreen(onscreen); caps2.setPBuffer(!onscreen && pbuffer); caps2.setDoubleBuffered(!onscreen); return caps2; }
private void testMultiSampleAAImpl( final boolean useFBO, final boolean usePBuffer, final int reqSamples) throws InterruptedException { final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false); final GLProfile glp = GLProfile.getGL2ES2(); final GLCapabilities caps = new GLCapabilities(glp); final GLCapabilitiesChooser chooser = new MultisampleChooser01(); caps.setAlphaBits(1); caps.setFBO(useFBO); caps.setPBuffer(usePBuffer); if (reqSamples > 0) { caps.setSampleBuffers(true); caps.setNumSamples(reqSamples); } final GLWindow window = GLWindow.create(caps); window.setCapabilitiesChooser(chooser); window.addGLEventListener(new MultisampleDemoES2(reqSamples > 0 ? true : false)); window.addGLEventListener( new GLEventListener() { int displayCount = 0; public void init(final GLAutoDrawable drawable) {} public void dispose(final GLAutoDrawable drawable) {} public void display(final GLAutoDrawable drawable) { snapshot(displayCount++, null, drawable.getGL(), screenshot, TextureIO.PNG, null); } public void reshape( final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {} }); window.setSize(512, 512); window.setVisible(true); window.requestFocus(); Thread.sleep(durationPerTest); window.destroy(); }
/** * Creates and initializes an appropriate OpenGl Context (NS). Should only be called by {@link * makeCurrentImpl()}. */ protected boolean create(boolean pbuffer, boolean floatingPoint) { MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { if (!other.isNSContext()) { throw new GLException("GLContextShareSet is not a NS Context"); } share = other.getHandle(); if (share == 0) { throw new GLException("GLContextShareSet returned a NULL OpenGL context"); } } MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); GLCapabilitiesImmutable capabilitiesRequested = (GLCapabilitiesImmutable) config.getRequestedCapabilities(); GLProfile glProfile = capabilitiesRequested.getGLProfile(); if (glProfile.isGL3()) { throw new GLException( "GL3 profile currently not supported on MacOSX, due to the lack of a OpenGL 3.1 implementation"); } // HACK .. bring in OnScreen/PBuffer selection to the DrawableFactory !! GLCapabilities capabilities = (GLCapabilities) capabilitiesRequested.cloneMutable(); capabilities.setPBuffer(pbuffer); capabilities.setPbufferFloatingPointBuffers(floatingPoint); long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(capabilities); if (pixelFormat == 0) { throw new GLException("Unable to allocate pixel format with requested GLCapabilities"); } config.setChosenPixelFormat(pixelFormat); try { int[] viewNotReady = new int[1]; // Try to allocate a context with this contextHandle = CGL.createContext(share, drawable.getHandle(), pixelFormat, viewNotReady, 0); if (contextHandle == 0) { if (viewNotReady[0] == 1) { if (DEBUG) { System.err.println("!!! View not ready for " + getClass().getName()); } // View not ready at the window system level -- this is OK return false; } throw new GLException("Error creating NSOpenGLContext with requested pixel format"); } if (!pbuffer && !capabilities.isBackgroundOpaque()) { // Set the context opacity CGL.setContextOpacity(contextHandle, 0); } GLCapabilitiesImmutable caps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(glProfile, pixelFormat); config.setChosenCapabilities(caps); } finally { CGL.deletePixelFormat(pixelFormat); } if (!CGL.makeCurrentContext(contextHandle)) { throw new GLException("Error making Context (NS) current"); } isNSContext = true; setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT | CTX_OPTION_ANY); GLContextShareSet.contextCreated(this); return true; }