public static void run( GLWindow windowOffScreen, GLEventListener demo, GLWindow windowOnScreen, WindowListener wl, MouseListener ml, SurfaceUpdatedListener ul, int frames, boolean snapshot, boolean debug) { Assert.assertNotNull(windowOffScreen); Assert.assertNotNull(demo); setDemoFields(demo, windowOffScreen, windowOffScreen, debug); windowOffScreen.addGLEventListener(demo); if (null != windowOnScreen) { if (null != wl) { windowOnScreen.addWindowListener(wl); } if (null != ml) { windowOnScreen.addMouseListener(ml); } windowOnScreen.setVisible(true); } GLDrawable readDrawable = windowOffScreen.getContext().getGLDrawable(); if (null == windowOnScreen) { if (snapshot) { Surface2File s2f = new Surface2File(); windowOffScreen.addSurfaceUpdatedListener(s2f); } } else { ReadBuffer2Screen readDemo = new ReadBuffer2Screen(readDrawable); windowOnScreen.addGLEventListener(readDemo); } if (null != ul) { windowOffScreen.addSurfaceUpdatedListener(ul); } if (debug) { System.out.println("+++++++++++++++++++++++++++"); System.out.println(windowOffScreen); System.out.println("+++++++++++++++++++++++++++"); } while (windowOffScreen.getTotalFrames() < frames) { windowOffScreen.display(); } windowOffScreen.removeAllSurfaceUpdatedListener(); }
private void run(int type, PerfModule pm) { int width = 800; int height = 480; pmod = pm; System.err.println("Perftst.run()"); try { GLCapabilities caps = new GLCapabilities(GLProfile.getGL2ES2()); // For emulation library, use 16 bpp caps.setRedBits(5); caps.setGreenBits(6); caps.setBlueBits(5); caps.setDepthBits(16); Window nWindow = null; if (0 != (type & USE_AWT)) { Display nDisplay = NewtFactory.createDisplay(NativeWindowFactory.TYPE_AWT, null); // local display Screen nScreen = NewtFactory.createScreen(NativeWindowFactory.TYPE_AWT, nDisplay, 0); // screen 0 nWindow = NewtFactory.createWindow(NativeWindowFactory.TYPE_AWT, nScreen, caps); window = GLWindow.create(nWindow); } else { window = GLWindow.create(caps); } window.addMouseListener(this); window.addGLEventListener(this); // window.setEventHandlerMode(GLWindow.EVENT_HANDLER_GL_CURRENT); // default // window.setEventHandlerMode(GLWindow.EVENT_HANDLER_GL_NONE); // no current .. // Size OpenGL to Video Surface window.setSize(width, height); window.setFullscreen(true); window.setVisible(true); window.display(); // Shut things down cooperatively window.destroy(); window.getFactory().shutdown(); System.out.println("Perftst shut down cleanly."); } catch (Throwable t) { t.printStackTrace(); } }